Game Development · head to head
LDtk vs Stencyl

LDtk
Game Development
Modern 2D level editor from the creator of Dead Cells
- From
- Free
- Rated
- -
The short version
- Each has a real cost: LDtk no web, iOS, or Android build; it is an Electron desktop app for Windows/macOS/Linux only; Stencyl the free Starter tier can publish to the web only
- They diverge on capability: LDtk covers Auto-layers, Stencyl covers Visual block programming.
- Prices and features above were last checked on 30 August 2026.
Where they differ
Only the attributes on which LDtk and Stencyl actually diverge.
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Game Development).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in LDtk
- Auto-layers
- IntGrid layers
- Entity system
- Enums
- World map
- Rule-based tiling
- JSON export
- Hot reloading
Only in Stencyl
- Visual block programming
- Drag-and-drop interface
- Physics engine
- Sprite animation
- Sound and music
- Tilemap editor
- Actor system
- Haxe support
Both cover
- Local deployment
- Windows support
- Macos support
- Linux support
What people use each for
The jobs each tool is most often brought in to do.
LDtk
- 2D platformer and top-down level buildingnot Stencyl
- Placing customizable entities such as spawns, enemies, items, and triggersnot Stencyl
- Auto-tiling and auto-rendering via a visual rule systemnot Stencyl
- Multi-level 'worlds' with seamless level transitionsnot Stencyl
- Native Aseprite (.aseprite) import with live reloadingnot Stencyl
Stencyl
- Game development for independent creatorsnot LDtk
- Cross-platform game publishing (iOS, Android, Web, Desktop)not LDtk
- Indie game studio platformnot LDtk
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
LDtk
- No web, iOS, or Android build; it is an Electron desktop app for Windows/macOS/Linux only
- Native format is JSON; use with other formats such as Tiled TMX requires a separate importer or custom parsing
- Engine integration depends on separate official importers/libraries per engine (Unity, Godot, MonoGame, Bevy, GameMaker, Haxe, Playdate)
- dev-x.y.z branches on GitHub are explicitly flagged as potentially unstable and not for production
Stencyl
- The free Starter tier can publish to the web only
- Desktop publishing requires the Indie plan at $99 a year
- iOS and Android publishing require the Studio plan at $199 a year
- Licences are annual, so continuing to publish means continuing to pay
Pricing, plan by plan
LDtk
FreeNo published plan breakdown. See the LDtk review.
Stencyl
Free- Starter (Free)Free
- Publish to Web only
- Includes Stencyl branding splash screen
- Indie$99/year
- Publish to Web and Desktop (Windows, Mac, Linux)
- Early access to latest releases
- No watermarks or forced Stencyl branding
- Studio (Most Popular)$199/year
- Publish to iOS, Android, Web and Desktop
- Early access to latest releases
- No watermarks or forced Stencyl branding
Which should you pick?
Choose LDtk if
- You need auto-layers.
- You want to start without paying.
- You work on Windows, macOS, Linux.
- You also want intgrid layers.
Choose Stencyl if
- You need visual block programming.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Flash.
- You also want drag-and-drop interface.
Questions people ask
- Is LDtk or Stencyl better?
- Neither clearly leads. LDtk starts at Free and Stencyl at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, LDtk or Stencyl?
- LDtk starts at Free and Stencyl at Free.
- Does LDtk or Stencyl run on more platforms?
- LDtk runs on Windows, macOS, Linux. Stencyl runs on Windows, Macos, Linux, Ios, Android, Flash.
- Can I use LDtk for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is LDtk best used for?
- LDtk is most often used for 2d platformer and top-down level building, placing customizable entities such as spawns, enemies, items, and triggers, auto-tiling and auto-rendering via a visual rule system, multi-level 'worlds' with seamless level transitions. Of those, 2d platformer and top-down level building and placing customizable entities such as spawns, enemies, items, and triggers are not what Stencyl is typically brought in for.
- What can LDtk do that Stencyl cannot?
- LDtk covers Auto-layers, IntGrid layers, Entity system, Enums. Stencyl covers Visual block programming, Drag-and-drop interface, Physics engine, Sprite animation. Both handle Local deployment, Windows support, Macos support, Linux support.
Answered from the vendors’ own pages
LDtk: Does LDtk cost anything to use?
LDtk is completely free to use without any limitations. The license is Apache 2.0 open source.
SourceStencyl: How much does Stencyl cost?
Stencyl offers a free Starter plan, Indie at $99/year, and Studio at $199/year. All platforms include annual subscriptions with no royalties or per-game fees.
SourceLDtk: Can I support LDtk development?
LDtk operates on a pay-what-you-want basis. Users can optionally purchase or become a direct sponsor to support the developer's work, but payment is not required.
SourceStencyl: What platforms can I publish to with each Stencyl plan?
Starter publishes to Web only. Indie adds Desktop (Windows, Mac, Linux). Studio includes all Indie platforms plus iOS and Android mobile.
SourceStencyl: Does Stencyl offer a money-back guarantee?
Yes, both Indie and Studio plans include a 30-day money-back guarantee from the date of purchase, provided you have not published any games.
SourceStencyl: Can I use Stencyl after my subscription expires?
Yes, your games will continue to work after your subscription expires. However, you cannot publish new games or updates without an active subscription.
SourceRelated pages
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- Stencyl vs Godot Engine
- Stencyl vs DragonBones
- Stencyl vs Aseprite
- Stencyl vs Unity
- Stencyl vs Tiled
- Stencyl vs Flax Engine
- Stencyl vs Quixel Mixer
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- Stencyl vs Adventure Game Studio
- Stencyl vs AppGameKit
- Stencyl vs Ren'Py
- Stencyl vs FMOD
- Stencyl vs Fyrox
- Stencyl vs Gamesparks
- Stencyl vs GDevelop
- Stencyl vs jMonkeyEngine
- Stencyl vs GameMaker Studio 2
- Stencyl vs Clickteam Fusion
- Stencyl vs RPG Maker MZ
- Stencyl vs Pico-8
- Stencyl vs Lumberyard
- Stencyl vs MonoGame
- Stencyl vs O3DE
- Stencyl vs OGRE
- Stencyl vs Panda3D
- Stencyl vs Perforce Helix Core

