Software · head to head
GameMaker Studio 2 vs Wwise

GameMaker Studio 2
Software
The fastest way to create games. For everyone.
- From
- Free
- Rated
- -
The short version
- Each has a real cost: GameMaker Studio 2 the free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99; Wwise tier eligibility is set by production budget: the free Indie plan requires a production budget under $250K
- They diverge on capability: GameMaker Studio 2 covers Drag-and-drop interface, Wwise covers Wwise Authoring.
Where they differ
Only the attributes on which GameMaker Studio 2 and Wwise actually diverge.
| Attribute | GameMaker Studio 2 | Wwise |
|---|---|---|
| Platforms | Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch | Windows, Macos, Linux, Ios, Android, Consoles |
| Founded | 1999 | 2000 |
Identical on both: starting price (Free), pricing model (freemium), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in GameMaker Studio 2
- Drag-and-drop interface
- GML programming language
- Sprite editor
- Animation frames
- Sound editor
- Room editor
- Particle effects
- Physics system
Only in Wwise
- Wwise Authoring
- Interactive music
- 3D audio
- Spatial audio
- Ambisonics
- Profiling
- Plugin architecture
- SoundSeed
Both cover
- Local deployment
- Windows support
- Macos support
- Linux support
- Ios support
What people use each for
The jobs each tool is most often brought in to do.
GameMaker Studio 2
- Building 2D games for desktop, web and mobilenot Wwise
- Indie game development with a drag and drop and GML scripting workflownot Wwise
- Publishing to consoles under an Enterprise subscriptionnot Wwise
Wwise
- Authoring interactive and adaptive game audio outside the game enginenot GameMaker Studio 2
- Managing large sound banks and per-platform audio buildsnot GameMaker Studio 2
- Profiling runtime audio memory and voice counts on console targetsnot GameMaker Studio 2
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
GameMaker Studio 2
- The free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99
- Console exports are available only on the Enterprise subscription, which is billed at $79.49 per month
- Source code access is limited to the Enterprise tier
- Older Creator and Indie subscriptions are no longer renewed when the licence expires
- Owners of a permanent GameMaker Studio 2 licence get no discount toward current licences
Wwise
- Tier eligibility is set by production budget: the free Indie plan requires a production budget under $250K
- A production budget between $250K and $2M requires the Pro plan, starting at $8,000 US
- A production budget above $2M requires the Premium plan, starting at $27,000 US, or Platinum starting at $52,000 US
- Licence pricing is per title and per platform rather than a flat studio fee, and the headline figures are starting prices
- Premium plug-ins and the Wwise DLC licence are optional paid add-ons on Pro and Premium rather than included
- Source code access is only available with a support package
- On the free Indie plan there is no paid support option at all, only community Q and A
- Royalty-free status is optional rather than automatic on the Pro plan
Pricing, plan by plan
GameMaker Studio 2
Free- FreeFree
- Desktop game creation
- Community support
- Standard export options
- Pro$99/year
- All Free features
- Advanced export modules
- Mobile platforms
Wwise
Free- FreeFree
- 500 media assets
- All features
- Non-commercial use
- Commercial$750/platform
- Unlimited assets
- Commercial use
- Priority support
Which should you pick?
Choose GameMaker Studio 2 if
- You need drag-and-drop interface.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch.
- You also want gml programming language.
Choose Wwise if
- You need wwise authoring.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Consoles.
- You also want interactive music.
Questions people ask
- Is GameMaker Studio 2 or Wwise better?
- Neither clearly leads. GameMaker Studio 2 starts at Free and Wwise at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, GameMaker Studio 2 or Wwise?
- GameMaker Studio 2 starts at Free and Wwise at Free.
- Does GameMaker Studio 2 or Wwise run on more platforms?
- GameMaker Studio 2 runs on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch. Wwise runs on Windows, Macos, Linux, Ios, Android, Consoles.
- Can I use GameMaker Studio 2 for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is GameMaker Studio 2 best used for?
- GameMaker Studio 2 is most often used for building 2d games for desktop, web and mobile, indie game development with a drag and drop and gml scripting workflow, publishing to consoles under an enterprise subscription. Of those, building 2d games for desktop, web and mobile and indie game development with a drag and drop and gml scripting workflow are not what Wwise is typically brought in for.
- What can GameMaker Studio 2 do that Wwise cannot?
- GameMaker Studio 2 covers Drag-and-drop interface, GML programming language, Sprite editor, Animation frames. Wwise covers Wwise Authoring, Interactive music, 3D audio, Spatial audio. Both handle Local deployment, Windows support, Macos support, Linux support.
Related pages
More on GameMaker Studio 2
Keep looking
Other head to heads
- GameMaker Studio 2 vs DragonBones
- GameMaker Studio 2 vs Unity
- GameMaker Studio 2 vs Aseprite
- GameMaker Studio 2 vs Godot Engine
- GameMaker Studio 2 vs Cascadeur
- GameMaker Studio 2 vs Construct 3
- GameMaker Studio 2 vs Mixamo
- GameMaker Studio 2 vs Pico-8
- GameMaker Studio 2 vs Substance 3D Painter
- GameMaker Studio 2 vs Adventure Game Studio
- GameMaker Studio 2 vs AppGameKit
- GameMaker Studio 2 vs Armory3D
- GameMaker Studio 2 vs Bevy
- GameMaker Studio 2 vs Buildbox
- GameMaker Studio 2 vs Clickteam Fusion
- GameMaker Studio 2 vs Cocos2d-x
- GameMaker Studio 2 vs CryEngine
- GameMaker Studio 2 vs Defold
- Wwise vs DragonBones
- Wwise vs Unity
- Wwise vs Aseprite
- Wwise vs Godot Engine
- Wwise vs Cascadeur
- Wwise vs Construct 3
- Wwise vs Mixamo
- Wwise vs Pico-8
- Wwise vs Substance 3D Painter
- Wwise vs Adventure Game Studio
- Wwise vs AppGameKit
- Wwise vs Armory3D
- Wwise vs Bevy
- Wwise vs Buildbox
- Wwise vs Clickteam Fusion
- Wwise vs Cocos2d-x
- Wwise vs CryEngine
- Wwise vs Defold
