LDtkvs
DragonBones


DragonBones: Free 2D skeletal animation solution

Modern 2D level editor from the creator of Dead Cells
As of 30 August 2026, LDtk is free to use. LDtk (Level Designer Toolkit) is a modern, open-source 2D level editor created by the developer of Dead Cells. Softwr lists it under Game Development. LDtk is made by Sebastien Benard, launched in 2020, available on Windows, macOS, Linux.
Overview
LDtk (Level Designer Toolkit) is a modern, open-source 2D level editor created by the developer of Dead Cells. It features an intuitive interface and powerful auto-tiling.
The honest half
Concrete and checkable, so you can decide whether any of them matter to you. This is the half of a review a vendor will not write about LDtk.
Cross-shopped
Each pairing was judged by two reviewers asking whether a buyer would genuinely weigh the two against each other. The ones that failed were deleted rather than published.


DragonBones: Free 2D skeletal animation solution


Unity: Create beautiful interactive content with the world's leading real-time engine


Aseprite: Animated sprite editor and pixel art tool


Godot Engine: Free and open-source 2D and 3D game engine
Capabilities
Auto-layers
IntGrid layers
Entity system
Enums
World map
Rule-based tiling
JSON export
Hot reloading
Unity
Integration with Unity
Godot
Integration with Godot
GameMaker
Integration with GameMaker
Haxe
Integration with Haxe
Answered, with sources
Each answer names the page it came from, so you can check it rather than take our word for it.
LDtk is completely free to use without any limitations. The license is Apache 2.0 open source.
SourceLDtk operates on a pay-what-you-want basis. Users can optionally purchase or become a direct sponsor to support the developer's work, but payment is not required.
SourceBehind it
Timeline
Keep looking
Create beautiful interactive content with the world's leading real-time engine
Softwr does not host reviews and shows no star rating for LDtk, because a rating we did not collect is not ours to publish. What is here is the pricing and platform detail from the vendor’s own pages, limitations we could state concretely, and alternatives a reviewer confirmed people weigh against it. Tell us if any of it is wrong.
What people switch to, and what they give up
Every tier, and where the cost actually lands
Put it head to head with anything we hold
Its rating, and an embed for your own site
Hosted multiplayer networking billed by concurrent users, not by seat or by player
Per month by peak concurrent usersFree 2D and 3D engine with no royalties, dominant in Chinese mini-game platforms
Open source, no licence fee