Game Development · head to head
Cocos Creator vs CryEngine

Cocos Creator
Game Development
Free 2D and 3D engine with no royalties, dominant in Chinese mini-game platforms
- From
- Free
- Rated
- -

CryEngine
Game Development
Build worlds, break limits. Professional game development engine.
- From
- Free
- Rated
- -
The short version
- Each has a real cost: Cocos Creator documentation, forums and release notes are written in Chinese first and the English versions lag or stay incomplete, so an English-only team spends real time on translation and guesswork.; CryEngine a royalty of 5% of Gross Receipts is payable to Crytek on every game built with CRYENGINE
- They diverge on capability: Cocos Creator covers TypeScript scripting, CryEngine covers Advanced graphics.
- Prices and features above were last checked on 30 August 2026.
Where they differ
Only the attributes on which Cocos Creator and CryEngine actually diverge.
| Attribute | Cocos Creator | CryEngine |
|---|---|---|
| Pricing model | Open source, no licence fee | free |
| Platforms | Windows, macOS, Web, iOS, Android | Windows, Playstation, Xbox, Linux |
| Founded | Unknown | 1999 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Game Development).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Cocos Creator
- TypeScript scripting
- Mini-game export
- Small build sizes
- 2D and 3D pipelines
- Open source runtime
- No royalties
Only in CryEngine
- Advanced graphics
- Physics engine
- AI system
- Animation tools
- Flow Graph visual scripting
- C++ and Lua support
- Entity component system
- Sandbox editor
What people use each for
The jobs each tool is most often brought in to do.
Cocos Creator
- Shipping to WeChat, Douyin or other mini-game platforms where package size limits are enforcednot CryEngine
- Advertising-funded mobile games where a small download raises install conversionnot CryEngine
- Small teams that want a free 2D engine with no royalty or per install exposurenot CryEngine
- Studios targeting Asian mobile publishing where Cocos experience is common in the hiring poolnot CryEngine
CryEngine
- Game engine for indie and professional game developmentnot Cocos Creator
- Real-time 3D rendering and visualizationnot Cocos Creator
- VR and immersive experience creationnot Cocos Creator
- Environmental and industrial simulationnot Cocos Creator
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Cocos Creator
- Documentation, forums and release notes are written in Chinese first and the English versions lag or stay incomplete, so an English-only team spends real time on translation and guesswork.
- Most tutorials and Stack Overflow answers online describe Cocos2d-x, the older runtime, which is now legacy and structured differently from the current editor, so search results actively mislead new users.
- The 3D pipeline is usable but behind general purpose engines on lighting, terrain, animation tooling and profiling, so an ambitious 3D project writes more of its own tooling.
- Console publishing is not a supported export from the editor; reaching PlayStation, Xbox or Switch means porting partners or third-party services, which adds cost and schedule to a title that succeeds on mobile.
- Hiring outside Asia is difficult because few developers have Cocos experience, which raises the cost of growing the team or handing the project to an outside studio later.
CryEngine
- A royalty of 5% of Gross Receipts is payable to Crytek on every game built with CRYENGINE
- Royalties are waived only on the first USD 5,000.00 of Gross Receipts per year per game
- Royalties are calculated at source on gross receipts before any publisher or platform deductions, so a developer receiving 70% of USD 100,000 still owes USD 4,750
- Military projects, gambling, simulation, science, architecture and serious games are excluded from the standard licence and are not covered as Games
- The licence forbids combining CRYENGINE with code from other game engine providers
- Supported platforms are limited to those Crytek announces at its sole discretion, listed in the agreement as Windows, Linux, PlayStation 4 and Xbox One
- Support is only provided against payment of a separate Support Fee that Crytek may change at its sole discretion
- Crytek may modify the licence agreement at any time, with the only remedy for disagreement being to stop using CRYENGINE
Pricing, plan by plan
Cocos Creator
Free- Cocos CreatorFree
- Free for commercial use with no royalty
- Open source engine runtime
- All export targets included
CryEngine
Free- Free CRYENGINEFree
- Free download and use in development
- 5% royalty on revenue after shipping
- First $5,000 annual revenue per project royalty-free
Which should you pick?
Choose Cocos Creator if
- You need typescript scripting.
- You want to start without paying.
- You work on Windows, macOS, Web, iOS, Android.
- You also want mini-game export.
Choose CryEngine if
- You need advanced graphics.
- You want to start without paying.
- You work on Windows, Playstation, Xbox, Linux.
- You also want physics engine.
Questions people ask
- Is Cocos Creator or CryEngine better?
- Neither clearly leads. Cocos Creator starts at Free and CryEngine at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Cocos Creator or CryEngine?
- Cocos Creator starts at Free and CryEngine at Free.
- Does Cocos Creator or CryEngine run on more platforms?
- Cocos Creator runs on Windows, macOS, Web, iOS, Android. CryEngine runs on Windows, Playstation, Xbox, Linux.
- Can I use Cocos Creator for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Cocos Creator best used for?
- Cocos Creator is most often used for shipping to wechat, douyin or other mini-game platforms where package size limits are enforced, advertising-funded mobile games where a small download raises install conversion, small teams that want a free 2d engine with no royalty or per install exposure, studios targeting asian mobile publishing where cocos experience is common in the hiring pool. Of those, shipping to wechat, douyin or other mini-game platforms where package size limits are enforced and advertising-funded mobile games where a small download raises install conversion are not what CryEngine is typically brought in for.
- What can Cocos Creator do that CryEngine cannot?
- Cocos Creator covers TypeScript scripting, Mini-game export, Small build sizes, 2D and 3D pipelines. CryEngine covers Advanced graphics, Physics engine, AI system, Animation tools.
Answered from the vendors’ own pages
Cocos Creator: Does Cocos take a revenue share?
No. It is free for commercial use with no royalty, no revenue threshold and no per install charge.
CryEngine: Does CRYENGINE have a free version?
Yes, CRYENGINE is free to download and use for development. When you ship a project, a 5% royalty applies to revenue, but the first $5,000 annual revenue per project is royalty-free.
SourceCocos Creator: Is it only useful for mini-games?
No, it exports to iOS, Android, desktop and the web. Mini-game platforms are where it has an advantage no other engine matches, because of build size.
CryEngine: How much does CRYENGINE cost after launch?
CRYENGINE charges 5% royalty on revenue after your project ships. The first $5,000 in annual revenue per project is royalty-free; royalties apply only to revenue above that threshold.
SourceCocos Creator: What is the difference from Cocos2d-x?
Cocos2d-x is the older code-first framework. Cocos Creator is the current editor-driven engine with TypeScript scripting. New projects should use Creator even though more tutorials describe Cocos2d-x.
CryEngine: What does CRYENGINE free tier include?
Free CRYENGINE access includes full source code, all engine features, and access to all supported platforms. No payment required for development; only per-revenue royalties apply after shipping.
SourceCryEngine: Does CRYENGINE offer custom enterprise licensing?
Yes, CRYENGINE offers custom-tailored enterprise licensing built around individual needs. Specific pricing is not disclosed and requires contacting the vendor.
SourceRelated pages
More on Cocos Creator
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