Software · head to head
Clickteam Fusion vs DragonBones
C
Clickteam Fusion
Software
Professional visual game development software
- From
- $99/one-time
- Rated
- -
The short version
- Only DragonBones has a free tier, so it costs nothing to try first.
- Each has a real cost: Clickteam Fusion listed on Steam, the vendor's own storefront, at $99.99 for a perpetual licence of Clickteam Fusion 2.5, published directly by Clickteam; DragonBones javaScript/TypeScript runtime limited to specific game engines (Egret, PixiJS, Phaser, Hilo, Cocos Creator)
- They diverge on capability: Clickteam Fusion covers Visual event system, DragonBones covers Skeletal animation.
Where they differ
Only the attributes on which Clickteam Fusion and DragonBones actually diverge.
| Attribute | Clickteam Fusion | DragonBones |
|---|---|---|
| Starting price | $99/one-time | Free |
| Pricing model | subscription | open-source |
| Free tier | No | Yes |
| Platforms | Windows, Macos, Linux, Ios, Android, Web | Egret, PixiJS, Phaser, Hilo, Cocos Creator |
| Founded | 1996 | 2014 |
Identical on both: user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Clickteam Fusion
- Visual event system
- Drag-and-drop interface
- Physics engine
- Sound and music
- Sprite animation
- Extensions support
- Multi-core support
- Fast compiler
Only in DragonBones
- Skeletal animation
- Mesh deformation
- IK system
- Texture atlas
- Animation blending
- Bone constraints
- FFD
- Multi-resolution
Both cover
- Local deployment
- Windows support
- Macos support
What people use each for
The jobs each tool is most often brought in to do.
Clickteam Fusion
- 2D game developmentnot DragonBones
- Professional gamesnot DragonBones
- Cross-platform developmentnot DragonBones
DragonBones
- 2D skeletal animation for JavaScript and TypeScript game enginesnot Clickteam Fusion
- Cross-engine animation library for indie game developmentnot Clickteam Fusion
- Animation creation with LoongBones editornot Clickteam Fusion
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Clickteam Fusion
- Listed on Steam, the vendor's own storefront, at $99.99 for a perpetual licence of Clickteam Fusion 2.5, published directly by Clickteam
DragonBones
- JavaScript/TypeScript runtime limited to specific game engines (Egret, PixiJS, Phaser, Hilo, Cocos Creator)
Pricing, plan by plan
Clickteam Fusion
$99/one-time- Standard$99/one-time
- Visual event editor
- Desktop export
- HTML5 export
- Premium$199/one-time
- All Standard features
- Android export
- iOS export
DragonBones
FreeNo published plan breakdown. See the DragonBones review.
Which should you pick?
Choose Clickteam Fusion if
- You need visual event system.
- You work on Windows, Macos, Linux, Ios, Android, Web.
- You also want drag-and-drop interface.
Choose DragonBones if
- You need skeletal animation.
- You want to start without paying.
- You work on Egret, PixiJS, Phaser, Hilo, Cocos Creator.
- You also want mesh deformation.
Questions people ask
- Is Clickteam Fusion or DragonBones better?
- Neither clearly leads. Clickteam Fusion starts at $99/one-time and DragonBones at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Clickteam Fusion or DragonBones?
- DragonBones has a free tier; the other does not. Paid plans start at $99/one-time for Clickteam Fusion and Free for DragonBones.
- Does Clickteam Fusion or DragonBones run on more platforms?
- Clickteam Fusion runs on Windows, Macos, Linux, Ios, Android, Web. DragonBones runs on Egret, PixiJS, Phaser, Hilo, Cocos Creator.
- Can I use DragonBones for free?
- Yes. DragonBones has a free tier, so you can try it without paying. Clickteam Fusion starts at $99/one-time.
- What is Clickteam Fusion best used for?
- Clickteam Fusion is most often used for 2d game development, professional games, cross-platform development. Of those, 2d game development and professional games are not what DragonBones is typically brought in for.
- What can Clickteam Fusion do that DragonBones cannot?
- Clickteam Fusion covers Visual event system, Drag-and-drop interface, Physics engine, Sound and music. DragonBones covers Skeletal animation, Mesh deformation, IK system, Texture atlas. Both handle Local deployment, Windows support, Macos support.
Related pages
More on Clickteam Fusion
More on DragonBones
Keep looking
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