Software · head to head
Clickteam Fusion vs libGDX
C
Clickteam Fusion
Software
Professional visual game development software
- From
- $99/one-time
- Rated
- -
The short version
- Only libGDX has a free tier, so it costs nothing to try first.
- Each has a real cost: Clickteam Fusion listed on Steam, the vendor's own storefront, at $99.99 for a perpetual licence of Clickteam Fusion 2.5, published directly by Clickteam; libGDX libGDX is a Java framework built on OpenGL ES, so projects are tied to the JVM toolchain
- They diverge on capability: Clickteam Fusion covers Visual event system, libGDX covers Java language support.
Where they differ
Only the attributes on which Clickteam Fusion and libGDX actually diverge.
| Attribute | Clickteam Fusion | libGDX |
|---|---|---|
| Starting price | $99/one-time | Free |
| Pricing model | subscription | free |
| Free tier | No | Yes |
| Founded | 1996 | 2010 |
Identical on both: platforms (Windows, Macos, Linux, Ios, Android, Web), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Clickteam Fusion
- Visual event system
- Drag-and-drop interface
- Physics engine
- Sound and music
- Sprite animation
- Extensions support
- Multi-core support
- Fast compiler
Only in libGDX
- Java language support
- Graphics rendering
- Audio engine
- Input handling
- Physics integration (Box2D)
- Particle effects
- Animation system
- 2D and 3D rendering
Both cover
- Local deployment
- Web deployment
- Mobile deployment
- Windows support
- Macos support
- Linux support
What people use each for
The jobs each tool is most often brought in to do.
Clickteam Fusion
- 2D game developmentnot libGDX
- Professional gamesnot libGDX
- Cross-platform developmentnot libGDX
libGDX
- Writing 2D or 3D games in Java from a single codebasenot Clickteam Fusion
- Publishing a Java game to desktop, Android, iOS and HTML5not Clickteam Fusion
- Rapid prototyping where an opinionated engine workflow is unwantednot Clickteam Fusion
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Clickteam Fusion
- Listed on Steam, the vendor's own storefront, at $99.99 for a perpetual licence of Clickteam Fusion 2.5, published directly by Clickteam
libGDX
- libGDX is a Java framework built on OpenGL ES, so projects are tied to the JVM toolchain
- Publishing targets are limited to Windows, macOS, Linux including Raspberry Pi, Android, iOS and HTML5
- libGDX is a community-maintained Apache 2.0 project with no vendor and no paid support tier
- libGDX ships as a framework rather than an editor, so there is no visual scene editor included
Pricing, plan by plan
Clickteam Fusion
$99/one-time- Standard$99/one-time
- Visual event editor
- Desktop export
- HTML5 export
- Premium$199/one-time
- All Standard features
- Android export
- iOS export
libGDX
Free- FreeFree
- Full framework
- Java support
- Cross-platform
Which should you pick?
Choose Clickteam Fusion if
- You need visual event system.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want drag-and-drop interface.
Choose libGDX if
- You need java language support.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want graphics rendering.
Questions people ask
- Is Clickteam Fusion or libGDX better?
- Neither clearly leads. Clickteam Fusion starts at $99/one-time and libGDX at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Clickteam Fusion or libGDX?
- libGDX has a free tier; the other does not. Paid plans start at $99/one-time for Clickteam Fusion and Free for libGDX.
- Does Clickteam Fusion or libGDX run on more platforms?
- Both run on Windows, Macos, Linux, Ios, Android, Web, so platform support will not decide this one for you.
- Can I use libGDX for free?
- Yes. libGDX has a free tier, so you can try it without paying. Clickteam Fusion starts at $99/one-time.
- What is Clickteam Fusion best used for?
- Clickteam Fusion is most often used for 2d game development, professional games, cross-platform development. Of those, 2d game development and professional games are not what libGDX is typically brought in for.
- What can Clickteam Fusion do that libGDX cannot?
- Clickteam Fusion covers Visual event system, Drag-and-drop interface, Physics engine, Sound and music. libGDX covers Java language support, Graphics rendering, Audio engine, Input handling. Both handle Local deployment, Web deployment, Mobile deployment, Windows support.
Related pages
More on Clickteam Fusion
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