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Software · head to head

Armory3D vs Raylib

Armory3D logo

Armory3D

Software

Open-source 3D game engine integrated with Blender

From
Free
Rated
-
Raylib logo

Raylib

Software

A simple and easy-to-use library for game development

From
Free
Rated
-

The short version

  • Each has a real cost: Armory3D compiled binaries are sold to fund the project while the source code itself is free to build from scratch; Raylib free and open source with no commercial tier, per the vendor site features section
  • They diverge on capability: Armory3D covers Blender integration, Raylib covers Graphics rendering.

Where they differ

Only the attributes on which Armory3D and Raylib actually diverge.

Attributes where Armory3D and Raylib differ
AttributeArmory3DRaylib
PlatformsWindows, Macos, Linux, Html5, AndroidWindows, Macos, Linux, Android, Web
Founded20162013

Identical on both: starting price (Free), pricing model (free), free tier (Yes), user rating (Not yet rated), category (Unknown).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Armory3D

  • Blender integration
  • 3D graphics rendering
  • Physics engine (Bullet)
  • Haxe scripting
  • Particle effects
  • Skeletal animation
  • Material system
  • Blender

Only in Raylib

  • Graphics rendering
  • Input handling
  • Shapes drawing
  • Sprite management
  • Collision detection
  • Font rendering
  • Text input
  • C/C++

Both cover

  • Audio system
  • Open-source
  • Local deployment
  • Web deployment
  • Mobile deployment
  • Windows support
  • Macos support
  • Linux support
  • Android support

What people use each for

The jobs each tool is most often brought in to do.

Armory3D

  • 3D game developmentnot Raylib
  • Blender-based gamesnot Raylib
  • Web gamesnot Raylib

Raylib

  • Simple 2D gamesnot Armory3D
  • Game prototypingnot Armory3D
  • Educational gamesnot Armory3D
  • Learning game developmentnot Armory3D

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Armory3D

  • Compiled binaries are sold to fund the project while the source code itself is free to build from scratch

Raylib

  • Free and open source with no commercial tier, per the vendor site features section

Pricing, plan by plan

Armory3D

Free
  • FreeFree
    • Full engine
    • Blender integration
    • 3D graphics

Raylib

Free
  • FreeFree
    • Full library
    • C/C++ support
    • Graphics rendering

Which should you pick?

Choose Armory3D if

  • You need blender integration.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Html5, Android.
  • You also want 3d graphics rendering.

Choose Raylib if

  • You need graphics rendering.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Android, Web.
  • You also want input handling.

Questions people ask

Is Armory3D or Raylib better?
Neither clearly leads. Armory3D starts at Free and Raylib at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Armory3D or Raylib?
Armory3D starts at Free and Raylib at Free.
Does Armory3D or Raylib run on more platforms?
Armory3D runs on Windows, Macos, Linux, Html5, Android. Raylib runs on Windows, Macos, Linux, Android, Web.
Can I use Armory3D for free?
Both have a free tier, so you can try either at no cost before committing.
What is Armory3D best used for?
Armory3D is most often used for 3d game development, blender-based games, web games. Of those, 3d game development and blender-based games are not what Raylib is typically brought in for.
What can Armory3D do that Raylib cannot?
Armory3D covers Blender integration, 3D graphics rendering, Physics engine (Bullet), Haxe scripting. Raylib covers Graphics rendering, Input handling, Shapes drawing, Sprite management. Both handle Audio system, Open-source, Local deployment, Web deployment.

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