Software · head to head
Armory3D vs GDevelop
The short version
- Each has a real cost: Armory3D compiled binaries are sold to fund the project while the source code itself is free to build from scratch; GDevelop the free tier allows 3 cloud projects and one desktop or Android build per day
- They diverge on capability: Armory3D covers Blender integration, GDevelop covers Visual event editor.
Where they differ
Only the attributes on which Armory3D and GDevelop actually diverge.
Identical on both: starting price (Free), pricing model (free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Armory3D
- Blender integration
- 3D graphics rendering
- Physics engine (Bullet)
- Audio system
- Haxe scripting
- Skeletal animation
- Material system
- Blender
Only in GDevelop
- Visual event editor
- Drag-and-drop interface
- Physics engine
- Sprite editor
- Sound editor
- Scene editor
- Extensions support
- GitHub
Both cover
- Particle effects
- Open-source
- Local deployment
- Web deployment
- Mobile deployment
- Windows support
- Macos support
- Linux support
- Android support
What people use each for
The jobs each tool is most often brought in to do.
Armory3D
- 3D game developmentnot GDevelop
- Blender-based gamesnot GDevelop
- Web gamesnot GDevelop
GDevelop
- Building 2D games with visual event logic rather than codenot Armory3D
- Exporting one project to web, desktop, Android and iOSnot Armory3D
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Armory3D
- Compiled binaries are sold to fund the project while the source code itself is free to build from scratch
GDevelop
- The free tier allows 3 cloud projects and one desktop or Android build per day
- Free accounts get one leaderboard per game
- Publishing to the iOS App Store requires the Gold plan, which caps those exports at 15 a month
- AI credits are metered per tier, from 40 a month on free to 3,000 a week on Pro
Pricing, plan by plan
Armory3D
Free- FreeFree
- Full engine
- Blender integration
- 3D graphics
GDevelop
Free- FreeFree
- Full editor
- Cross-platform export
- Asset library
Which should you pick?
Choose Armory3D if
- You need blender integration.
- You want to start without paying.
- You work on Windows, Macos, Linux, Html5, Android.
- You also want 3d graphics rendering.
Choose GDevelop if
- You need visual event editor.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want drag-and-drop interface.
Questions people ask
- Is Armory3D or GDevelop better?
- Neither clearly leads. Armory3D starts at Free and GDevelop at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Armory3D or GDevelop?
- Armory3D starts at Free and GDevelop at Free.
- Does Armory3D or GDevelop run on more platforms?
- Armory3D runs on Windows, Macos, Linux, Html5, Android. GDevelop runs on Windows, Macos, Linux, Ios, Android, Web.
- Can I use Armory3D for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Armory3D best used for?
- Armory3D is most often used for 3d game development, blender-based games, web games. Of those, 3d game development and blender-based games are not what GDevelop is typically brought in for.
- What can Armory3D do that GDevelop cannot?
- Armory3D covers Blender integration, 3D graphics rendering, Physics engine (Bullet), Audio system. GDevelop covers Visual event editor, Drag-and-drop interface, Physics engine, Sprite editor. Both handle Particle effects, Open-source, Local deployment, Web deployment.


