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Software · head to head

Stencyl vs Unity

Stencyl logo

Stencyl

Software

Create games with visual programming

From
Free
Rated
-
Unity logo

Unity

Software

Create beautiful interactive content with the world's leading real-time engine

From
Free
Rated
-

The short version

  • Each has a real cost: Stencyl the free Starter tier can publish to the web only; Unity unity Personal is free only for businesses with under $200,000 in funding or annual revenue; above that a Pro subscription is required
  • They diverge on capability: Stencyl covers Visual block programming, Unity covers Visual editor.

Where they differ

Only the attributes on which Stencyl and Unity actually diverge.

Attributes where Stencyl and Unity differ
AttributeStencylUnity
Pricing modelfreefreemium
PlatformsWindows, Macos, Linux, Ios, Android, FlashWindows, Macos, Linux, Ios, Android, Webgl
Founded20112004

Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Unknown).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Stencyl

  • Visual block programming
  • Drag-and-drop interface
  • Physics engine
  • Sprite animation
  • Sound and music
  • Tilemap editor
  • Actor system
  • Haxe support

Only in Unity

  • Visual editor
  • Physics engine (PhysX)
  • Animation system
  • Particle system
  • Built-in audio engine
  • Scripting with C#
  • Asset Store
  • Version control integration

Both cover

  • GitHub
  • Visual Studio Code
  • Local deployment

What people use each for

The jobs each tool is most often brought in to do.

Stencyl

  • Building 2D games with visual block based logicnot Unity
  • Publishing the same project to web, desktop and mobilenot Unity

Unity

  • Building 2D and 3D games for desktop, mobile, web, AR and VRnot Stencyl
  • Shipping console titles under a Pro or Enterprise licencenot Stencyl
  • Real time 3D for manufacturing, automotive and retail visualisationnot Stencyl
  • Live operations and in-app purchase management for mobile gamesnot Stencyl

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Stencyl

  • The free Starter tier can publish to the web only
  • Desktop publishing requires the Indie plan at $99 a year
  • iOS and Android publishing require the Studio plan at $199 a year
  • Licences are annual, so continuing to publish means continuing to pay

Unity

  • Unity Personal is free only for businesses with under $200,000 in funding or annual revenue; above that a Pro subscription is required
  • Unity Pro costs $210.00 per month or $2,310.00 per year per seat
  • Businesses with more than $25M in annual revenue are required to be on Unity Enterprise, which is custom priced and requires contacting sales
  • Deploying to game consoles and to Apple Vision Pro requires Unity Pro or above
  • Splash screen customization is not available on Unity Personal
  • Unity Personal is licensed for gaming and entertainment applications only
  • Read-only engine source code access is an Enterprise feature and carries an additional cost
  • Asset Manager storage on Personal is capped at 10 GB per organization
  • Unity AI tools are free for a 14 day trial on Personal, after which a paid subscription is required
  • Enterprise terms note that minimum subscription or spending commitments may apply

Pricing, plan by plan

Stencyl

Free
  • FreeFree
    • Full editor access
    • Desktop export
    • Mobile export

Unity

Free
  • PersonalFree
    • Full engine access
    • Asset Store access
    • Community support
  • Professional$399/month
    • All Personal features
    • Priority support
    • Advanced analytics

Which should you pick?

Choose Stencyl if

  • You need visual block programming.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Flash.
  • You also want drag-and-drop interface.

Choose Unity if

  • You need visual editor.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Webgl.
  • You also want physics engine (physx).

Questions people ask

Is Stencyl or Unity better?
Neither clearly leads. Stencyl starts at Free and Unity at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Stencyl or Unity?
Stencyl starts at Free and Unity at Free.
Does Stencyl or Unity run on more platforms?
Stencyl runs on Windows, Macos, Linux, Ios, Android, Flash. Unity runs on Windows, Macos, Linux, Ios, Android, Webgl.
Can I use Stencyl for free?
Both have a free tier, so you can try either at no cost before committing.
What is Stencyl best used for?
Stencyl is most often used for building 2d games with visual block based logic, publishing the same project to web, desktop and mobile. Of those, building 2d games with visual block based logic and publishing the same project to web, desktop and mobile are not what Unity is typically brought in for.
What can Stencyl do that Unity cannot?
Stencyl covers Visual block programming, Drag-and-drop interface, Physics engine, Sprite animation. Unity covers Visual editor, Physics engine (PhysX), Animation system, Particle system. Both handle GitHub, Visual Studio Code, Local deployment.

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