Software · head to head
Defold vs Godot Engine
The short version
- Each has a real cost: Defold the Defold License requires you to include the Defold license and copyright notice in any work you create with the engine; Godot Engine no royalties or licensing fees, but requires self-hosting and maintenance of the engine builds
- They diverge on capability: Defold covers Lua scripting, Godot Engine covers Scene system.
Where they differ
Only the attributes on which Defold and Godot Engine actually diverge.
| Attribute | Defold | Godot Engine |
|---|---|---|
| Pricing model | free | open-source |
| Platforms | Windows, Macos, Linux, Ios, Android, Web | Linux, macOS, Windows, Android, iOS, Web, Consoles |
| Founded | 2005 | 2007 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Defold
- Lua scripting
- Sprite system
- Particle effects
- Sound management
- Collection editor
- Mobile optimization
- Lightweight
- Visual Studio Code
Only in Godot Engine
- Scene system
- GDScript language
- Visual shader editor
- 2D and 3D rendering
- Built-in animation tools
- Debugging tools
- Asset library
- Git
Both cover
- Physics engine
- GitHub
- Local deployment
- Web deployment
- Windows support
- Macos support
- Linux support
What people use each for
The jobs each tool is most often brought in to do.
Defold
- Building 2D games for mobile, desktop, web and console from a single projectnot Godot Engine
- Shipping small-footprint HTML5 gamesnot Godot Engine
- Teams wanting a free engine with no revenue share on gamesnot Godot Engine
Godot Engine
- 2D game developmentnot Defold
- 3D game developmentnot Defold
- Cross-platform game deploymentnot Defold
- VFX and simulation projectsnot Defold
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Defold
- The Defold License requires you to include the Defold license and copyright notice in any work you create with the engine
- The licence forbids commercialising original or modified versions of the Defold editor or engine itself
- Significant changes made to the Defold source must be documented under the licence terms
Godot Engine
- No royalties or licensing fees, but requires self-hosting and maintenance of the engine builds
- Console export support exists but requires additional SDK setup and licensing with each console manufacturer separately
Pricing, plan by plan
Defold
Free- FreeFree
- Full editor
- Lua scripting
- Physics engine
Godot Engine
FreeNo published plan breakdown. See the Godot Engine review.
Which should you pick?
Choose Defold if
- You need lua scripting.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want sprite system.
Choose Godot Engine if
- You need scene system.
- You want to start without paying.
- You work on Linux, macOS, Windows, Android, iOS, Web, Consoles.
- You also want gdscript language.
Questions people ask
- Is Defold or Godot Engine better?
- Neither clearly leads. Defold starts at Free and Godot Engine at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Defold or Godot Engine?
- Defold starts at Free and Godot Engine at Free.
- Does Defold or Godot Engine run on more platforms?
- Defold runs on Windows, Macos, Linux, Ios, Android, Web. Godot Engine runs on Linux, macOS, Windows, Android, iOS, Web, Consoles.
- Can I use Defold for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Defold best used for?
- Defold is most often used for building 2d games for mobile, desktop, web and console from a single project, shipping small-footprint html5 games, teams wanting a free engine with no revenue share on games. Of those, building 2d games for mobile, desktop, web and console from a single project and shipping small-footprint html5 games are not what Godot Engine is typically brought in for.
- What can Defold do that Godot Engine cannot?
- Defold covers Lua scripting, Sprite system, Particle effects, Sound management. Godot Engine covers Scene system, GDScript language, Visual shader editor, 2D and 3D rendering. Both handle Physics engine, GitHub, Local deployment, Web deployment.
Related pages
More on Godot Engine
Keep looking
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