Game Development · head to head
GDevelop vs Construct 3

Construct 3
Game Development
Create games without coding. Powered by the Scirra engine.
- From
- Free
- Rated
- -
The short version
- Each has a real cost: GDevelop the free tier allows 3 cloud projects and one desktop or Android build per day; Construct 3 the free version caps projects at 50 events, or 25 when used without an account
- They diverge on capability: GDevelop covers Visual event editor, Construct 3 covers Visual event system.
Where they differ
Only the attributes on which GDevelop and Construct 3 actually diverge.
| Attribute | GDevelop | Construct 3 |
|---|---|---|
| Pricing model | free | freemium |
| Founded | 2010 | 2007 |
Identical on both: starting price (Free), free tier (Yes), platforms (Windows, Macos, Linux, Ios, Android, Web), user rating (Not yet rated), category (Game Development).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in GDevelop
- Visual event editor
- Drag-and-drop interface
- Sound editor
- Scene editor
- Extensions support
- Firebase
- Discord
- Open-source
Only in Construct 3
- Visual event system
- Drag-and-drop editor
- Sound effects
- Web-based
- HTML5 support
- Dropbox
- Google Play
- App Store
Both cover
- Physics engine
- Particle effects
- Sprite editor
- GitHub
- Local deployment
- Web deployment
- Mobile deployment
- Windows support
- Macos support
- Linux support
What people use each for
The jobs each tool is most often brought in to do.
GDevelop
- Building 2D games with visual event logic rather than codenot Construct 3
- Exporting one project to web, desktop, Android and iOSnot Construct 3
Construct 3
- Building 2D browser games without writing codenot GDevelop
- Publishing HTML5 games to the web, desktop and mobile stores from one projectnot GDevelop
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
GDevelop
- The free tier allows 3 cloud projects and one desktop or Android build per day
- Free accounts get one leaderboard per game
- Publishing to the iOS App Store requires the Gold plan, which caps those exports at 15 a month
- AI credits are metered per tier, from 40 a month on free to 3,000 a week on Pro
Construct 3
- The free version caps projects at 50 events, or 25 when used without an account
- Free projects are limited to 2 layers, 2 special effects, 1 timeline animation of up to 5 seconds and 1 web font
- The free version can only publish to HTML5 and the Construct Arcade, so desktop, Android, iOS and Facebook Instant Games all need a paid plan
- Licences are per seat and annual, at $129.99 for Personal, $168.99 for Startup Business and $468.99 for Business
Pricing, plan by plan
GDevelop
Free- FreeFree
- Full editor
- Cross-platform export
- Asset library
Construct 3
Free- FreeFree
- Web-based editor
- HTML5 export
- Asset library
- Personal$99/year
- All Free features
- Offline editor
- Advanced export
Which should you pick?
Choose GDevelop if
- You need visual event editor.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want drag-and-drop interface.
Choose Construct 3 if
- You need visual event system.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want drag-and-drop editor.
Questions people ask
- Is GDevelop or Construct 3 better?
- Neither clearly leads. GDevelop starts at Free and Construct 3 at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, GDevelop or Construct 3?
- GDevelop starts at Free and Construct 3 at Free.
- Does GDevelop or Construct 3 run on more platforms?
- Both run on Windows, Macos, Linux, Ios, Android, Web, so platform support will not decide this one for you.
- Can I use GDevelop for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is GDevelop best used for?
- GDevelop is most often used for building 2d games with visual event logic rather than code, exporting one project to web, desktop, android and ios. Of those, building 2d games with visual event logic rather than code and exporting one project to web, desktop, android and ios are not what Construct 3 is typically brought in for.
- What can GDevelop do that Construct 3 cannot?
- GDevelop covers Visual event editor, Drag-and-drop interface, Sound editor, Scene editor. Construct 3 covers Visual event system, Drag-and-drop editor, Sound effects, Web-based. Both handle Physics engine, Particle effects, Sprite editor, GitHub.

