Software · head to head
GameMaker Studio 2 vs Pico-8

GameMaker Studio 2
Software
The fastest way to create games. For everyone.
- From
- Free
- Rated
- -

Pico-8
Software
A fantasy console for making, sharing and playing tiny games
- From
- $14.99/one-time
- Rated
- -
The short version
- Only GameMaker Studio 2 has a free tier, so it costs nothing to try first.
- Each has a real cost: GameMaker Studio 2 the free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99; Pico-8 extremely limited display resolution of 128x128 pixels with 16-colour palette
- They diverge on capability: GameMaker Studio 2 covers Drag-and-drop interface, Pico-8 covers Pixel art editor.
Where they differ
Only the attributes on which GameMaker Studio 2 and Pico-8 actually diverge.
| Attribute | GameMaker Studio 2 | Pico-8 |
|---|---|---|
| Starting price | Free | $14.99/one-time |
| Pricing model | freemium | one-time |
| Free tier | Yes | No |
| Platforms | Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch | Windows, macOS, Linux, Raspberry Pi |
| Founded | 1999 | 2005 |
Identical on both: user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in GameMaker Studio 2
- Drag-and-drop interface
- GML programming language
- Sprite editor
- Animation frames
- Sound editor
- Room editor
- Particle effects
- Physics system
Only in Pico-8
- Pixel art editor
- Music composer
- Lua scripting
- Built-in palette
- Sprite system
- Map editor
- Code editor
- Game cartridges
Both cover
- GitHub
- Local deployment
- Windows support
- Macos support
- Linux support
What people use each for
The jobs each tool is most often brought in to do.
GameMaker Studio 2
- Building 2D games for desktop, web and mobilenot Pico-8
- Indie game development with a drag and drop and GML scripting workflownot Pico-8
- Publishing to consoles under an Enterprise subscriptionnot Pico-8
Pico-8
- Retro-style indie game developmentnot GameMaker Studio 2
- Educational game programmingnot GameMaker Studio 2
- Game jam participationnot GameMaker Studio 2
- Pixel art game creation with strict creative constraintsnot GameMaker Studio 2
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
GameMaker Studio 2
- The free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99
- Console exports are available only on the Enterprise subscription, which is billed at $79.49 per month
- Source code access is limited to the Enterprise tier
- Older Creator and Indie subscriptions are no longer renewed when the licence expires
- Owners of a permanent GameMaker Studio 2 licence get no discount toward current licences
Pico-8
- Extremely limited display resolution of 128x128 pixels with 16-colour palette
- Cart size capped at 32 kilobytes
- Only 256 sprites of 8x8 pixels available
- Map limited to 128x32 tiles
- Monophonic sound synthesis with 4-channel chip synthesis only
- Lua programming language exclusively; no other language support
Pricing, plan by plan
GameMaker Studio 2
Free- FreeFree
- Desktop game creation
- Community support
- Standard export options
- Pro$99/year
- All Free features
- Advanced export modules
- Mobile platforms
Pico-8
$14.99/one-timeNo published plan breakdown. See the Pico-8 review.
Which should you pick?
Choose GameMaker Studio 2 if
- You need drag-and-drop interface.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch.
- You also want gml programming language.
Choose Pico-8 if
- You need pixel art editor.
- You work on Windows, macOS, Linux, Raspberry Pi.
- You also want music composer.
Questions people ask
- Is GameMaker Studio 2 or Pico-8 better?
- Neither clearly leads. GameMaker Studio 2 starts at Free and Pico-8 at $14.99/one-time, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, GameMaker Studio 2 or Pico-8?
- GameMaker Studio 2 has a free tier; the other does not. Paid plans start at Free for GameMaker Studio 2 and $14.99/one-time for Pico-8.
- Does GameMaker Studio 2 or Pico-8 run on more platforms?
- GameMaker Studio 2 runs on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch. Pico-8 runs on Windows, macOS, Linux, Raspberry Pi.
- Can I use GameMaker Studio 2 for free?
- Yes. GameMaker Studio 2 has a free tier, so you can try it without paying. Pico-8 starts at $14.99/one-time.
- What is GameMaker Studio 2 best used for?
- GameMaker Studio 2 is most often used for building 2d games for desktop, web and mobile, indie game development with a drag and drop and gml scripting workflow, publishing to consoles under an enterprise subscription. Of those, building 2d games for desktop, web and mobile and indie game development with a drag and drop and gml scripting workflow are not what Pico-8 is typically brought in for.
- What can GameMaker Studio 2 do that Pico-8 cannot?
- GameMaker Studio 2 covers Drag-and-drop interface, GML programming language, Sprite editor, Animation frames. Pico-8 covers Pixel art editor, Music composer, Lua scripting, Built-in palette. Both handle GitHub, Local deployment, Windows support, Macos support.
Related pages
More on GameMaker Studio 2
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