Software · head to head
Fyrox vs GameMaker Studio 2

GameMaker Studio 2
Software
The fastest way to create games. For everyone.
- From
- Free
- Rated
- -
The short version
- Each has a real cost: Fyrox licensed under MIT with no commercial or paid tier; the engine is entirely free and open source; GameMaker Studio 2 the free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99
- They diverge on capability: Fyrox covers Scene editor, GameMaker Studio 2 covers Drag-and-drop interface.
Where they differ
Only the attributes on which Fyrox and GameMaker Studio 2 actually diverge.
| Attribute | Fyrox | GameMaker Studio 2 |
|---|---|---|
| Pricing model | free | freemium |
| Platforms | Windows, Macos, Linux, Webgl | Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch |
| Founded | 2019 | 1999 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Fyrox
- Scene editor
- 3D/2D rendering
- Physics (Rapier)
- Animation system
- Sound engine
- UI framework
- Navmesh
- Particle systems
Only in GameMaker Studio 2
- Drag-and-drop interface
- GML programming language
- Sprite editor
- Animation frames
- Sound editor
- Room editor
- Particle effects
- Physics system
Both cover
- Local deployment
- Windows support
- Macos support
- Linux support
What people use each for
The jobs each tool is most often brought in to do.
Fyrox
- 3D game developmentnot GameMaker Studio 2
- 2D gamesnot GameMaker Studio 2
- Simulationnot GameMaker Studio 2
- Prototypingnot GameMaker Studio 2
GameMaker Studio 2
- Building 2D games for desktop, web and mobilenot Fyrox
- Indie game development with a drag and drop and GML scripting workflownot Fyrox
- Publishing to consoles under an Enterprise subscriptionnot Fyrox
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Fyrox
- Licensed under MIT with no commercial or paid tier; the engine is entirely free and open source
GameMaker Studio 2
- The free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99
- Console exports are available only on the Enterprise subscription, which is billed at $79.49 per month
- Source code access is limited to the Enterprise tier
- Older Creator and Indie subscriptions are no longer renewed when the licence expires
- Owners of a permanent GameMaker Studio 2 licence get no discount toward current licences
Pricing, plan by plan
Fyrox
Free- Open SourceFree
- Full engine access
- Scene editor
- Physics integration
GameMaker Studio 2
Free- FreeFree
- Desktop game creation
- Community support
- Standard export options
- Pro$99/year
- All Free features
- Advanced export modules
- Mobile platforms
Which should you pick?
Choose Fyrox if
- You need scene editor.
- You want to start without paying.
- You work on Windows, Macos, Linux, Webgl.
- You also want 3d/2d rendering.
Choose GameMaker Studio 2 if
- You need drag-and-drop interface.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch.
- You also want gml programming language.
Questions people ask
- Is Fyrox or GameMaker Studio 2 better?
- Neither clearly leads. Fyrox starts at Free and GameMaker Studio 2 at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Fyrox or GameMaker Studio 2?
- Fyrox starts at Free and GameMaker Studio 2 at Free.
- Does Fyrox or GameMaker Studio 2 run on more platforms?
- Fyrox runs on Windows, Macos, Linux, Webgl. GameMaker Studio 2 runs on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch.
- Can I use Fyrox for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Fyrox best used for?
- Fyrox is most often used for 3d game development, 2d games, simulation, prototyping. Of those, 3d game development and 2d games are not what GameMaker Studio 2 is typically brought in for.
- What can Fyrox do that GameMaker Studio 2 cannot?
- Fyrox covers Scene editor, 3D/2D rendering, Physics (Rapier), Animation system. GameMaker Studio 2 covers Drag-and-drop interface, GML programming language, Sprite editor, Animation frames. Both handle Local deployment, Windows support, Macos support, Linux support.

