Software · head to head
ARKit vs Tilt Brush
The short version
- Each has a real cost: ARKit iOS-only platform, not available for Android or other operating systems; Tilt Brush no longer actively developed by Google since January 2021; future updates and support are not guaranteed
- They diverge on capability: ARKit covers World tracking, Tilt Brush covers 3D painting.
Where they differ
Only the attributes on which ARKit and Tilt Brush actually diverge.
| Attribute | ARKit | Tilt Brush |
|---|---|---|
| Pricing model | free | Unknown |
| Platforms | iOS, iPadOS, macOS, visionOS | HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, PlayStation VR |
| Founded | 1976 | 2016 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in ARKit
- World tracking
- Face tracking
- Body tracking
- LiDAR support
- RealityKit
- Reality Composer
- SceneKit
- Ar support
Only in Tilt Brush
- 3D painting
- Dynamic brushes
- Environment selection
- Animation
- Google Poly
- Sketchfab
- YouTube VR
- Vr support
What people use each for
The jobs each tool is most often brought in to do.
ARKit
- VR Gaming
- AR Marketing
- Virtual Training
- 3D Visualization
- Immersive Experiences
Tilt Brush
- VR Gaming
- AR Marketing
- Virtual Training
- 3D Visualization
- Immersive Experiences
Both are used for vr gaming, ar marketing, virtual training, 3d visualization, immersive experiences, on those jobs the choice comes down to price and fit rather than capability.
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
ARKit
- iOS-only platform, not available for Android or other operating systems
- Location-based AR accuracy limited to 3-5 meters, insufficient for precise applications
- Cannot handle very fast motion capture
- Accuracy varies with lighting conditions and surface characteristics
- Requires iOS 11 or later and specific device hardware
Tilt Brush
- No longer actively developed by Google since January 2021; future updates and support are not guaranteed
- Limited editing capabilities with no layers system and no 3D brushes for precise refinement
- Not designed for professional branding or marketing work; better suited for creative expression than practical design
- Tool limitations make it difficult to move, cut, or rearrange grouped elements after creation
- VR hardware costs are high relative to software cost, and can cause motion sickness in some users
Pricing, plan by plan
ARKit
Free- FreeFree
- Full SDK
- Documentation
- Sample code
Tilt Brush
Free- Google Tilt Brush$19.99/one-time
- VR painting and creative tools
- Available on VR app stores
- Open Brush (open-source)Free
- Free open-source version
- Available on Steam and Meta Quest
Which should you pick?
Choose ARKit if
- You need world tracking.
- You want to start without paying.
- You work on iOS, iPadOS, macOS, visionOS.
- You also want face tracking.
Choose Tilt Brush if
- You need 3d painting.
- You want to start without paying.
- You work on HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, PlayStation VR.
- You also want dynamic brushes.
Questions people ask
- Is ARKit or Tilt Brush better?
- Neither clearly leads. ARKit starts at Free and Tilt Brush at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, ARKit or Tilt Brush?
- ARKit starts at Free and Tilt Brush at Free.
- Does ARKit or Tilt Brush run on more platforms?
- ARKit runs on iOS, iPadOS, macOS, visionOS. Tilt Brush runs on HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, PlayStation VR.
- Can I use ARKit for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is ARKit best used for?
- ARKit is most often used for vr gaming, ar marketing, virtual training, 3d visualization.
- What can ARKit do that Tilt Brush cannot?
- ARKit covers World tracking, Face tracking, Body tracking, LiDAR support. Tilt Brush covers 3D painting, Dynamic brushes, Environment selection, Animation.
Answered from the vendors’ own pages
ARKit: Is ARKit free to use?
Yes, ARKit is free to use. It is included in Apple's iOS SDK and requires only Xcode and a Mac to start building AR apps. There are no licensing fees or subscription costs.
SourceTilt Brush: Is Tilt Brush still available to use?
Yes. Although Google ended active development in January 2021, Tilt Brush remains available on VR app stores and continues to function. Google also open-sourced the code, enabling community-maintained alternatives like Open Brush to provide free versions for PC VR and Meta Quest.
SourceARKit: What iOS devices support ARKit?
ARKit is supported on iPhone 6s and later, iPad Pro models, and the latest iPad models. It requires iOS 11 or later. Apple Vision Pro also supports ARKit with enhanced capabilities through visionOS.
SourceTilt Brush: Is there a free version of Tilt Brush?
The official Google Tilt Brush costs $19.99. However, Open Brush (the open-source community version) is completely free and available for PC VR via Steam and on Oculus Quest.
SourceARKit: Can ARKit work offline?
ARKit can function offline for tracking and scene understanding since these operations run locally on the device. However, multiplayer AR features and cloud-based object detection require internet connectivity.
SourceTilt Brush: What VR headsets does Tilt Brush support?
Tilt Brush works on HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, and PlayStation VR. The open-source Open Brush version also supports PC VR.
SourceARKit: Does ARKit integrate with game engines?
Yes, ARKit integrates with Unity through the Unity ARKit Plugin and with Unreal Engine. Developers can also use it with Metal, SceneKit, and Apple's RealityKit framework.
SourceTilt Brush: Can I export my Tilt Brush creations?
Yes. Tilt Brush creations can be exported as room-scale VR pieces or animated GIFs to share with others. The app does not support direct export to 3D model formats like OBJ or FBX.
SourceARKit: What are ARKit's limitations with location-based AR?
ARKit's location-based positioning has accuracy limitations. Image-based positioning is primarily useful in urban areas, and beacon-based navigation provides accuracy of 3-5 meters, which is insufficient for precise AR applications requiring 1-meter accuracy or better.
SourceTilt Brush: Is Tilt Brush good for professional 3D design work?
Tilt Brush is primarily a creative expression and painting tool rather than a professional 3D design tool. It lacks features like layers, editable 3D brushes, and precise refinement controls needed for professional workflows. For professional VR sculpting, Adobe Medium or Quill are better choices.
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