Software · head to head
Construct 3 vs Gamesparks

Construct 3
Software
Create games without coding. Powered by the Scirra engine.
- From
- Free
- Rated
- -
The short version
- Each has a real cost: Construct 3 the free version caps projects at 50 events, or 25 when used without an account; Gamesparks aWS states "Starting October 1, 2022, access to the GameSparks console will no longer be available" and that all existing games and data needed to be migrated off the platform before that date
- They diverge on capability: Construct 3 covers Visual event system, Gamesparks covers Real-time features.
Where they differ
Only the attributes on which Construct 3 and Gamesparks actually diverge.
| Attribute | Construct 3 | Gamesparks |
|---|---|---|
| Pricing model | freemium | usage-based |
| Platforms | Windows, Macos, Linux, Ios, Android, Web | Cross-platform |
| Founded | 2007 | 2006 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Construct 3
- Visual event system
- Drag-and-drop editor
- Physics engine
- Sprite editor
- Particle effects
- Sound effects
- Web-based
- HTML5 support
Only in Gamesparks
- Real-time features
- Multiplayer support
- User authentication
- Data storage
- Matchmaking
- WebSocket support
- Cloud integration
- Analytics
What people use each for
The jobs each tool is most often brought in to do.
Construct 3
- Building 2D browser games without writing codenot Gamesparks
- Publishing HTML5 games to the web, desktop and mobile stores from one projectnot Gamesparks
Gamesparks
- Multiplayer gamesnot Construct 3
- Real-time gamesnot Construct 3
- Cloud gamingnot Construct 3
- Game analyticsnot Construct 3
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Construct 3
- The free version caps projects at 50 events, or 25 when used without an account
- Free projects are limited to 2 layers, 2 special effects, 1 timeline animation of up to 5 seconds and 1 web font
- The free version can only publish to HTML5 and the Construct Arcade, so desktop, Android, iOS and Facebook Instant Games all need a paid plan
- Licences are per seat and annual, at $129.99 for Personal, $168.99 for Startup Business and $468.99 for Business
Gamesparks
- AWS states "Starting October 1, 2022, access to the GameSparks console will no longer be available" and that all existing games and data needed to be migrated off the platform before that date
Pricing, plan by plan
Construct 3
Free- FreeFree
- Web-based editor
- HTML5 export
- Asset library
- Personal$99/year
- All Free features
- Offline editor
- Advanced export
Gamesparks
Free- Free TierFree
- 1M API requests
- 1M CloudWatch logs
- Free for first year
- Pay-as-you-go$0.01/request
- Unlimited API requests
- Real-time multiplayer
- CloudWatch integration
Which should you pick?
Choose Construct 3 if
- You need visual event system.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want drag-and-drop editor.
Choose Gamesparks if
- You need real-time features.
- You want to start without paying.
- You work on Cross-platform.
- You also want multiplayer support.
Questions people ask
- Is Construct 3 or Gamesparks better?
- Neither clearly leads. Construct 3 starts at Free and Gamesparks at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Construct 3 or Gamesparks?
- Construct 3 starts at Free and Gamesparks at Free.
- Does Construct 3 or Gamesparks run on more platforms?
- Construct 3 runs on Windows, Macos, Linux, Ios, Android, Web. Gamesparks runs on Cross-platform.
- Can I use Construct 3 for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Construct 3 best used for?
- Construct 3 is most often used for building 2d browser games without writing code, publishing html5 games to the web, desktop and mobile stores from one project. Of those, building 2d browser games without writing code and publishing html5 games to the web, desktop and mobile stores from one project are not what Gamesparks is typically brought in for.
- What can Construct 3 do that Gamesparks cannot?
- Construct 3 covers Visual event system, Drag-and-drop editor, Physics engine, Sprite editor. Gamesparks covers Real-time features, Multiplayer support, User authentication, Data storage.
Related pages
More on Construct 3
Keep looking
Other head to heads
- Construct 3 vs DragonBones
- Construct 3 vs Unity
- Construct 3 vs Aseprite
- Construct 3 vs Godot Engine
- Construct 3 vs Cascadeur
- Construct 3 vs GameMaker Studio 2
- Construct 3 vs Mixamo
- Construct 3 vs Pico-8
- Construct 3 vs Substance 3D Painter
- Construct 3 vs Adventure Game Studio
- Construct 3 vs AppGameKit
- Construct 3 vs Armory3D
- Construct 3 vs Bevy
- Construct 3 vs Buildbox
- Construct 3 vs Clickteam Fusion
- Construct 3 vs Cocos2d-x
- Construct 3 vs CryEngine
- Construct 3 vs Defold
- Gamesparks vs DragonBones
- Gamesparks vs Unity
- Gamesparks vs Aseprite
- Gamesparks vs Godot Engine
- Gamesparks vs Cascadeur
- Gamesparks vs GameMaker Studio 2
- Gamesparks vs Mixamo
- Gamesparks vs Pico-8
- Gamesparks vs Substance 3D Painter
- Gamesparks vs Adventure Game Studio
- Gamesparks vs AppGameKit
- Gamesparks vs Armory3D
- Gamesparks vs Bevy
- Gamesparks vs Buildbox
- Gamesparks vs Clickteam Fusion
- Gamesparks vs Cocos2d-x
- Gamesparks vs CryEngine
- Gamesparks vs Defold

