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Game Development · pricing

LDtk pricing

No tier breakdown is published on the record we hold for LDtk. Below is what is on record, and how it compares with the game development tools listed alongside it.

As of 30 August 2026, LDtk pricing is free. Figures are the vendor's list prices as recorded on this page's last check; the vendor's site is the final word.

Entry price
Free
Model
Open-source
Tiers
-
Free tier
Yes

What is on record

The LDtk catalogue entry carries no price and a open-source pricing model, but no tier breakdown. The category comparison below is still useful, and the LDtk review carries the full feature record.

What the product covers

The full LDtk feature record, grouped as the catalogue groups it. This is the product as a whole; the record does not map every feature onto a specific tier.

Other

  • Auto-layers
  • IntGrid layers
  • Entity system
  • Enums
  • World map
  • Rule-based tiling
  • JSON export
  • Hot reloading

Integrations

  • Unity
  • Godot
  • GameMaker
  • Haxe
  • Defold

Deployment

  • Local deployment

Platform

  • Windows support
  • Macos support
  • Linux support

Localization

  • JSON language support

People bring LDtk in for 2d platformer and top-down level building, placing customizable entities such as spawns, enemies, items, and triggers, auto-tiling and auto-rendering via a visual rule system, multi-level 'worlds' with seamless level transitions, native aseprite (.aseprite) import with live reloading. If that is not the job you are buying for, the alternatives to LDtk are worth a look before you commit to a tier.

How that compares in Game Development

Too few game development tools in this directory publish a starting price to quote a meaningful median, so the table below is a like-for-like list rather than a ranking.

LDtk entry price against other Game Development tools
ToolEntry priceModelRatedHead to head
LDtk (this page)Freeopen-source-
Perforce Helix CoreFreequote-vs LDtk
Photon EngineFree, then $9/monthPer month by peak concurrent users-vs LDtk
Cocos CreatorFreeOpen source, no licence fee-vs LDtk
GDevelopFreefree-vs LDtk
GameMaker Studio 2Freefreemium-vs LDtk
Cocos2d-xFreefree-vs LDtk

Ratings are aggregated from third-party sources and imported with each catalogue entry, they are not reviews hosted on Softwr. How each figure is used is set out on the LDtk badges page.

Before you pay for LDtk

Three things this page cannot tell you, and all three change the bill. The record carries a price and a billing period but not the unit - per-seat and flat-rate pricing are indistinguishable in this data, so a five-person team may be looking at five times the figure above. It carries no annual rate, so any discount for paying yearly is not something this page can quote. And it carries no trial length.

What it can tell you is the shape of the ladder: not published on the record we hold. Because there is a free tier, the cheapest way to answer the rest is to use it before paying anything.

LDtk runs on windows, macos, linux, and is published by Sebastien Benard of France. The full record is on the LDtk review, and the rest of the category is under best game development tools.

LDtk pricing on the vendor's own site

LDtk pricing questions

How much does LDtk cost?
No price is published on the record we hold for LDtk, which is listed as open-source. The vendor's own site is the only reliable source for the current figure.
Does LDtk have a free plan?
Yes, LDtk is recorded as open-source, so it can be used without paying.
Which game development tools can I use without paying?
8 of the 8 game development tools listed alongside LDtk have a free tier: Perforce Helix Core, Photon Engine, Cocos Creator, GDevelop, GameMaker Studio 2.
What am I actually paying for with LDtk?
The record lists 18 features across 5 areas: other, integrations, deployment, platform, localization. In practice it is brought in for 2d platformer and top-down level building, placing customizable entities such as spawns, enemies, items, and triggers, auto-tiling and auto-rendering via a visual rule system.
Does LDtk charge per user?
The record carries a price and a billing period, but not the unit that price is charged in. Per-seat and flat-rate billing look identical in this data, so check the vendor's page before budgeting for a team.
Are these LDtk prices current?
They are what the catalogue entry holds, refreshed when the entry is. Vendors change pricing without notice and nobody at Softwr re-verifies each tier by hand, so treat this as a structured summary and the vendor's own pricing page as the authority.
What should I compare LDtk against before paying?
The closest game development tools in this directory are Perforce Helix Core, Photon Engine, Cocos Creator, GDevelop. Each has a side-by-side comparison with LDtk covering price, platforms and features.

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