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Software · head to head

Clickteam Fusion vs LÖVE

C

Clickteam Fusion

Software

Professional visual game development software

From
$99/one-time
Rated
-
LÖVE logo

LÖVE

Software

Framework for making 2D games in Lua

From
Free
Rated
-

The short version

  • Only LÖVE has a free tier, so it costs nothing to try first.
  • Each has a real cost: Clickteam Fusion listed on Steam, the vendor's own storefront, at $99.99 for a perpetual licence of Clickteam Fusion 2.5, published directly by Clickteam; LÖVE lOVE is a 2D-only framework, with no 3D pipeline
  • They diverge on capability: Clickteam Fusion covers Visual event system, LÖVE covers Lua scripting.

Where they differ

Only the attributes on which Clickteam Fusion and LÖVE actually diverge.

Attributes where Clickteam Fusion and LÖVE differ
AttributeClickteam FusionLÖVE
Starting price$99/one-timeFree
Pricing modelsubscriptionfree
Free tierNoYes
Founded19962008

Identical on both: platforms (Windows, Macos, Linux, Ios, Android, Web), user rating (Not yet rated), category (Unknown).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Clickteam Fusion

  • Visual event system
  • Drag-and-drop interface
  • Physics engine
  • Sound and music
  • Sprite animation
  • Extensions support
  • Multi-core support
  • Fast compiler

Only in LÖVE

  • Lua scripting
  • Graphics rendering
  • Physics engine (Box2D)
  • Audio support
  • Input handling
  • File I/O
  • Vector math
  • Animation support

Both cover

  • Local deployment
  • Web deployment
  • Mobile deployment
  • Windows support
  • Macos support
  • Linux support

What people use each for

The jobs each tool is most often brought in to do.

Clickteam Fusion

  • 2D game developmentnot LÖVE
  • Professional gamesnot LÖVE
  • Cross-platform developmentnot LÖVE

LÖVE

  • Making 2D games in Luanot Clickteam Fusion
  • Rapid prototyping of 2D gameplaynot Clickteam Fusion
  • Shipping small 2D games to desktop and mobile from one Lua codebasenot Clickteam Fusion

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Clickteam Fusion

  • Listed on Steam, the vendor's own storefront, at $99.99 for a perpetual licence of Clickteam Fusion 2.5, published directly by Clickteam

LÖVE

  • LOVE is a 2D-only framework, with no 3D pipeline
  • Games must be written in Lua, with no other supported scripting language
  • Supported platforms are limited to Windows Vista and later, macOS 10.11 and later, Linux, Android and iOS
  • The iOS build is distributed as source and libraries rather than a ready installer
  • There is no commercial support offering; help is through community forums, Discord and a subreddit

Pricing, plan by plan

Clickteam Fusion

$99/one-time
  • Standard$99/one-time
    • Visual event editor
    • Desktop export
    • HTML5 export
  • Premium$199/one-time
    • All Standard features
    • Android export
    • iOS export

LÖVE

Free
  • FreeFree
    • Full framework
    • Lua scripting
    • Cross-platform support

Which should you pick?

Choose Clickteam Fusion if

  • You need visual event system.
  • You work on Windows, Macos, Linux, Ios, Android, Web.
  • You also want drag-and-drop interface.

Choose LÖVE if

  • You need lua scripting.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Web.
  • You also want graphics rendering.

Questions people ask

Is Clickteam Fusion or LÖVE better?
Neither clearly leads. Clickteam Fusion starts at $99/one-time and LÖVE at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Clickteam Fusion or LÖVE?
LÖVE has a free tier; the other does not. Paid plans start at $99/one-time for Clickteam Fusion and Free for LÖVE.
Does Clickteam Fusion or LÖVE run on more platforms?
Both run on Windows, Macos, Linux, Ios, Android, Web, so platform support will not decide this one for you.
Can I use LÖVE for free?
Yes. LÖVE has a free tier, so you can try it without paying. Clickteam Fusion starts at $99/one-time.
What is Clickteam Fusion best used for?
Clickteam Fusion is most often used for 2d game development, professional games, cross-platform development. Of those, 2d game development and professional games are not what LÖVE is typically brought in for.
What can Clickteam Fusion do that LÖVE cannot?
Clickteam Fusion covers Visual event system, Drag-and-drop interface, Physics engine, Sound and music. LÖVE covers Lua scripting, Graphics rendering, Physics engine (Box2D), Audio support. Both handle Local deployment, Web deployment, Mobile deployment, Windows support.

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