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Software · head to head

AltspaceVR vs ARKit

A

AltspaceVR

Software

Social VR platform for events and meetups

From
Free
Rated
-
ARKit logo

ARKit

Software

Apple's framework for iOS AR development

From
Free
Rated
-

The short version

  • Each has a real cost: AltspaceVR shut down permanently on 10 March 2023. Microsoft closed it to concentrate on Microsoft Mesh, and altvr.com now redirects to microsoft.com; ARKit iOS-only platform, not available for Android or other operating systems
  • They diverge on capability: AltspaceVR covers Event hosting, ARKit covers World tracking.

Where they differ

Only the attributes on which AltspaceVR and ARKit actually diverge.

Attributes where AltspaceVR and ARKit differ
AttributeAltspaceVRARKit
PlatformsVr, Pc, QuestiOS, iPadOS, macOS, visionOS
Founded19751976

Identical on both: starting price (Free), pricing model (free), free tier (Yes), user rating (Not yet rated), category (Unknown).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in AltspaceVR

  • Event hosting
  • World building
  • Avatar system
  • Spatial audio
  • Microsoft accounts
  • Streaming
  • Custom content
  • Vr support

Only in ARKit

  • World tracking
  • Face tracking
  • Body tracking
  • LiDAR support
  • RealityKit
  • Reality Composer
  • SceneKit
  • Ar support

What people use each for

The jobs each tool is most often brought in to do.

AltspaceVR

  • VR Gaming
  • AR Marketing
  • Virtual Training
  • 3D Visualization
  • Immersive Experiences

ARKit

  • VR Gaming
  • AR Marketing
  • Virtual Training
  • 3D Visualization
  • Immersive Experiences

Both are used for vr gaming, ar marketing, virtual training, 3d visualization, immersive experiences, on those jobs the choice comes down to price and fit rather than capability.

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

AltspaceVR

  • Shut down permanently on 10 March 2023. Microsoft closed it to concentrate on Microsoft Mesh, and altvr.com now redirects to microsoft.com
  • Microsoft acquired it in 2017 and the closure came alongside wider cuts, so there is no path back
  • Mesh is aimed at business use rather than the consumer social VR AltspaceVR offered

ARKit

  • iOS-only platform, not available for Android or other operating systems
  • Location-based AR accuracy limited to 3-5 meters, insufficient for precise applications
  • Cannot handle very fast motion capture
  • Accuracy varies with lighting conditions and surface characteristics
  • Requires iOS 11 or later and specific device hardware

Pricing, plan by plan

AltspaceVR

Free
  • FreeFree
    • Event hosting
    • World creation
    • Social features

ARKit

Free
  • FreeFree
    • Full SDK
    • Documentation
    • Sample code

Which should you pick?

Choose AltspaceVR if

  • You need event hosting.
  • You want to start without paying.
  • You work on Vr, Pc, Quest.
  • You also want world building.

Choose ARKit if

  • You need world tracking.
  • You want to start without paying.
  • You work on iOS, iPadOS, macOS, visionOS.
  • You also want face tracking.

Questions people ask

Is AltspaceVR or ARKit better?
Neither clearly leads. AltspaceVR starts at Free and ARKit at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, AltspaceVR or ARKit?
AltspaceVR starts at Free and ARKit at Free.
Does AltspaceVR or ARKit run on more platforms?
AltspaceVR runs on Vr, Pc, Quest. ARKit runs on iOS, iPadOS, macOS, visionOS.
Can I use AltspaceVR for free?
Both have a free tier, so you can try either at no cost before committing.
What is AltspaceVR best used for?
AltspaceVR is most often used for vr gaming, ar marketing, virtual training, 3d visualization.
What can AltspaceVR do that ARKit cannot?
AltspaceVR covers Event hosting, World building, Avatar system, Spatial audio. ARKit covers World tracking, Face tracking, Body tracking, LiDAR support.

Answered from the vendors’ own pages

ARKit: Is ARKit free to use?

Yes, ARKit is free to use. It is included in Apple's iOS SDK and requires only Xcode and a Mac to start building AR apps. There are no licensing fees or subscription costs.

Source
ARKit: What iOS devices support ARKit?

ARKit is supported on iPhone 6s and later, iPad Pro models, and the latest iPad models. It requires iOS 11 or later. Apple Vision Pro also supports ARKit with enhanced capabilities through visionOS.

Source
ARKit: Can ARKit work offline?

ARKit can function offline for tracking and scene understanding since these operations run locally on the device. However, multiplayer AR features and cloud-based object detection require internet connectivity.

Source
ARKit: Does ARKit integrate with game engines?

Yes, ARKit integrates with Unity through the Unity ARKit Plugin and with Unreal Engine. Developers can also use it with Metal, SceneKit, and Apple's RealityKit framework.

Source
ARKit: What are ARKit's limitations with location-based AR?

ARKit's location-based positioning has accuracy limitations. Image-based positioning is primarily useful in urban areas, and beacon-based navigation provides accuracy of 3-5 meters, which is insufficient for precise AR applications requiring 1-meter accuracy or better.

Source

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