AR VR · head to head
Babylon.js vs Quill
The short version
- Only Babylon.js has a free tier, so it costs nothing to try first.
- Each has a real cost: Babylon.js javaScript-only framework; requires developer expertise to implement and maintain; Quill no pricing information published on the main website; users directed to contact for pricing
- They diverge on capability: Babylon.js covers WebGL/WebGPU rendering, Quill covers VR illustration.
- Prices and features above were last checked on 30 August 2026.
Where they differ
Only the attributes on which Babylon.js and Quill actually diverge.
| Attribute | Babylon.js | Quill |
|---|---|---|
| Starting price | Free | $24.99/one-time |
| Pricing model | Unknown | one-time |
| Free tier | Yes | No |
| Platforms | Web, Native (via Babylon Native Runtime), React Native | Vr, Quest |
| Founded | 1975 | 2021 |
Identical on both: user rating (Not yet rated), category (AR VR).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Babylon.js
- WebGL/WebGPU rendering
- Physics engines
- GUI system
- Node material editor
- WebXR
- glTF
- Havok physics
- Azure
Only in Quill
- VR illustration
- Animation timeline
- Layers
- Brushes
- FBX export
- Video export
- Alembic
- Vr support
What people use each for
The jobs each tool is most often brought in to do.
Babylon.js
- Web 3D rendering engine for games, e-commerce product configuration, and interactive experiencesnot Quill
- Cross-platform 3D development with native runtime and React Native supportnot Quill
Quill
- VR Gamingnot Babylon.js
- AR Marketingnot Babylon.js
- Virtual Trainingnot Babylon.js
- 3D Visualizationnot Babylon.js
- Immersive Experiencesnot Babylon.js
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Babylon.js
- JavaScript-only framework; requires developer expertise to implement and maintain
Quill
- No pricing information published on the main website; users directed to contact for pricing
Pricing, plan by plan
Babylon.js
FreeNo published plan breakdown. See the Babylon.js review.
Quill
$24.99/one-time- Quill$24.99/one-time
- VR illustration
- Animation
- Export
Which should you pick?
Choose Babylon.js if
- You need webgl/webgpu rendering.
- You want to start without paying.
- You work on Web, Native (via Babylon Native Runtime), React Native.
- You also want physics engines.
Choose Quill if
- You need vr illustration.
- You work on Vr, Quest.
- You also want animation timeline.
Questions people ask
- Is Babylon.js or Quill better?
- Neither clearly leads. Babylon.js starts at Free and Quill at $24.99/one-time, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Babylon.js or Quill?
- Babylon.js has a free tier; the other does not. Paid plans start at Free for Babylon.js and $24.99/one-time for Quill.
- Does Babylon.js or Quill run on more platforms?
- Babylon.js runs on Web, Native (via Babylon Native Runtime), React Native. Quill runs on Vr, Quest.
- Can I use Babylon.js for free?
- Yes. Babylon.js has a free tier, so you can try it without paying. Quill starts at $24.99/one-time.
- What is Babylon.js best used for?
- Babylon.js is most often used for web 3d rendering engine for games, e-commerce product configuration, and interactive experiences, cross-platform 3d development with native runtime and react native support. Of those, web 3d rendering engine for games, e-commerce product configuration, and interactive experiences and cross-platform 3d development with native runtime and react native support are not what Quill is typically brought in for.
- What can Babylon.js do that Quill cannot?
- Babylon.js covers WebGL/WebGPU rendering, Physics engines, GUI system, Node material editor. Quill covers VR illustration, Animation timeline, Layers, Brushes.
Answered from the vendors’ own pages
Babylon.js: Is Babylon.js free to use?
Yes, Babylon.js is completely free. It is an open-source web rendering engine licensed under the Apache 2.0 license, which is permissive and does not restrict usage.
SourceQuill: How much does Quill cost?
Quill does not publish pricing information on its website. Interested users are directed to contact the team at [email protected] or visit the Get Quill section to inquire about pricing and licensing options.
SourceBabylon.js: Can I use Babylon.js for commercial purposes?
Yes, the Apache 2.0 license permits free use for commercial purposes. You can use, modify, and distribute Babylon.js in commercial applications as long as you include a copy of the license and provide notice of significant changes.
SourceQuill: Is Quill free to use?
The Quill website does not indicate whether the VR illustration and animation tool is free, paid, or subscription-based. Pricing details require contacting the company directly.
SourceBabylon.js: Is there any paid support or commercial version of Babylon.js?
Babylon.js is open source with no paid tiers or commercial version. Community support is available through GitHub and documentation, but there are no official paid support contracts offered.
SourceRelated pages
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