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Software · head to head

Defold vs GameMaker Studio 2

Defold logo

Defold

Software

The game engine for the creators of King

From
Free
Rated
-
GameMaker Studio 2 logo

GameMaker Studio 2

Software

The fastest way to create games. For everyone.

From
Free
Rated
-

The short version

  • Each has a real cost: Defold the Defold License requires you to include the Defold license and copyright notice in any work you create with the engine; GameMaker Studio 2 the free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99
  • They diverge on capability: Defold covers Lua scripting, GameMaker Studio 2 covers Drag-and-drop interface.

Where they differ

Only the attributes on which Defold and GameMaker Studio 2 actually diverge.

Attributes where Defold and GameMaker Studio 2 differ
AttributeDefoldGameMaker Studio 2
Pricing modelfreefreemium
PlatformsWindows, Macos, Linux, Ios, Android, WebWindows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch
Founded20051999

Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Unknown).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Defold

  • Lua scripting
  • Physics engine
  • Sprite system
  • Sound management
  • Collection editor
  • Mobile optimization
  • Lightweight
  • Bob build system

Only in GameMaker Studio 2

  • Drag-and-drop interface
  • GML programming language
  • Sprite editor
  • Animation frames
  • Sound editor
  • Room editor
  • Physics system
  • Aseprite

Both cover

  • Particle effects
  • Visual Studio Code
  • GitHub
  • Local deployment
  • Mobile deployment
  • Windows support
  • Macos support
  • Linux support
  • Ios support

What people use each for

The jobs each tool is most often brought in to do.

Defold

  • Building 2D games for mobile, desktop, web and console from a single projectnot GameMaker Studio 2
  • Shipping small-footprint HTML5 gamesnot GameMaker Studio 2
  • Teams wanting a free engine with no revenue share on gamesnot GameMaker Studio 2

GameMaker Studio 2

  • Building 2D games for desktop, web and mobilenot Defold
  • Indie game development with a drag and drop and GML scripting workflownot Defold
  • Publishing to consoles under an Enterprise subscriptionnot Defold

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Defold

  • The Defold License requires you to include the Defold license and copyright notice in any work you create with the engine
  • The licence forbids commercialising original or modified versions of the Defold editor or engine itself
  • Significant changes made to the Defold source must be documented under the licence terms

GameMaker Studio 2

  • The free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99
  • Console exports are available only on the Enterprise subscription, which is billed at $79.49 per month
  • Source code access is limited to the Enterprise tier
  • Older Creator and Indie subscriptions are no longer renewed when the licence expires
  • Owners of a permanent GameMaker Studio 2 licence get no discount toward current licences

Pricing, plan by plan

Defold

Free
  • FreeFree
    • Full editor
    • Lua scripting
    • Physics engine

GameMaker Studio 2

Free
  • FreeFree
    • Desktop game creation
    • Community support
    • Standard export options
  • Pro$99/year
    • All Free features
    • Advanced export modules
    • Mobile platforms

Which should you pick?

Choose Defold if

  • You need lua scripting.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Web.
  • You also want physics engine.

Choose GameMaker Studio 2 if

  • You need drag-and-drop interface.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch.
  • You also want gml programming language.

Questions people ask

Is Defold or GameMaker Studio 2 better?
Neither clearly leads. Defold starts at Free and GameMaker Studio 2 at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Defold or GameMaker Studio 2?
Defold starts at Free and GameMaker Studio 2 at Free.
Does Defold or GameMaker Studio 2 run on more platforms?
Defold runs on Windows, Macos, Linux, Ios, Android, Web. GameMaker Studio 2 runs on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch.
Can I use Defold for free?
Both have a free tier, so you can try either at no cost before committing.
What is Defold best used for?
Defold is most often used for building 2d games for mobile, desktop, web and console from a single project, shipping small-footprint html5 games, teams wanting a free engine with no revenue share on games. Of those, building 2d games for mobile, desktop, web and console from a single project and shipping small-footprint html5 games are not what GameMaker Studio 2 is typically brought in for.
What can Defold do that GameMaker Studio 2 cannot?
Defold covers Lua scripting, Physics engine, Sprite system, Sound management. GameMaker Studio 2 covers Drag-and-drop interface, GML programming language, Sprite editor, Animation frames. Both handle Particle effects, Visual Studio Code, GitHub, Local deployment.

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