Software · head to head
CryEngine vs Pygame

CryEngine
Software
Build worlds, break limits. Professional game development engine.
- From
- Free
- Rated
- -
The short version
- Each has a real cost: CryEngine a royalty of 5% of Gross Receipts is payable to Crytek on every game built with CRYENGINE; Pygame licensed under GNU LGPL v2.1, free to use even in closed-source and commercial games, no paid tier
- They diverge on capability: CryEngine covers Advanced graphics, Pygame covers Graphics rendering.
Where they differ
Only the attributes on which CryEngine and Pygame actually diverge.
Identical on both: starting price (Free), pricing model (free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in CryEngine
- Advanced graphics
- Physics engine
- AI system
- Animation tools
- Flow Graph visual scripting
- C++ and Lua support
- Entity component system
- Sandbox editor
Only in Pygame
- Graphics rendering
- Audio playback
- Input handling
- Sprite system
- Collision detection
- Font rendering
- Animation support
- Event system
Both cover
- Local deployment
- Windows support
What people use each for
The jobs each tool is most often brought in to do.
CryEngine
- Building photorealistic first person and open world games with real time global illuminationnot Pygame
- Developing with full engine source code accessnot Pygame
- Sandbox based level design with what you see is what you get exportnot Pygame
Pygame
- 2D game developmentnot CryEngine
- Game prototypingnot CryEngine
- Educational gamesnot CryEngine
- Learning game developmentnot CryEngine
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
CryEngine
- A royalty of 5% of Gross Receipts is payable to Crytek on every game built with CRYENGINE
- Royalties are waived only on the first USD 5,000.00 of Gross Receipts per year per game
- Royalties are calculated at source on gross receipts before any publisher or platform deductions, so a developer receiving 70% of USD 100,000 still owes USD 4,750
- Military projects, gambling, simulation, science, architecture and serious games are excluded from the standard licence and are not covered as Games
- The licence forbids combining CRYENGINE with code from other game engine providers
- Supported platforms are limited to those Crytek announces at its sole discretion, listed in the agreement as Windows, Linux, PlayStation 4 and Xbox One
- Support is only provided against payment of a separate Support Fee that Crytek may change at its sole discretion
- Crytek may modify the licence agreement at any time, with the only remedy for disagreement being to stop using CRYENGINE
Pygame
- Licensed under GNU LGPL v2.1, free to use even in closed-source and commercial games, no paid tier
Pricing, plan by plan
CryEngine
Free- FreeFree
- Full engine access
- Source code
- Asset library
Pygame
Free- FreeFree
- Full library
- Python support
- Graphics rendering
Which should you pick?
Choose CryEngine if
- You need advanced graphics.
- You want to start without paying.
- You work on Windows, Playstation, Xbox, Linux.
- You also want physics engine.
Choose Pygame if
- You need graphics rendering.
- You want to start without paying.
- You work on Windows, Macos, Linux, Android.
- You also want audio playback.
Questions people ask
- Is CryEngine or Pygame better?
- Neither clearly leads. CryEngine starts at Free and Pygame at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, CryEngine or Pygame?
- CryEngine starts at Free and Pygame at Free.
- Does CryEngine or Pygame run on more platforms?
- CryEngine runs on Windows, Playstation, Xbox, Linux. Pygame runs on Windows, Macos, Linux, Android.
- Can I use CryEngine for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is CryEngine best used for?
- CryEngine is most often used for building photorealistic first person and open world games with real time global illumination, developing with full engine source code access, sandbox based level design with what you see is what you get export. Of those, building photorealistic first person and open world games with real time global illumination and developing with full engine source code access are not what Pygame is typically brought in for.
- What can CryEngine do that Pygame cannot?
- CryEngine covers Advanced graphics, Physics engine, AI system, Animation tools. Pygame covers Graphics rendering, Audio playback, Input handling, Sprite system. Both handle Local deployment, Windows support.
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