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Software · head to head

Bevy vs GameMaker Studio 2

Bevy logo

Bevy

Software

A refreshingly simple data-driven game engine built in Rust

From
Free
Rated
-
GameMaker Studio 2 logo

GameMaker Studio 2

Software

The fastest way to create games. For everyone.

From
Free
Rated
-

The short version

  • Each has a real cost: Bevy rust only, so it assumes a language most game teams do not already use; GameMaker Studio 2 the free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99
  • They diverge on capability: Bevy covers Entity Component System, GameMaker Studio 2 covers Drag-and-drop interface.

Where they differ

Only the attributes on which Bevy and GameMaker Studio 2 actually diverge.

Attributes where Bevy and GameMaker Studio 2 differ
AttributeBevyGameMaker Studio 2
Pricing modelfreefreemium
PlatformsWindows, Macos, Linux, WebglWindows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch
Founded20201999

Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Unknown).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Bevy

  • Entity Component System
  • 2D/3D rendering
  • Audio system
  • Asset pipeline
  • Hot reloading
  • Cross-platform
  • Modular architecture
  • Parallel systems

Only in GameMaker Studio 2

  • Drag-and-drop interface
  • GML programming language
  • Sprite editor
  • Animation frames
  • Sound editor
  • Room editor
  • Particle effects
  • Physics system

Both cover

  • Local deployment
  • Windows support
  • Macos support
  • Linux support

What people use each for

The jobs each tool is most often brought in to do.

Bevy

  • 2D and 3D game development in Rustnot GameMaker Studio 2
  • Data-driven design using an entity component systemnot GameMaker Studio 2
  • Shipping to Windows, macOS, Linux, web, iOS and Android from one codebasenot GameMaker Studio 2
  • Projects wanting a permissive licence with no royalties or feesnot GameMaker Studio 2

GameMaker Studio 2

  • Building 2D games for desktop, web and mobilenot Bevy
  • Indie game development with a drag and drop and GML scripting workflownot Bevy
  • Publishing to consoles under an Enterprise subscriptionnot Bevy

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Bevy

  • Rust only, so it assumes a language most game teams do not already use
  • No visual editor of the kind Unity or Godot provide, so scenes and logic are written in code
  • Built around ECS, which is a different mental model from the scene-graph engines most developers come from

GameMaker Studio 2

  • The free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99
  • Console exports are available only on the Enterprise subscription, which is billed at $79.49 per month
  • Source code access is limited to the Enterprise tier
  • Older Creator and Indie subscriptions are no longer renewed when the licence expires
  • Owners of a permanent GameMaker Studio 2 licence get no discount toward current licences

Pricing, plan by plan

Bevy

Free
  • Open SourceFree
    • Full engine access
    • ECS architecture
    • Hot reloading

GameMaker Studio 2

Free
  • FreeFree
    • Desktop game creation
    • Community support
    • Standard export options
  • Pro$99/year
    • All Free features
    • Advanced export modules
    • Mobile platforms

Which should you pick?

Choose Bevy if

  • You need entity component system.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Webgl.
  • You also want 2d/3d rendering.

Choose GameMaker Studio 2 if

  • You need drag-and-drop interface.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch.
  • You also want gml programming language.

Questions people ask

Is Bevy or GameMaker Studio 2 better?
Neither clearly leads. Bevy starts at Free and GameMaker Studio 2 at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Bevy or GameMaker Studio 2?
Bevy starts at Free and GameMaker Studio 2 at Free.
Does Bevy or GameMaker Studio 2 run on more platforms?
Bevy runs on Windows, Macos, Linux, Webgl. GameMaker Studio 2 runs on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch.
Can I use Bevy for free?
Both have a free tier, so you can try either at no cost before committing.
What is Bevy best used for?
Bevy is most often used for 2d and 3d game development in rust, data-driven design using an entity component system, shipping to windows, macos, linux, web, ios and android from one codebase, projects wanting a permissive licence with no royalties or fees. Of those, 2d and 3d game development in rust and data-driven design using an entity component system are not what GameMaker Studio 2 is typically brought in for.
What can Bevy do that GameMaker Studio 2 cannot?
Bevy covers Entity Component System, 2D/3D rendering, Audio system, Asset pipeline. GameMaker Studio 2 covers Drag-and-drop interface, GML programming language, Sprite editor, Animation frames. Both handle Local deployment, Windows support, Macos support, Linux support.

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