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Software · head to head

CryEngine vs Stencyl

CryEngine logo

CryEngine

Software

Build worlds, break limits. Professional game development engine.

From
Free
Rated
-
Stencyl logo

Stencyl

Software

Create games with visual programming

From
Free
Rated
-

The short version

  • Each has a real cost: CryEngine a royalty of 5% of Gross Receipts is payable to Crytek on every game built with CRYENGINE; Stencyl the free Starter tier can publish to the web only
  • They diverge on capability: CryEngine covers Advanced graphics, Stencyl covers Visual block programming.

Where they differ

Only the attributes on which CryEngine and Stencyl actually diverge.

Attributes where CryEngine and Stencyl differ
AttributeCryEngineStencyl
PlatformsWindows, Playstation, Xbox, LinuxWindows, Macos, Linux, Ios, Android, Flash
Founded19992011

Identical on both: starting price (Free), pricing model (free), free tier (Yes), user rating (Not yet rated), category (Unknown).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in CryEngine

  • Advanced graphics
  • AI system
  • Animation tools
  • Flow Graph visual scripting
  • C++ and Lua support
  • Entity component system
  • Sandbox editor
  • Visual Studio

Only in Stencyl

  • Visual block programming
  • Drag-and-drop interface
  • Sprite animation
  • Sound and music
  • Tilemap editor
  • Actor system
  • Haxe support
  • GitHub

Both cover

  • Physics engine
  • Local deployment
  • Windows support

What people use each for

The jobs each tool is most often brought in to do.

CryEngine

  • Building photorealistic first person and open world games with real time global illuminationnot Stencyl
  • Developing with full engine source code accessnot Stencyl
  • Sandbox based level design with what you see is what you get exportnot Stencyl

Stencyl

  • Building 2D games with visual block based logicnot CryEngine
  • Publishing the same project to web, desktop and mobilenot CryEngine

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

CryEngine

  • A royalty of 5% of Gross Receipts is payable to Crytek on every game built with CRYENGINE
  • Royalties are waived only on the first USD 5,000.00 of Gross Receipts per year per game
  • Royalties are calculated at source on gross receipts before any publisher or platform deductions, so a developer receiving 70% of USD 100,000 still owes USD 4,750
  • Military projects, gambling, simulation, science, architecture and serious games are excluded from the standard licence and are not covered as Games
  • The licence forbids combining CRYENGINE with code from other game engine providers
  • Supported platforms are limited to those Crytek announces at its sole discretion, listed in the agreement as Windows, Linux, PlayStation 4 and Xbox One
  • Support is only provided against payment of a separate Support Fee that Crytek may change at its sole discretion
  • Crytek may modify the licence agreement at any time, with the only remedy for disagreement being to stop using CRYENGINE

Stencyl

  • The free Starter tier can publish to the web only
  • Desktop publishing requires the Indie plan at $99 a year
  • iOS and Android publishing require the Studio plan at $199 a year
  • Licences are annual, so continuing to publish means continuing to pay

Pricing, plan by plan

CryEngine

Free
  • FreeFree
    • Full engine access
    • Source code
    • Asset library

Stencyl

Free
  • FreeFree
    • Full editor access
    • Desktop export
    • Mobile export

Which should you pick?

Choose CryEngine if

  • You need advanced graphics.
  • You want to start without paying.
  • You work on Windows, Playstation, Xbox, Linux.
  • You also want ai system.

Choose Stencyl if

  • You need visual block programming.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Flash.
  • You also want drag-and-drop interface.

Questions people ask

Is CryEngine or Stencyl better?
Neither clearly leads. CryEngine starts at Free and Stencyl at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, CryEngine or Stencyl?
CryEngine starts at Free and Stencyl at Free.
Does CryEngine or Stencyl run on more platforms?
CryEngine runs on Windows, Playstation, Xbox, Linux. Stencyl runs on Windows, Macos, Linux, Ios, Android, Flash.
Can I use CryEngine for free?
Both have a free tier, so you can try either at no cost before committing.
What is CryEngine best used for?
CryEngine is most often used for building photorealistic first person and open world games with real time global illumination, developing with full engine source code access, sandbox based level design with what you see is what you get export. Of those, building photorealistic first person and open world games with real time global illumination and developing with full engine source code access are not what Stencyl is typically brought in for.
What can CryEngine do that Stencyl cannot?
CryEngine covers Advanced graphics, AI system, Animation tools, Flow Graph visual scripting. Stencyl covers Visual block programming, Drag-and-drop interface, Sprite animation, Sound and music. Both handle Physics engine, Local deployment, Windows support.

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