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Game Development · head to head

CryEngine vs LDtk

CryEngine logo

CryEngine

Game Development

Build worlds, break limits. Professional game development engine.

From
Free
Rated
-
LDtk logo

LDtk

Game Development

Modern 2D level editor from the creator of Dead Cells

From
Free
Rated
-

The short version

  • Each has a real cost: CryEngine a royalty of 5% of Gross Receipts is payable to Crytek on every game built with CRYENGINE; LDtk no web, iOS, or Android build; it is an Electron desktop app for Windows/macOS/Linux only
  • They diverge on capability: CryEngine covers Advanced graphics, LDtk covers Auto-layers.
  • Prices and features above were last checked on 30 August 2026.

Where they differ

Only the attributes on which CryEngine and LDtk actually diverge.

Attributes where CryEngine and LDtk differ
AttributeCryEngineLDtk
Pricing modelfreeopen-source
PlatformsWindows, Playstation, Xbox, LinuxWindows, macOS, Linux
Founded19992020

Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Game Development).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in CryEngine

  • Advanced graphics
  • Physics engine
  • AI system
  • Animation tools
  • Flow Graph visual scripting
  • C++ and Lua support
  • Entity component system
  • Sandbox editor

Only in LDtk

  • Auto-layers
  • IntGrid layers
  • Entity system
  • Enums
  • World map
  • Rule-based tiling
  • JSON export
  • Hot reloading

Both cover

  • Local deployment
  • Windows support

What people use each for

The jobs each tool is most often brought in to do.

CryEngine

  • Game engine for indie and professional game developmentnot LDtk
  • Real-time 3D rendering and visualizationnot LDtk
  • VR and immersive experience creationnot LDtk
  • Environmental and industrial simulationnot LDtk

LDtk

  • 2D platformer and top-down level buildingnot CryEngine
  • Placing customizable entities such as spawns, enemies, items, and triggersnot CryEngine
  • Auto-tiling and auto-rendering via a visual rule systemnot CryEngine
  • Multi-level 'worlds' with seamless level transitionsnot CryEngine
  • Native Aseprite (.aseprite) import with live reloadingnot CryEngine

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

CryEngine

  • A royalty of 5% of Gross Receipts is payable to Crytek on every game built with CRYENGINE
  • Royalties are waived only on the first USD 5,000.00 of Gross Receipts per year per game
  • Royalties are calculated at source on gross receipts before any publisher or platform deductions, so a developer receiving 70% of USD 100,000 still owes USD 4,750
  • Military projects, gambling, simulation, science, architecture and serious games are excluded from the standard licence and are not covered as Games
  • The licence forbids combining CRYENGINE with code from other game engine providers
  • Supported platforms are limited to those Crytek announces at its sole discretion, listed in the agreement as Windows, Linux, PlayStation 4 and Xbox One
  • Support is only provided against payment of a separate Support Fee that Crytek may change at its sole discretion
  • Crytek may modify the licence agreement at any time, with the only remedy for disagreement being to stop using CRYENGINE

LDtk

  • No web, iOS, or Android build; it is an Electron desktop app for Windows/macOS/Linux only
  • Native format is JSON; use with other formats such as Tiled TMX requires a separate importer or custom parsing
  • Engine integration depends on separate official importers/libraries per engine (Unity, Godot, MonoGame, Bevy, GameMaker, Haxe, Playdate)
  • dev-x.y.z branches on GitHub are explicitly flagged as potentially unstable and not for production

Pricing, plan by plan

CryEngine

Free
  • Free CRYENGINEFree
    • Free download and use in development
    • 5% royalty on revenue after shipping
    • First $5,000 annual revenue per project royalty-free

LDtk

Free

No published plan breakdown. See the LDtk review.

Which should you pick?

Choose CryEngine if

  • You need advanced graphics.
  • You want to start without paying.
  • You work on Windows, Playstation, Xbox, Linux.
  • You also want physics engine.

Choose LDtk if

  • You need auto-layers.
  • You want to start without paying.
  • You work on Windows, macOS, Linux.
  • You also want intgrid layers.

Questions people ask

Is CryEngine or LDtk better?
Neither clearly leads. CryEngine starts at Free and LDtk at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, CryEngine or LDtk?
CryEngine starts at Free and LDtk at Free.
Does CryEngine or LDtk run on more platforms?
CryEngine runs on Windows, Playstation, Xbox, Linux. LDtk runs on Windows, macOS, Linux.
Can I use CryEngine for free?
Both have a free tier, so you can try either at no cost before committing.
What is CryEngine best used for?
CryEngine is most often used for game engine for indie and professional game development, real-time 3d rendering and visualization, vr and immersive experience creation, environmental and industrial simulation. Of those, game engine for indie and professional game development and real-time 3d rendering and visualization are not what LDtk is typically brought in for.
What can CryEngine do that LDtk cannot?
CryEngine covers Advanced graphics, Physics engine, AI system, Animation tools. LDtk covers Auto-layers, IntGrid layers, Entity system, Enums. Both handle Local deployment, Windows support.

Answered from the vendors’ own pages

CryEngine: Does CRYENGINE have a free version?

Yes, CRYENGINE is free to download and use for development. When you ship a project, a 5% royalty applies to revenue, but the first $5,000 annual revenue per project is royalty-free.

Source
LDtk: Does LDtk cost anything to use?

LDtk is completely free to use without any limitations. The license is Apache 2.0 open source.

Source
CryEngine: How much does CRYENGINE cost after launch?

CRYENGINE charges 5% royalty on revenue after your project ships. The first $5,000 in annual revenue per project is royalty-free; royalties apply only to revenue above that threshold.

Source
LDtk: Can I support LDtk development?

LDtk operates on a pay-what-you-want basis. Users can optionally purchase or become a direct sponsor to support the developer's work, but payment is not required.

Source
CryEngine: What does CRYENGINE free tier include?

Free CRYENGINE access includes full source code, all engine features, and access to all supported platforms. No payment required for development; only per-revenue royalties apply after shipping.

Source
CryEngine: Does CRYENGINE offer custom enterprise licensing?

Yes, CRYENGINE offers custom-tailored enterprise licensing built around individual needs. Specific pricing is not disclosed and requires contacting the vendor.

Source
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