Software · head to head
Babylon.js vs Tilt Brush
The short version
- Each has a real cost: Babylon.js javaScript-only framework; requires developer expertise to implement and maintain; Tilt Brush no longer actively developed by Google since January 2021; future updates and support are not guaranteed
- They diverge on capability: Babylon.js covers WebGL/WebGPU rendering, Tilt Brush covers 3D painting.
Where they differ
Only the attributes on which Babylon.js and Tilt Brush actually diverge.
| Attribute | Babylon.js | Tilt Brush |
|---|---|---|
| Platforms | Web, Native (via Babylon Native Runtime), React Native | HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, PlayStation VR |
| Founded | 1975 | 2016 |
Identical on both: starting price (Free), pricing model (Unknown), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Babylon.js
- WebGL/WebGPU rendering
- Physics engines
- GUI system
- Node material editor
- WebXR
- glTF
- Havok physics
- Azure
Only in Tilt Brush
- 3D painting
- Dynamic brushes
- Environment selection
- Animation
- Google Poly
- Sketchfab
- YouTube VR
- Vr support
What people use each for
The jobs each tool is most often brought in to do.
Babylon.js
- Web 3D rendering engine for games, e-commerce product configuration, and interactive experiencesnot Tilt Brush
- Cross-platform 3D development with native runtime and React Native supportnot Tilt Brush
Tilt Brush
- VR Gamingnot Babylon.js
- AR Marketingnot Babylon.js
- Virtual Trainingnot Babylon.js
- 3D Visualizationnot Babylon.js
- Immersive Experiencesnot Babylon.js
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Babylon.js
- JavaScript-only framework; requires developer expertise to implement and maintain
Tilt Brush
- No longer actively developed by Google since January 2021; future updates and support are not guaranteed
- Limited editing capabilities with no layers system and no 3D brushes for precise refinement
- Not designed for professional branding or marketing work; better suited for creative expression than practical design
- Tool limitations make it difficult to move, cut, or rearrange grouped elements after creation
- VR hardware costs are high relative to software cost, and can cause motion sickness in some users
Pricing, plan by plan
Babylon.js
FreeNo published plan breakdown. See the Babylon.js review.
Tilt Brush
Free- Google Tilt Brush$19.99/one-time
- VR painting and creative tools
- Available on VR app stores
- Open Brush (open-source)Free
- Free open-source version
- Available on Steam and Meta Quest
Which should you pick?
Choose Babylon.js if
- You need webgl/webgpu rendering.
- You want to start without paying.
- You work on Web, Native (via Babylon Native Runtime), React Native.
- You also want physics engines.
Choose Tilt Brush if
- You need 3d painting.
- You want to start without paying.
- You work on HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, PlayStation VR.
- You also want dynamic brushes.
Questions people ask
- Is Babylon.js or Tilt Brush better?
- Neither clearly leads. Babylon.js starts at Free and Tilt Brush at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Babylon.js or Tilt Brush?
- Babylon.js starts at Free and Tilt Brush at Free.
- Does Babylon.js or Tilt Brush run on more platforms?
- Babylon.js runs on Web, Native (via Babylon Native Runtime), React Native. Tilt Brush runs on HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, PlayStation VR.
- Can I use Babylon.js for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Babylon.js best used for?
- Babylon.js is most often used for web 3d rendering engine for games, e-commerce product configuration, and interactive experiences, cross-platform 3d development with native runtime and react native support. Of those, web 3d rendering engine for games, e-commerce product configuration, and interactive experiences and cross-platform 3d development with native runtime and react native support are not what Tilt Brush is typically brought in for.
- What can Babylon.js do that Tilt Brush cannot?
- Babylon.js covers WebGL/WebGPU rendering, Physics engines, GUI system, Node material editor. Tilt Brush covers 3D painting, Dynamic brushes, Environment selection, Animation.
Answered from the vendors’ own pages
Tilt Brush: Is Tilt Brush still available to use?
Yes. Although Google ended active development in January 2021, Tilt Brush remains available on VR app stores and continues to function. Google also open-sourced the code, enabling community-maintained alternatives like Open Brush to provide free versions for PC VR and Meta Quest.
SourceTilt Brush: Is there a free version of Tilt Brush?
The official Google Tilt Brush costs $19.99. However, Open Brush (the open-source community version) is completely free and available for PC VR via Steam and on Oculus Quest.
SourceTilt Brush: What VR headsets does Tilt Brush support?
Tilt Brush works on HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, and PlayStation VR. The open-source Open Brush version also supports PC VR.
SourceTilt Brush: Can I export my Tilt Brush creations?
Yes. Tilt Brush creations can be exported as room-scale VR pieces or animated GIFs to share with others. The app does not support direct export to 3D model formats like OBJ or FBX.
SourceTilt Brush: Is Tilt Brush good for professional 3D design work?
Tilt Brush is primarily a creative expression and painting tool rather than a professional 3D design tool. It lacks features like layers, editable 3D brushes, and precise refinement controls needed for professional workflows. For professional VR sculpting, Adobe Medium or Quill are better choices.
SourceRelated pages
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