Software · head to head
Construct 3 vs Raylib

Construct 3
Software
Create games without coding. Powered by the Scirra engine.
- From
- Free
- Rated
- -
The short version
- Each has a real cost: Construct 3 the free version caps projects at 50 events, or 25 when used without an account; Raylib free and open source with no commercial tier, per the vendor site features section
- They diverge on capability: Construct 3 covers Visual event system, Raylib covers Graphics rendering.
Where they differ
Only the attributes on which Construct 3 and Raylib actually diverge.
| Attribute | Construct 3 | Raylib |
|---|---|---|
| Pricing model | freemium | free |
| Platforms | Windows, Macos, Linux, Ios, Android, Web | Windows, Macos, Linux, Android, Web |
| Founded | 2007 | 2013 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Construct 3
- Visual event system
- Drag-and-drop editor
- Physics engine
- Sprite editor
- Particle effects
- Sound effects
- Web-based
- HTML5 support
Only in Raylib
- Graphics rendering
- Audio system
- Input handling
- Shapes drawing
- Sprite management
- Collision detection
- Font rendering
- Text input
Both cover
- Local deployment
- Web deployment
- Mobile deployment
- Windows support
- Macos support
- Linux support
What people use each for
The jobs each tool is most often brought in to do.
Construct 3
- Building 2D browser games without writing codenot Raylib
- Publishing HTML5 games to the web, desktop and mobile stores from one projectnot Raylib
Raylib
- Simple 2D gamesnot Construct 3
- Game prototypingnot Construct 3
- Educational gamesnot Construct 3
- Learning game developmentnot Construct 3
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Construct 3
- The free version caps projects at 50 events, or 25 when used without an account
- Free projects are limited to 2 layers, 2 special effects, 1 timeline animation of up to 5 seconds and 1 web font
- The free version can only publish to HTML5 and the Construct Arcade, so desktop, Android, iOS and Facebook Instant Games all need a paid plan
- Licences are per seat and annual, at $129.99 for Personal, $168.99 for Startup Business and $468.99 for Business
Raylib
- Free and open source with no commercial tier, per the vendor site features section
Pricing, plan by plan
Construct 3
Free- FreeFree
- Web-based editor
- HTML5 export
- Asset library
- Personal$99/year
- All Free features
- Offline editor
- Advanced export
Raylib
Free- FreeFree
- Full library
- C/C++ support
- Graphics rendering
Which should you pick?
Choose Construct 3 if
- You need visual event system.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want drag-and-drop editor.
Choose Raylib if
- You need graphics rendering.
- You want to start without paying.
- You work on Windows, Macos, Linux, Android, Web.
- You also want audio system.
Questions people ask
- Is Construct 3 or Raylib better?
- Neither clearly leads. Construct 3 starts at Free and Raylib at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Construct 3 or Raylib?
- Construct 3 starts at Free and Raylib at Free.
- Does Construct 3 or Raylib run on more platforms?
- Construct 3 runs on Windows, Macos, Linux, Ios, Android, Web. Raylib runs on Windows, Macos, Linux, Android, Web.
- Can I use Construct 3 for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Construct 3 best used for?
- Construct 3 is most often used for building 2d browser games without writing code, publishing html5 games to the web, desktop and mobile stores from one project. Of those, building 2d browser games without writing code and publishing html5 games to the web, desktop and mobile stores from one project are not what Raylib is typically brought in for.
- What can Construct 3 do that Raylib cannot?
- Construct 3 covers Visual event system, Drag-and-drop editor, Physics engine, Sprite editor. Raylib covers Graphics rendering, Audio system, Input handling, Shapes drawing. Both handle Local deployment, Web deployment, Mobile deployment, Windows support.
Related pages
More on Construct 3
Keep looking
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