Game Development · head to head
Bevy vs Construct 3

Bevy
Game Development
A refreshingly simple data-driven game engine built in Rust
- From
- Free
- Rated
- -

Construct 3
Game Development
Create games without coding. Powered by the Scirra engine.
- From
- Free
- Rated
- -
The short version
- Each has a real cost: Bevy rust only, so it assumes a language most game teams do not already use; Construct 3 the free version caps projects at 50 events, or 25 when used without an account
- They diverge on capability: Bevy covers Entity Component System, Construct 3 covers Visual event system.
Where they differ
Only the attributes on which Bevy and Construct 3 actually diverge.
| Attribute | Bevy | Construct 3 |
|---|---|---|
| Pricing model | free | freemium |
| Platforms | Windows, Macos, Linux, Webgl | Windows, Macos, Linux, Ios, Android, Web |
| Founded | 2020 | 2007 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Game Development).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Bevy
- Entity Component System
- 2D/3D rendering
- Audio system
- Asset pipeline
- Hot reloading
- Cross-platform
- Modular architecture
- Parallel systems
Only in Construct 3
- Visual event system
- Drag-and-drop editor
- Physics engine
- Sprite editor
- Particle effects
- Sound effects
- Web-based
- HTML5 support
Both cover
- Local deployment
- Web deployment
- Windows support
- Macos support
- Linux support
What people use each for
The jobs each tool is most often brought in to do.
Bevy
- 2D and 3D game development in Rustnot Construct 3
- Data-driven design using an entity component systemnot Construct 3
- Shipping to Windows, macOS, Linux, web, iOS and Android from one codebasenot Construct 3
- Projects wanting a permissive licence with no royalties or feesnot Construct 3
Construct 3
- Building 2D browser games without writing codenot Bevy
- Publishing HTML5 games to the web, desktop and mobile stores from one projectnot Bevy
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Bevy
- Rust only, so it assumes a language most game teams do not already use
- No visual editor of the kind Unity or Godot provide, so scenes and logic are written in code
- Built around ECS, which is a different mental model from the scene-graph engines most developers come from
Construct 3
- The free version caps projects at 50 events, or 25 when used without an account
- Free projects are limited to 2 layers, 2 special effects, 1 timeline animation of up to 5 seconds and 1 web font
- The free version can only publish to HTML5 and the Construct Arcade, so desktop, Android, iOS and Facebook Instant Games all need a paid plan
- Licences are per seat and annual, at $129.99 for Personal, $168.99 for Startup Business and $468.99 for Business
Pricing, plan by plan
Bevy
Free- Open SourceFree
- Full engine access
- ECS architecture
- Hot reloading
Construct 3
Free- FreeFree
- Web-based editor
- HTML5 export
- Asset library
- Personal$99/year
- All Free features
- Offline editor
- Advanced export
Which should you pick?
Choose Bevy if
- You need entity component system.
- You want to start without paying.
- You work on Windows, Macos, Linux, Webgl.
- You also want 2d/3d rendering.
Choose Construct 3 if
- You need visual event system.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want drag-and-drop editor.
Questions people ask
- Is Bevy or Construct 3 better?
- Neither clearly leads. Bevy starts at Free and Construct 3 at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Bevy or Construct 3?
- Bevy starts at Free and Construct 3 at Free.
- Does Bevy or Construct 3 run on more platforms?
- Bevy runs on Windows, Macos, Linux, Webgl. Construct 3 runs on Windows, Macos, Linux, Ios, Android, Web.
- Can I use Bevy for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Bevy best used for?
- Bevy is most often used for 2d and 3d game development in rust, data-driven design using an entity component system, shipping to windows, macos, linux, web, ios and android from one codebase, projects wanting a permissive licence with no royalties or fees. Of those, 2d and 3d game development in rust and data-driven design using an entity component system are not what Construct 3 is typically brought in for.
- What can Bevy do that Construct 3 cannot?
- Bevy covers Entity Component System, 2D/3D rendering, Audio system, Asset pipeline. Construct 3 covers Visual event system, Drag-and-drop editor, Physics engine, Sprite editor. Both handle Local deployment, Web deployment, Windows support, Macos support.
Related pages
More on Construct 3
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