Software · head to head
Babylon.js vs Immersed
The short version
- Each has a real cost: Babylon.js javaScript-only framework; requires developer expertise to implement and maintain; Immersed the free Starter Mode is limited to 3 virtual screens
- They diverge on capability: Babylon.js covers WebGL/WebGPU rendering, Immersed covers Virtual monitors.
Where they differ
Only the attributes on which Babylon.js and Immersed actually diverge.
| Attribute | Babylon.js | Immersed |
|---|---|---|
| Pricing model | Unknown | freemium |
| Platforms | Web, Native (via Babylon Native Runtime), React Native | Vr, Quest, Pc |
| Founded | 1975 | 2017 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Babylon.js
- WebGL/WebGPU rendering
- Physics engines
- GUI system
- Node material editor
- WebXR
- glTF
- Havok physics
- Azure
Only in Immersed
- Virtual monitors
- Hand tracking
- Passthrough
- Collaboration
- Mac/Windows
- Video calls
- Keyboard tracking
- Vr support
What people use each for
The jobs each tool is most often brought in to do.
Babylon.js
- Web 3D rendering engine for games, e-commerce product configuration, and interactive experiencesnot Immersed
- Cross-platform 3D development with native runtime and React Native supportnot Immersed
Immersed
- Working with multiple virtual monitors inside a VR or mixed reality headsetnot Babylon.js
- Remote co-working in a shared virtual officenot Babylon.js
- Replacing physical monitors for laptop-based worknot Babylon.js
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Babylon.js
- JavaScript-only framework; requires developer expertise to implement and maintain
Immersed
- The free Starter Mode is limited to 3 virtual screens
- Free screen resolutions are capped at standard sizes up to 1440x900
- The free tier rotates through only 2 alternating environments each week
- The free tier's 4 collaborator private rooms and offline mode are both marked as limited time only features
- Offline mode still requires a Wi-Fi connection at startup
- Immersed Pro starts at $5.99 per month billed monthly on a pay what you want slider
- A supported headset such as Apple Vision Pro or Quest 3 must be bought separately
Pricing, plan by plan
Babylon.js
FreeNo published plan breakdown. See the Babylon.js review.
Immersed
Free- FreeFree
- 2 virtual monitors
- Basic environments
- Solo work
Which should you pick?
Choose Babylon.js if
- You need webgl/webgpu rendering.
- You want to start without paying.
- You work on Web, Native (via Babylon Native Runtime), React Native.
- You also want physics engines.
Choose Immersed if
- You need virtual monitors.
- You want to start without paying.
- You work on Vr, Quest, Pc.
- You also want hand tracking.
Questions people ask
- Is Babylon.js or Immersed better?
- Neither clearly leads. Babylon.js starts at Free and Immersed at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Babylon.js or Immersed?
- Babylon.js starts at Free and Immersed at Free.
- Does Babylon.js or Immersed run on more platforms?
- Babylon.js runs on Web, Native (via Babylon Native Runtime), React Native. Immersed runs on Vr, Quest, Pc.
- Can I use Babylon.js for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Babylon.js best used for?
- Babylon.js is most often used for web 3d rendering engine for games, e-commerce product configuration, and interactive experiences, cross-platform 3d development with native runtime and react native support. Of those, web 3d rendering engine for games, e-commerce product configuration, and interactive experiences and cross-platform 3d development with native runtime and react native support are not what Immersed is typically brought in for.
- What can Babylon.js do that Immersed cannot?
- Babylon.js covers WebGL/WebGPU rendering, Physics engines, GUI system, Node material editor. Immersed covers Virtual monitors, Hand tracking, Passthrough, Collaboration.
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