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Software · head to head

Armory3D vs LÖVE

Armory3D logo

Armory3D

Software

Open-source 3D game engine integrated with Blender

From
Free
Rated
-
LÖVE logo

LÖVE

Software

Framework for making 2D games in Lua

From
Free
Rated
-

The short version

  • Each has a real cost: Armory3D compiled binaries are sold to fund the project while the source code itself is free to build from scratch; LÖVE lOVE is a 2D-only framework, with no 3D pipeline
  • They diverge on capability: Armory3D covers Blender integration, LÖVE covers Lua scripting.

Where they differ

Only the attributes on which Armory3D and LÖVE actually diverge.

Attributes where Armory3D and LÖVE differ
AttributeArmory3DLÖVE
PlatformsWindows, Macos, Linux, Html5, AndroidWindows, Macos, Linux, Ios, Android, Web
Founded20162008

Identical on both: starting price (Free), pricing model (free), free tier (Yes), user rating (Not yet rated), category (Unknown).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Armory3D

  • Blender integration
  • 3D graphics rendering
  • Physics engine (Bullet)
  • Audio system
  • Haxe scripting
  • Particle effects
  • Skeletal animation
  • Material system

Only in LÖVE

  • Lua scripting
  • Graphics rendering
  • Physics engine (Box2D)
  • Audio support
  • Input handling
  • File I/O
  • Vector math
  • Animation support

Both cover

  • Git
  • Open-source
  • Local deployment
  • Web deployment
  • Mobile deployment
  • Windows support
  • Macos support
  • Linux support
  • Android support

What people use each for

The jobs each tool is most often brought in to do.

Armory3D

  • 3D game developmentnot LÖVE
  • Blender-based gamesnot LÖVE
  • Web gamesnot LÖVE

LÖVE

  • Making 2D games in Luanot Armory3D
  • Rapid prototyping of 2D gameplaynot Armory3D
  • Shipping small 2D games to desktop and mobile from one Lua codebasenot Armory3D

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Armory3D

  • Compiled binaries are sold to fund the project while the source code itself is free to build from scratch

LÖVE

  • LOVE is a 2D-only framework, with no 3D pipeline
  • Games must be written in Lua, with no other supported scripting language
  • Supported platforms are limited to Windows Vista and later, macOS 10.11 and later, Linux, Android and iOS
  • The iOS build is distributed as source and libraries rather than a ready installer
  • There is no commercial support offering; help is through community forums, Discord and a subreddit

Pricing, plan by plan

Armory3D

Free
  • FreeFree
    • Full engine
    • Blender integration
    • 3D graphics

LÖVE

Free
  • FreeFree
    • Full framework
    • Lua scripting
    • Cross-platform support

Which should you pick?

Choose Armory3D if

  • You need blender integration.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Html5, Android.
  • You also want 3d graphics rendering.

Choose LÖVE if

  • You need lua scripting.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Web.
  • You also want graphics rendering.

Questions people ask

Is Armory3D or LÖVE better?
Neither clearly leads. Armory3D starts at Free and LÖVE at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Armory3D or LÖVE?
Armory3D starts at Free and LÖVE at Free.
Does Armory3D or LÖVE run on more platforms?
Armory3D runs on Windows, Macos, Linux, Html5, Android. LÖVE runs on Windows, Macos, Linux, Ios, Android, Web.
Can I use Armory3D for free?
Both have a free tier, so you can try either at no cost before committing.
What is Armory3D best used for?
Armory3D is most often used for 3d game development, blender-based games, web games. Of those, 3d game development and blender-based games are not what LÖVE is typically brought in for.
What can Armory3D do that LÖVE cannot?
Armory3D covers Blender integration, 3D graphics rendering, Physics engine (Bullet), Audio system. LÖVE covers Lua scripting, Graphics rendering, Physics engine (Box2D), Audio support. Both handle Git, Open-source, Local deployment, Web deployment.

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