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Game Development · head to head

O3DE vs Tilt Brush

O3DE logo

O3DE

Game Development

Open 3D Engine - Professional game engine

From
Free
Rated
-
Tilt Brush logo

Tilt Brush

AR VR

Paint in 3D space with VR

From
Free
Rated
-

The short version

  • Each has a real cost: O3DE minimum hardware is a quad-core 2.5 GHz x86 CPU with SSE 4.1, 16 GB RAM and a DirectX 12 or Vulkan GPU with 2 GB VRAM and Shader Model 6.2; Tilt Brush no longer actively developed by Google since January 2021; future updates and support are not guaranteed
  • They diverge on capability: O3DE covers 3D graphics rendering, Tilt Brush covers 3D painting.
  • Prices and features above were last checked on 30 August 2026.

Where they differ

Only the attributes on which O3DE and Tilt Brush actually diverge.

Attributes where O3DE and Tilt Brush differ
AttributeO3DETilt Brush
Pricing modelfreeUnknown
PlatformsWindows, Macos, Linux, Ios, Android, Playstation, XboxHTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, PlayStation VR
CategoryGame DevelopmentAR VR
Founded20212016

Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in O3DE

  • 3D graphics rendering
  • Modular architecture
  • Physics engine
  • Audio system
  • Animation tools
  • Particle effects
  • Material system
  • Lighting system

Only in Tilt Brush

  • 3D painting
  • Dynamic brushes
  • Environment selection
  • Animation
  • Google Poly
  • Sketchfab
  • YouTube VR
  • Vr support

What people use each for

The jobs each tool is most often brought in to do.

O3DE

  • Building 3D games and simulations on an open source Apache-licensed enginenot Tilt Brush
  • Robotics and industrial simulation using O3DE Gemsnot Tilt Brush
  • Projects that need full engine source access with no royaltynot Tilt Brush

Tilt Brush

  • VR Gamingnot O3DE
  • AR Marketingnot O3DE
  • Virtual Trainingnot O3DE
  • 3D Visualizationnot O3DE
  • Immersive Experiencesnot O3DE

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

O3DE

  • Minimum hardware is a quad-core 2.5 GHz x86 CPU with SSE 4.1, 16 GB RAM and a DirectX 12 or Vulkan GPU with 2 GB VRAM and Shader Model 6.2
  • Raytracing features require Shader Model 6.3
  • Disk space required is 40 GB using the prebuilt installer and 100 GB or more when building from source
  • Building the engine from source needs 2 GB of RAM per build thread on top of normal system requirements
  • On Windows the editor requires Windows 10 version 20H2 or later plus Visual Studio 2019 16.11.x, 2022 17.3.x or 2026 18.0.x with the Game development with C++ workload
  • The only primary Linux distribution for the editor is Ubuntu 22.04 LTS, and Ubuntu on 64-bit ARMv8 is experimental
  • Linux builds need CMake 3.30.0 or later, which is newer than the 3.22 shipped by default with Ubuntu 22.04
  • Wayland support is experimental, requires building from source, and is limited to the Game Launcher with no editor support until O3DE moves to Qt6
  • Linux requires a long list of additional apt library packages to be installed before building

Tilt Brush

  • No longer actively developed by Google since January 2021; future updates and support are not guaranteed
  • Limited editing capabilities with no layers system and no 3D brushes for precise refinement
  • Not designed for professional branding or marketing work; better suited for creative expression than practical design
  • Tool limitations make it difficult to move, cut, or rearrange grouped elements after creation
  • VR hardware costs are high relative to software cost, and can cause motion sickness in some users

Pricing, plan by plan

O3DE

Free
  • FreeFree
    • Full engine
    • Modular architecture
    • Cross-platform

Tilt Brush

Free
  • Google Tilt Brush$19.99/one-time
    • VR painting and creative tools
    • Available on VR app stores
  • Open Brush (open-source)Free
    • Free open-source version
    • Available on Steam and Meta Quest

Which should you pick?

Choose O3DE if

  • You need 3d graphics rendering.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Playstation, Xbox.
  • You also want modular architecture.

Choose Tilt Brush if

  • You need 3d painting.
  • You want to start without paying.
  • You work on HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, PlayStation VR.
  • You also want dynamic brushes.

Questions people ask

Is O3DE or Tilt Brush better?
Neither clearly leads. O3DE starts at Free and Tilt Brush at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, O3DE or Tilt Brush?
O3DE starts at Free and Tilt Brush at Free.
Does O3DE or Tilt Brush run on more platforms?
O3DE runs on Windows, Macos, Linux, Ios, Android, Playstation, Xbox. Tilt Brush runs on HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, PlayStation VR.
Can I use O3DE for free?
Both have a free tier, so you can try either at no cost before committing.
What is O3DE best used for?
O3DE is most often used for building 3d games and simulations on an open source apache-licensed engine, robotics and industrial simulation using o3de gems, projects that need full engine source access with no royalty. Of those, building 3d games and simulations on an open source apache-licensed engine and robotics and industrial simulation using o3de gems are not what Tilt Brush is typically brought in for.
What can O3DE do that Tilt Brush cannot?
O3DE covers 3D graphics rendering, Modular architecture, Physics engine, Audio system. Tilt Brush covers 3D painting, Dynamic brushes, Environment selection, Animation.

Answered from the vendors’ own pages

O3DE: Is O3DE free to download and use?

Yes, O3DE is completely free and open source, available for download at no cost under continuous development.

Source
Tilt Brush: Is Tilt Brush still available to use?

Yes. Although Google ended active development in January 2021, Tilt Brush remains available on VR app stores and continues to function. Google also open-sourced the code, enabling community-maintained alternatives like Open Brush to provide free versions for PC VR and Meta Quest.

Source
O3DE: How is O3DE funded if it is free?

O3DE is supported through optional donations and member organization contributions rather than user licensing fees.

Source
Tilt Brush: Is there a free version of Tilt Brush?

The official Google Tilt Brush costs $19.99. However, Open Brush (the open-source community version) is completely free and available for PC VR via Steam and on Oculus Quest.

Source
Tilt Brush: What VR headsets does Tilt Brush support?

Tilt Brush works on HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, and PlayStation VR. The open-source Open Brush version also supports PC VR.

Source
Tilt Brush: Can I export my Tilt Brush creations?

Yes. Tilt Brush creations can be exported as room-scale VR pieces or animated GIFs to share with others. The app does not support direct export to 3D model formats like OBJ or FBX.

Source
Tilt Brush: Is Tilt Brush good for professional 3D design work?

Tilt Brush is primarily a creative expression and painting tool rather than a professional 3D design tool. It lacks features like layers, editable 3D brushes, and precise refinement controls needed for professional workflows. For professional VR sculpting, Adobe Medium or Quill are better choices.

Source
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