Game Development · head to head
Cocos Creator vs Tilt Brush

Cocos Creator
Game Development
Free 2D and 3D engine with no royalties, dominant in Chinese mini-game platforms
- From
- Free
- Rated
- -
The short version
- Each has a real cost: Cocos Creator documentation, forums and release notes are written in Chinese first and the English versions lag or stay incomplete, so an English-only team spends real time on translation and guesswork.; Tilt Brush no longer actively developed by Google since January 2021; future updates and support are not guaranteed
- They diverge on capability: Cocos Creator covers TypeScript scripting, Tilt Brush covers 3D painting.
- Prices and features above were last checked on 30 August 2026.
Where they differ
Only the attributes on which Cocos Creator and Tilt Brush actually diverge.
| Attribute | Cocos Creator | Tilt Brush |
|---|---|---|
| Pricing model | Open source, no licence fee | Unknown |
| Platforms | Windows, macOS, Web, iOS, Android | HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, PlayStation VR |
| Category | Game Development | AR VR |
| Founded | Unknown | 2016 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Cocos Creator
- TypeScript scripting
- Mini-game export
- Small build sizes
- 2D and 3D pipelines
- Open source runtime
- No royalties
Only in Tilt Brush
- 3D painting
- Dynamic brushes
- Environment selection
- Animation
- Google Poly
- Sketchfab
- YouTube VR
- Vr support
What people use each for
The jobs each tool is most often brought in to do.
Cocos Creator
- Shipping to WeChat, Douyin or other mini-game platforms where package size limits are enforcednot Tilt Brush
- Advertising-funded mobile games where a small download raises install conversionnot Tilt Brush
- Small teams that want a free 2D engine with no royalty or per install exposurenot Tilt Brush
- Studios targeting Asian mobile publishing where Cocos experience is common in the hiring poolnot Tilt Brush
Tilt Brush
- VR Gamingnot Cocos Creator
- AR Marketingnot Cocos Creator
- Virtual Trainingnot Cocos Creator
- 3D Visualizationnot Cocos Creator
- Immersive Experiencesnot Cocos Creator
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Cocos Creator
- Documentation, forums and release notes are written in Chinese first and the English versions lag or stay incomplete, so an English-only team spends real time on translation and guesswork.
- Most tutorials and Stack Overflow answers online describe Cocos2d-x, the older runtime, which is now legacy and structured differently from the current editor, so search results actively mislead new users.
- The 3D pipeline is usable but behind general purpose engines on lighting, terrain, animation tooling and profiling, so an ambitious 3D project writes more of its own tooling.
- Console publishing is not a supported export from the editor; reaching PlayStation, Xbox or Switch means porting partners or third-party services, which adds cost and schedule to a title that succeeds on mobile.
- Hiring outside Asia is difficult because few developers have Cocos experience, which raises the cost of growing the team or handing the project to an outside studio later.
Tilt Brush
- No longer actively developed by Google since January 2021; future updates and support are not guaranteed
- Limited editing capabilities with no layers system and no 3D brushes for precise refinement
- Not designed for professional branding or marketing work; better suited for creative expression than practical design
- Tool limitations make it difficult to move, cut, or rearrange grouped elements after creation
- VR hardware costs are high relative to software cost, and can cause motion sickness in some users
Pricing, plan by plan
Cocos Creator
Free- Cocos CreatorFree
- Free for commercial use with no royalty
- Open source engine runtime
- All export targets included
Tilt Brush
Free- Google Tilt Brush$19.99/one-time
- VR painting and creative tools
- Available on VR app stores
- Open Brush (open-source)Free
- Free open-source version
- Available on Steam and Meta Quest
Which should you pick?
Choose Cocos Creator if
- You need typescript scripting.
- You want to start without paying.
- You work on Windows, macOS, Web, iOS, Android.
- You also want mini-game export.
Choose Tilt Brush if
- You need 3d painting.
- You want to start without paying.
- You work on HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, PlayStation VR.
- You also want dynamic brushes.
Questions people ask
- Is Cocos Creator or Tilt Brush better?
- Neither clearly leads. Cocos Creator starts at Free and Tilt Brush at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Cocos Creator or Tilt Brush?
- Cocos Creator starts at Free and Tilt Brush at Free.
- Does Cocos Creator or Tilt Brush run on more platforms?
- Cocos Creator runs on Windows, macOS, Web, iOS, Android. Tilt Brush runs on HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, PlayStation VR.
- Can I use Cocos Creator for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Cocos Creator best used for?
- Cocos Creator is most often used for shipping to wechat, douyin or other mini-game platforms where package size limits are enforced, advertising-funded mobile games where a small download raises install conversion, small teams that want a free 2d engine with no royalty or per install exposure, studios targeting asian mobile publishing where cocos experience is common in the hiring pool. Of those, shipping to wechat, douyin or other mini-game platforms where package size limits are enforced and advertising-funded mobile games where a small download raises install conversion are not what Tilt Brush is typically brought in for.
- What can Cocos Creator do that Tilt Brush cannot?
- Cocos Creator covers TypeScript scripting, Mini-game export, Small build sizes, 2D and 3D pipelines. Tilt Brush covers 3D painting, Dynamic brushes, Environment selection, Animation.
Answered from the vendors’ own pages
Cocos Creator: Does Cocos take a revenue share?
No. It is free for commercial use with no royalty, no revenue threshold and no per install charge.
Tilt Brush: Is Tilt Brush still available to use?
Yes. Although Google ended active development in January 2021, Tilt Brush remains available on VR app stores and continues to function. Google also open-sourced the code, enabling community-maintained alternatives like Open Brush to provide free versions for PC VR and Meta Quest.
SourceCocos Creator: Is it only useful for mini-games?
No, it exports to iOS, Android, desktop and the web. Mini-game platforms are where it has an advantage no other engine matches, because of build size.
Tilt Brush: Is there a free version of Tilt Brush?
The official Google Tilt Brush costs $19.99. However, Open Brush (the open-source community version) is completely free and available for PC VR via Steam and on Oculus Quest.
SourceCocos Creator: What is the difference from Cocos2d-x?
Cocos2d-x is the older code-first framework. Cocos Creator is the current editor-driven engine with TypeScript scripting. New projects should use Creator even though more tutorials describe Cocos2d-x.
Tilt Brush: What VR headsets does Tilt Brush support?
Tilt Brush works on HTC Vive, Oculus Rift, Oculus Quest, Windows Mixed Reality, Valve Index, and PlayStation VR. The open-source Open Brush version also supports PC VR.
SourceTilt Brush: Can I export my Tilt Brush creations?
Yes. Tilt Brush creations can be exported as room-scale VR pieces or animated GIFs to share with others. The app does not support direct export to 3D model formats like OBJ or FBX.
SourceTilt Brush: Is Tilt Brush good for professional 3D design work?
Tilt Brush is primarily a creative expression and painting tool rather than a professional 3D design tool. It lacks features like layers, editable 3D brushes, and precise refinement controls needed for professional workflows. For professional VR sculpting, Adobe Medium or Quill are better choices.
SourceRelated pages
More on Cocos Creator
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- Tilt Brush vs Babylon.js
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