Game Development · head to head
Clickteam Fusion vs Raylib
Clickteam Fusion
Game Development
Professional visual game development software
- From
- $99/one-time
- Rated
- -

Raylib
Game Development
A simple and easy-to-use library for game development
- From
- Free
- Rated
- -
The short version
- Only Raylib has a free tier, so it costs nothing to try first.
- Each has a real cost: Clickteam Fusion listed on Steam, the vendor's own storefront, at $99.99 for a perpetual licence of Clickteam Fusion 2.5, published directly by Clickteam; Raylib raylib is entirely free and open source with no commercial support offered. Donations are encouraged but completely optional.
- They diverge on capability: Clickteam Fusion covers Visual event system, Raylib covers Graphics rendering.
- Prices and features above were last checked on 30 August 2026.
Where they differ
Only the attributes on which Clickteam Fusion and Raylib actually diverge.
| Attribute | Clickteam Fusion | Raylib |
|---|---|---|
| Starting price | $99/one-time | Free |
| Pricing model | subscription | free |
| Free tier | No | Yes |
| Platforms | Windows, Macos, Linux, Ios, Android, Web | Windows, Macos, Linux, Android, Web |
| Founded | 1996 | 2013 |
Identical on both: user rating (Not yet rated), category (Game Development).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Clickteam Fusion
- Visual event system
- Drag-and-drop interface
- Physics engine
- Sound and music
- Sprite animation
- Extensions support
- Multi-core support
- Fast compiler
Only in Raylib
- Graphics rendering
- Audio system
- Input handling
- Shapes drawing
- Sprite management
- Collision detection
- Font rendering
- Text input
Both cover
- Local deployment
- Web deployment
- Mobile deployment
- Windows support
- Macos support
- Linux support
What people use each for
The jobs each tool is most often brought in to do.
Clickteam Fusion
- 2D game developmentnot Raylib
- Professional gamesnot Raylib
- Cross-platform developmentnot Raylib
Raylib
- Simple 2D gamesnot Clickteam Fusion
- Game prototypingnot Clickteam Fusion
- Educational gamesnot Clickteam Fusion
- Learning game developmentnot Clickteam Fusion
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Clickteam Fusion
- Listed on Steam, the vendor's own storefront, at $99.99 for a perpetual licence of Clickteam Fusion 2.5, published directly by Clickteam
Raylib
- Raylib is entirely free and open source with no commercial support offered. Donations are encouraged but completely optional.
Pricing, plan by plan
Clickteam Fusion
$99/one-time- Standard$99/one-time
- Visual event editor
- Desktop export
- HTML5 export
- Premium$199/one-time
- All Standard features
- Android export
- iOS export
Raylib
Free- FreeFree
- Full library
- C/C++ support
- Graphics rendering
Which should you pick?
Choose Clickteam Fusion if
- You need visual event system.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want drag-and-drop interface.
Choose Raylib if
- You need graphics rendering.
- You want to start without paying.
- You work on Windows, Macos, Linux, Android, Web.
- You also want audio system.
Questions people ask
- Is Clickteam Fusion or Raylib better?
- Neither clearly leads. Clickteam Fusion starts at $99/one-time and Raylib at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Clickteam Fusion or Raylib?
- Raylib has a free tier; the other does not. Paid plans start at $99/one-time for Clickteam Fusion and Free for Raylib.
- Does Clickteam Fusion or Raylib run on more platforms?
- Clickteam Fusion runs on Windows, Macos, Linux, Ios, Android, Web. Raylib runs on Windows, Macos, Linux, Android, Web.
- Can I use Raylib for free?
- Yes. Raylib has a free tier, so you can try it without paying. Clickteam Fusion starts at $99/one-time.
- What is Clickteam Fusion best used for?
- Clickteam Fusion is most often used for 2d game development, professional games, cross-platform development. Of those, 2d game development and professional games are not what Raylib is typically brought in for.
- What can Clickteam Fusion do that Raylib cannot?
- Clickteam Fusion covers Visual event system, Drag-and-drop interface, Physics engine, Sound and music. Raylib covers Graphics rendering, Audio system, Input handling, Shapes drawing. Both handle Local deployment, Web deployment, Mobile deployment, Windows support.
Answered from the vendors’ own pages
Clickteam Fusion: Is there a free version of Clickteam Fusion?
Yes, Clickteam Fusion 2.5 Free Edition is available for download. The paid version offers additional features and capabilities.
SourceRaylib: Is Raylib free?
Yes. Raylib is completely free and open source. The project is licensed under a permissive license with no fees or costs to download, use, or modify.
SourceClickteam Fusion: What versions of Clickteam Fusion are available?
Clickteam offers Fusion 2.5 in Free Edition, standard edition, and Developer edition, as well as previous versions like Multimedia Fusion 2 and The Games Factory 2.
SourceRaylib: Does Raylib require a paid license?
No. Raylib requires no paid license. Users can freely use it for personal, educational, and commercial projects without any licensing fees.
SourceClickteam Fusion: What platforms can games made with Clickteam Fusion run on?
Clickteam Fusion supports multiple platforms with export modules for iOS, Android, HTML5, and Mac.
SourceRaylib: Does Raylib accept donations?
Yes. Raylib accepts voluntary donations through GitHub Sponsors, Patreon, Ko-fi, PayPal, and other platforms to support ongoing development. Donations are entirely optional.
SourceClickteam Fusion: Where can I find additional resources for Clickteam Fusion?
Clickteam provides tutorials, extensions, SDKs, and a community for support. You can also purchase additional graphics, sounds, and assets through their Asset Store.
SourceRelated pages
More on Clickteam Fusion
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- Raylib vs DragonBones
- Raylib vs Aseprite
- Raylib vs Godot Engine
- Raylib vs Unity
- Raylib vs CryEngine
- Raylib vs Stencyl
- Raylib vs FMOD
- Raylib vs O3DE
- Raylib vs Spine
- Raylib vs Wwise
- Raylib vs Construct 3
- Raylib vs GDevelop
- Raylib vs Lumberyard
- Raylib vs MonoGame
- Raylib vs OGRE
- Raylib vs Panda3D
- Raylib vs Perforce Helix Core
- Raylib vs Pygame
- Raylib vs libGDX
- Raylib vs Phaser
- Raylib vs RPG Maker MZ
- Raylib vs Bevy
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- Raylib vs Tiled
