Software · head to head
GDevelop vs Lumberyard

Lumberyard
Software
Build AAA games with a free, cross-platform engine
- From
- Free
- Rated
- -
The short version
- Each has a real cost: GDevelop the free tier allows 3 cloud projects and one desktop or Android build per day; Lumberyard aws.amazon.com/lumberyard now redirects to the AWS homepage; Amazon Lumberyard is no longer offered as an AWS product
- They diverge on capability: GDevelop covers Visual event editor, Lumberyard covers CryEngine foundation.
Where they differ
Only the attributes on which GDevelop and Lumberyard actually diverge.
| Attribute | GDevelop | Lumberyard |
|---|---|---|
| Platforms | Windows, Macos, Linux, Ios, Android, Web | Windows, Playstation, Xbox, Linux |
| Founded | 2010 | 2006 |
Identical on both: starting price (Free), pricing model (free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in GDevelop
- Visual event editor
- Drag-and-drop interface
- Physics engine
- Particle effects
- Sprite editor
- Sound editor
- Scene editor
- Extensions support
Only in Lumberyard
- CryEngine foundation
- Lua scripting
- Flowgraph editor
- Advanced graphics
- Physics simulation
- AWS GameLift integration
- Multiplayer support
- VR capabilities
Both cover
- Local deployment
- Windows support
What people use each for
The jobs each tool is most often brought in to do.
GDevelop
- Building 2D games with visual event logic rather than codenot Lumberyard
- Exporting one project to web, desktop, Android and iOSnot Lumberyard
Lumberyard
- Building 3D games with an AWS-integrated enginenot GDevelop
- Cloud-connected multiplayer game backendsnot GDevelop
- Twitch integration for streamed gameplay featuresnot GDevelop
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
GDevelop
- The free tier allows 3 cloud projects and one desktop or Android build per day
- Free accounts get one leaderboard per game
- Publishing to the iOS App Store requires the Gold plan, which caps those exports at 15 a month
- AI credits are metered per tier, from 40 a month on free to 3,000 a week on Pro
Lumberyard
- aws.amazon.com/lumberyard now redirects to the AWS homepage; Amazon Lumberyard is no longer offered as an AWS product
- The engine's successor is the Open 3D Engine, governed by the Open 3D Foundation rather than AWS, so migration means moving to a differently governed project
- No Lumberyard-branded documentation, download or support commitment remains at the original AWS product URL
Pricing, plan by plan
GDevelop
Free- FreeFree
- Full editor
- Cross-platform export
- Asset library
Lumberyard
Free- FreeFree
- Full engine source
- AWS integration
- Lua scripting
Which should you pick?
Choose GDevelop if
- You need visual event editor.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want drag-and-drop interface.
Choose Lumberyard if
- You need cryengine foundation.
- You want to start without paying.
- You work on Windows, Playstation, Xbox, Linux.
- You also want lua scripting.
Questions people ask
- Is GDevelop or Lumberyard better?
- Neither clearly leads. GDevelop starts at Free and Lumberyard at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, GDevelop or Lumberyard?
- GDevelop starts at Free and Lumberyard at Free.
- Does GDevelop or Lumberyard run on more platforms?
- GDevelop runs on Windows, Macos, Linux, Ios, Android, Web. Lumberyard runs on Windows, Playstation, Xbox, Linux.
- Can I use GDevelop for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is GDevelop best used for?
- GDevelop is most often used for building 2d games with visual event logic rather than code, exporting one project to web, desktop, android and ios. Of those, building 2d games with visual event logic rather than code and exporting one project to web, desktop, android and ios are not what Lumberyard is typically brought in for.
- What can GDevelop do that Lumberyard cannot?
- GDevelop covers Visual event editor, Drag-and-drop interface, Physics engine, Particle effects. Lumberyard covers CryEngine foundation, Lua scripting, Flowgraph editor, Advanced graphics. Both handle Local deployment, Windows support.
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