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Game Development · pricing

CryEngine pricing

CryEngine publishes a single tier. Below is what it costs, what it covers, and how that compares with the game development tools listed alongside it.

Entry price
Free
Model
Free
Tiers
1
Free tier
Yes

CryEngine plans, side by side

Every published tier in ascending order of price, with the number of features each one lists. An absence here means the record does not itemise it, not that the tier lacks it.

CryEngine pricing tiers
PlanPriceFeatures listedStep up from the tier below
FreeFree5Entry tier

Where CryEngine stops being free

Free, Free

  • Full engine access
  • Source code
  • Asset library
  • 5% revenue share after first $50k
  • Professional support available

No paid tier on record

CryEngine lists a free tier and no priced tier above it in the record we hold.

What the product covers

The full CryEngine feature record, grouped as the catalogue groups it. This is the product as a whole; the record does not map every feature onto a specific tier.

Core

  • Advanced graphics
  • Physics engine
  • AI system
  • Animation tools
  • Flow Graph visual scripting
  • C++ and Lua support
  • Entity component system
  • Sandbox editor

Integrations

  • Visual Studio
  • Perforce
  • Wwise
  • Nvidia PhysX
  • Simplygon

Security

  • Source code access
  • DRM options

Deployment

  • Local deployment
  • Console deployment

Platform

  • Windows support
  • Playstation support
  • Xbox support
  • Linux support

Localization

  • C++ language support
  • Lua language support

People bring CryEngine in for building photorealistic first person and open world games with real time global illumination, developing with full engine source code access, sandbox based level design with what you see is what you get export. If that is not the job you are buying for, the alternatives to CryEngine are worth a look before you commit to a tier.

How that compares in Game Development

Too few game development tools in this directory publish a starting price to quote a meaningful median, so the table below is a like-for-like list rather than a ranking.

CryEngine entry price against other Game Development tools
ToolEntry priceModelRatedHead to head
CryEngine (this page)Freefree-
Clickteam Fusion$99/one-timesubscription-vs CryEngine
BevyFreefree-vs CryEngine
AppGameKitFreefree-vs CryEngine
Aseprite$19.99/onceone-time-vs CryEngine
BuildboxFreefreemium-vs CryEngine
Adventure Game StudioFreefree-vs CryEngine

Ratings are aggregated from third-party sources and imported with each catalogue entry, they are not reviews hosted on Softwr. How each figure is used is set out on the CryEngine badges page.

Before you pay for CryEngine

Three things this page cannot tell you, and all three change the bill. The record carries a price and a billing period but not the unit - per-seat and flat-rate pricing are indistinguishable in this data, so a five-person team may be looking at five times the figure above. It carries no annual rate, so any discount for paying yearly is not something this page can quote. And it carries no trial length.

What it can tell you is the shape of the ladder: a single tier at Free. Because there is a free tier, the cheapest way to answer the rest is to use it before paying anything.

CryEngine runs on windows, playstation, xbox, linux, and is published by Crytek of Frankfurt, Germany. The full record is on the CryEngine review, and the rest of the category is under best game development tools.

CryEngine pricing on the vendor's own site

CryEngine pricing questions

How much does CryEngine cost?
CryEngine publishes a single tier, Free, at Free.
Does CryEngine have a free plan?
Yes. The Free tier costs nothing and covers full engine access, source code, asset library.
Which game development tools can I use without paying?
6 of the 8 game development tools listed alongside CryEngine have a free tier: Bevy, AppGameKit, Buildbox, Adventure Game Studio, Armory3D.
What am I actually paying for with CryEngine?
The record lists 23 features across 6 areas: core, integrations, security, deployment, platform, localization. In practice it is brought in for building photorealistic first person and open world games with real time global illumination, developing with full engine source code access, sandbox based level design with what you see is what you get export.
Does CryEngine charge per user?
The record carries a price and a billing period for each of its 1 tiers, but not the unit that price is charged in. Per-seat and flat-rate billing look identical in this data, so check the vendor's page before budgeting for a team.
Are these CryEngine prices current?
They are what the catalogue entry holds, refreshed when the entry is. Vendors change pricing without notice and nobody at Softwr re-verifies each tier by hand, so treat this as a structured summary and the vendor's own pricing page as the authority.
What should I compare CryEngine against before paying?
The closest game development tools in this directory are Clickteam Fusion, Bevy, AppGameKit, Aseprite. Each has a side-by-side comparison with CryEngine covering price, platforms and features.

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