Software · head to head
GDevelop vs Pygame
The short version
- Each has a real cost: GDevelop the free tier allows 3 cloud projects and one desktop or Android build per day; Pygame licensed under GNU LGPL v2.1, free to use even in closed-source and commercial games, no paid tier
- They diverge on capability: GDevelop covers Visual event editor, Pygame covers Graphics rendering.
Where they differ
Only the attributes on which GDevelop and Pygame actually diverge.
Identical on both: starting price (Free), pricing model (free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in GDevelop
- Visual event editor
- Drag-and-drop interface
- Physics engine
- Particle effects
- Sprite editor
- Sound editor
- Scene editor
- Extensions support
Only in Pygame
- Graphics rendering
- Audio playback
- Input handling
- Sprite system
- Collision detection
- Font rendering
- Animation support
- Event system
Both cover
- Open-source
- Local deployment
- Windows support
- Macos support
- Linux support
- Android support
What people use each for
The jobs each tool is most often brought in to do.
GDevelop
- Building 2D games with visual event logic rather than codenot Pygame
- Exporting one project to web, desktop, Android and iOSnot Pygame
Pygame
- 2D game developmentnot GDevelop
- Game prototypingnot GDevelop
- Educational gamesnot GDevelop
- Learning game developmentnot GDevelop
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
GDevelop
- The free tier allows 3 cloud projects and one desktop or Android build per day
- Free accounts get one leaderboard per game
- Publishing to the iOS App Store requires the Gold plan, which caps those exports at 15 a month
- AI credits are metered per tier, from 40 a month on free to 3,000 a week on Pro
Pygame
- Licensed under GNU LGPL v2.1, free to use even in closed-source and commercial games, no paid tier
Pricing, plan by plan
GDevelop
Free- FreeFree
- Full editor
- Cross-platform export
- Asset library
Pygame
Free- FreeFree
- Full library
- Python support
- Graphics rendering
Which should you pick?
Choose GDevelop if
- You need visual event editor.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want drag-and-drop interface.
Choose Pygame if
- You need graphics rendering.
- You want to start without paying.
- You work on Windows, Macos, Linux, Android.
- You also want audio playback.
Questions people ask
- Is GDevelop or Pygame better?
- Neither clearly leads. GDevelop starts at Free and Pygame at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, GDevelop or Pygame?
- GDevelop starts at Free and Pygame at Free.
- Does GDevelop or Pygame run on more platforms?
- GDevelop runs on Windows, Macos, Linux, Ios, Android, Web. Pygame runs on Windows, Macos, Linux, Android.
- Can I use GDevelop for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is GDevelop best used for?
- GDevelop is most often used for building 2d games with visual event logic rather than code, exporting one project to web, desktop, android and ios. Of those, building 2d games with visual event logic rather than code and exporting one project to web, desktop, android and ios are not what Pygame is typically brought in for.
- What can GDevelop do that Pygame cannot?
- GDevelop covers Visual event editor, Drag-and-drop interface, Physics engine, Particle effects. Pygame covers Graphics rendering, Audio playback, Input handling, Sprite system. Both handle Open-source, Local deployment, Windows support, Macos support.
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