Software · head to head
Bevy vs Flax Engine

Bevy
Software
A refreshingly simple data-driven game engine built in Rust
- From
- Free
- Rated
- -
The short version
- Each has a real cost: Bevy rust only, so it assumes a language most game teams do not already use; Flax Engine flax charges a 4% royalty on game earnings above $250,000, assessed per calendar quarter
- They diverge on capability: Bevy covers Entity Component System, Flax Engine covers 3D graphics rendering.
Where they differ
Only the attributes on which Bevy and Flax Engine actually diverge.
| Attribute | Bevy | Flax Engine |
|---|---|---|
| Platforms | Windows, Macos, Linux, Webgl | Windows, Linux, Playstation, Xbox |
| Founded | 2020 | 2017 |
Identical on both: starting price (Free), pricing model (free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Bevy
- Entity Component System
- 2D/3D rendering
- Asset pipeline
- Hot reloading
- Cross-platform
- Modular architecture
- Parallel systems
- Rust ecosystem
Only in Flax Engine
- 3D graphics rendering
- Visual editor
- C# scripting
- Physics engine
- Particle effects
- Skeletal animation
- Material system
- Lighting system
Both cover
- Audio system
- Local deployment
- Windows support
- Linux support
What people use each for
The jobs each tool is most often brought in to do.
Bevy
- 2D and 3D game development in Rustnot Flax Engine
- Data-driven design using an entity component systemnot Flax Engine
- Shipping to Windows, macOS, Linux, web, iOS and Android from one codebasenot Flax Engine
- Projects wanting a permissive licence with no royalties or feesnot Flax Engine
Flax Engine
- Building 3D games in C# and C++ with full engine source accessnot Bevy
- Multi-platform deployment from one editornot Bevy
- Prototyping with the bundled Flax Samples projectsnot Bevy
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Bevy
- Rust only, so it assumes a language most game teams do not already use
- No visual editor of the kind Unity or Godot provide, so scenes and logic are written in code
- Built around ECS, which is a different mental model from the scene-graph engines most developers come from
Flax Engine
- Flax charges a 4% royalty on game earnings above $250,000, assessed per calendar quarter
- Free use is granted for non-commercial or educational usage; commercial releases fall under the royalty
- Users must accept the Flax Engine End-User License Agreement before using the engine or its tools, so it is not an OSI open source licence despite the source being on GitHub
- Non-game uses such as in-house tools or SaaS products need a custom licence negotiated with the vendor, and no rate card is published for per-seat or flat-fee options
Pricing, plan by plan
Bevy
Free- Open SourceFree
- Full engine access
- ECS architecture
- Hot reloading
Flax Engine
Free- FreeFree
- Full engine
- Visual editor
- C# scripting
Which should you pick?
Choose Bevy if
- You need entity component system.
- You want to start without paying.
- You work on Windows, Macos, Linux, Webgl.
- You also want 2d/3d rendering.
Choose Flax Engine if
- You need 3d graphics rendering.
- You want to start without paying.
- You work on Windows, Linux, Playstation, Xbox.
- You also want visual editor.
Questions people ask
- Is Bevy or Flax Engine better?
- Neither clearly leads. Bevy starts at Free and Flax Engine at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Bevy or Flax Engine?
- Bevy starts at Free and Flax Engine at Free.
- Does Bevy or Flax Engine run on more platforms?
- Bevy runs on Windows, Macos, Linux, Webgl. Flax Engine runs on Windows, Linux, Playstation, Xbox.
- Can I use Bevy for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Bevy best used for?
- Bevy is most often used for 2d and 3d game development in rust, data-driven design using an entity component system, shipping to windows, macos, linux, web, ios and android from one codebase, projects wanting a permissive licence with no royalties or fees. Of those, 2d and 3d game development in rust and data-driven design using an entity component system are not what Flax Engine is typically brought in for.
- What can Bevy do that Flax Engine cannot?
- Bevy covers Entity Component System, 2D/3D rendering, Asset pipeline, Hot reloading. Flax Engine covers 3D graphics rendering, Visual editor, C# scripting, Physics engine. Both handle Audio system, Local deployment, Windows support, Linux support.
Related pages
More on Flax Engine
Keep looking
Other head to heads
- Bevy vs DragonBones
- Bevy vs Unity
- Bevy vs Aseprite
- Bevy vs Godot Engine
- Bevy vs Cascadeur
- Bevy vs Construct 3
- Bevy vs GameMaker Studio 2
- Bevy vs Mixamo
- Bevy vs Pico-8
- Bevy vs Substance 3D Painter
- Bevy vs Adventure Game Studio
- Bevy vs AppGameKit
- Bevy vs Armory3D
- Bevy vs Buildbox
- Bevy vs Clickteam Fusion
- Bevy vs Cocos2d-x
- Bevy vs CryEngine
- Bevy vs Defold
- Flax Engine vs DragonBones
- Flax Engine vs Unity
- Flax Engine vs Aseprite
- Flax Engine vs Godot Engine
- Flax Engine vs Cascadeur
- Flax Engine vs Construct 3
- Flax Engine vs GameMaker Studio 2
- Flax Engine vs Mixamo
- Flax Engine vs Pico-8
- Flax Engine vs Substance 3D Painter
- Flax Engine vs Adventure Game Studio
- Flax Engine vs AppGameKit
- Flax Engine vs Armory3D
- Flax Engine vs Buildbox
- Flax Engine vs Clickteam Fusion
- Flax Engine vs Cocos2d-x
- Flax Engine vs CryEngine
- Flax Engine vs Defold

