Software · head to head
Clickteam Fusion vs O3DE
C
Clickteam Fusion
Software
Professional visual game development software
- From
- $99/one-time
- Rated
- -
The short version
- Only O3DE has a free tier, so it costs nothing to try first.
- Each has a real cost: Clickteam Fusion listed on Steam, the vendor's own storefront, at $99.99 for a perpetual licence of Clickteam Fusion 2.5, published directly by Clickteam; O3DE minimum hardware is a quad-core 2.5 GHz x86 CPU with SSE 4.1, 16 GB RAM and a DirectX 12 or Vulkan GPU with 2 GB VRAM and Shader Model 6.2
- They diverge on capability: Clickteam Fusion covers Visual event system, O3DE covers 3D graphics rendering.
Where they differ
Only the attributes on which Clickteam Fusion and O3DE actually diverge.
| Attribute | Clickteam Fusion | O3DE |
|---|---|---|
| Starting price | $99/one-time | Free |
| Pricing model | subscription | free |
| Free tier | No | Yes |
| Platforms | Windows, Macos, Linux, Ios, Android, Web | Windows, Macos, Linux, Ios, Android, Playstation, Xbox |
| Founded | 1996 | 2021 |
Identical on both: user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Clickteam Fusion
- Visual event system
- Drag-and-drop interface
- Sound and music
- Sprite animation
- Extensions support
- Multi-core support
- Fast compiler
- Steam
Only in O3DE
- 3D graphics rendering
- Modular architecture
- Audio system
- Animation tools
- Particle effects
- Material system
- Lighting system
- Visual scripting
Both cover
- Physics engine
- Local deployment
- Mobile deployment
- Console deployment
- Windows support
- Macos support
- Linux support
What people use each for
The jobs each tool is most often brought in to do.
Clickteam Fusion
- 2D game developmentnot O3DE
- Professional gamesnot O3DE
- Cross-platform developmentnot O3DE
O3DE
- Building 3D games and simulations on an open source Apache-licensed enginenot Clickteam Fusion
- Robotics and industrial simulation using O3DE Gemsnot Clickteam Fusion
- Projects that need full engine source access with no royaltynot Clickteam Fusion
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Clickteam Fusion
- Listed on Steam, the vendor's own storefront, at $99.99 for a perpetual licence of Clickteam Fusion 2.5, published directly by Clickteam
O3DE
- Minimum hardware is a quad-core 2.5 GHz x86 CPU with SSE 4.1, 16 GB RAM and a DirectX 12 or Vulkan GPU with 2 GB VRAM and Shader Model 6.2
- Raytracing features require Shader Model 6.3
- Disk space required is 40 GB using the prebuilt installer and 100 GB or more when building from source
- Building the engine from source needs 2 GB of RAM per build thread on top of normal system requirements
- On Windows the editor requires Windows 10 version 20H2 or later plus Visual Studio 2019 16.11.x, 2022 17.3.x or 2026 18.0.x with the Game development with C++ workload
- The only primary Linux distribution for the editor is Ubuntu 22.04 LTS, and Ubuntu on 64-bit ARMv8 is experimental
- Linux builds need CMake 3.30.0 or later, which is newer than the 3.22 shipped by default with Ubuntu 22.04
- Wayland support is experimental, requires building from source, and is limited to the Game Launcher with no editor support until O3DE moves to Qt6
- Linux requires a long list of additional apt library packages to be installed before building
Pricing, plan by plan
Clickteam Fusion
$99/one-time- Standard$99/one-time
- Visual event editor
- Desktop export
- HTML5 export
- Premium$199/one-time
- All Standard features
- Android export
- iOS export
O3DE
Free- FreeFree
- Full engine
- Modular architecture
- Cross-platform
Which should you pick?
Choose Clickteam Fusion if
- You need visual event system.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want drag-and-drop interface.
Choose O3DE if
- You need 3d graphics rendering.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Playstation, Xbox.
- You also want modular architecture.
Questions people ask
- Is Clickteam Fusion or O3DE better?
- Neither clearly leads. Clickteam Fusion starts at $99/one-time and O3DE at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Clickteam Fusion or O3DE?
- O3DE has a free tier; the other does not. Paid plans start at $99/one-time for Clickteam Fusion and Free for O3DE.
- Does Clickteam Fusion or O3DE run on more platforms?
- Clickteam Fusion runs on Windows, Macos, Linux, Ios, Android, Web. O3DE runs on Windows, Macos, Linux, Ios, Android, Playstation, Xbox.
- Can I use O3DE for free?
- Yes. O3DE has a free tier, so you can try it without paying. Clickteam Fusion starts at $99/one-time.
- What is Clickteam Fusion best used for?
- Clickteam Fusion is most often used for 2d game development, professional games, cross-platform development. Of those, 2d game development and professional games are not what O3DE is typically brought in for.
- What can Clickteam Fusion do that O3DE cannot?
- Clickteam Fusion covers Visual event system, Drag-and-drop interface, Sound and music, Sprite animation. O3DE covers 3D graphics rendering, Modular architecture, Audio system, Animation tools. Both handle Physics engine, Local deployment, Mobile deployment, Console deployment.
Related pages
More on Clickteam Fusion
Keep looking
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