AR VR · head to head
Mozilla Hubs vs Raylib

Raylib
Game Development
A simple and easy-to-use library for game development
- From
- Free
- Rated
- -
The short version
- Each has a real cost: Mozilla Hubs the Internet Archive's capture of Mozilla Hubs' homepage on 31 December 2022 priced the Early Access Hub at $20 USD/month for unlimited spaces, 25 online guest capacity, and 2GB asset storage; the product's own support URL now redirects to a page titled 'end-support-mozilla-hubs', indicating the service has since been discontinued.; Raylib raylib is entirely free and open source with no commercial support offered. Donations are encouraged but completely optional.
- They diverge on capability: Mozilla Hubs covers Browser-based VR, Raylib covers Graphics rendering.
- Prices and features above were last checked on 30 August 2026.
Where they differ
Only the attributes on which Mozilla Hubs and Raylib actually diverge.
| Attribute | Mozilla Hubs | Raylib |
|---|---|---|
| Pricing model | freemium | free |
| Platforms | Webvr, Web, Vr, Mobile | Windows, Macos, Linux, Android, Web |
| Category | AR VR | Game Development |
| Founded | 1998 | 2013 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Mozilla Hubs
- Browser-based VR
- Room creation
- Avatar system
- Spatial audio
- Spoke editor
- Custom assets
- Webhooks
- Webvr support
Only in Raylib
- Graphics rendering
- Audio system
- Input handling
- Shapes drawing
- Sprite management
- Collision detection
- Font rendering
- Text input
Both cover
- Web support
What people use each for
The jobs each tool is most often brought in to do.
Mozilla Hubs
- VR Gamingnot Raylib
- AR Marketingnot Raylib
- Virtual Trainingnot Raylib
- 3D Visualizationnot Raylib
- Immersive Experiencesnot Raylib
Raylib
- Simple 2D gamesnot Mozilla Hubs
- Game prototypingnot Mozilla Hubs
- Educational gamesnot Mozilla Hubs
- Learning game developmentnot Mozilla Hubs
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Mozilla Hubs
- The Internet Archive's capture of Mozilla Hubs' homepage on 31 December 2022 priced the Early Access Hub at $20 USD/month for unlimited spaces, 25 online guest capacity, and 2GB asset storage; the product's own support URL now redirects to a page titled 'end-support-mozilla-hubs', indicating the service has since been discontinued.
Raylib
- Raylib is entirely free and open source with no commercial support offered. Donations are encouraged but completely optional.
Pricing, plan by plan
Mozilla Hubs
Free- FreeFree
- Public rooms
- Avatar customization
- Screen sharing
Raylib
Free- FreeFree
- Full library
- C/C++ support
- Graphics rendering
Which should you pick?
Choose Mozilla Hubs if
- You need browser-based vr.
- You want to start without paying.
- You work on Webvr, Web, Vr, Mobile.
- You also want room creation.
Choose Raylib if
- You need graphics rendering.
- You want to start without paying.
- You work on Windows, Macos, Linux, Android, Web.
- You also want audio system.
Questions people ask
- Is Mozilla Hubs or Raylib better?
- Neither clearly leads. Mozilla Hubs starts at Free and Raylib at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Mozilla Hubs or Raylib?
- Mozilla Hubs starts at Free and Raylib at Free.
- Does Mozilla Hubs or Raylib run on more platforms?
- Mozilla Hubs runs on Webvr, Web, Vr, Mobile. Raylib runs on Windows, Macos, Linux, Android, Web.
- Can I use Mozilla Hubs for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Mozilla Hubs best used for?
- Mozilla Hubs is most often used for vr gaming, ar marketing, virtual training, 3d visualization. Of those, vr gaming and ar marketing are not what Raylib is typically brought in for.
- What can Mozilla Hubs do that Raylib cannot?
- Mozilla Hubs covers Browser-based VR, Room creation, Avatar system, Spatial audio. Raylib covers Graphics rendering, Audio system, Input handling, Shapes drawing. Both handle Web support.
Answered from the vendors’ own pages
Raylib: Is Raylib free?
Yes. Raylib is completely free and open source. The project is licensed under a permissive license with no fees or costs to download, use, or modify.
SourceRaylib: Does Raylib require a paid license?
No. Raylib requires no paid license. Users can freely use it for personal, educational, and commercial projects without any licensing fees.
SourceRaylib: Does Raylib accept donations?
Yes. Raylib accepts voluntary donations through GitHub Sponsors, Patreon, Ko-fi, PayPal, and other platforms to support ongoing development. Donations are entirely optional.
SourceRelated pages
More on Mozilla Hubs
Other head to heads
- Mozilla Hubs vs Meta Quest
- Mozilla Hubs vs ARCore
- Mozilla Hubs vs ARKit
- Mozilla Hubs vs Frame VR
- Mozilla Hubs vs AltspaceVR
- Mozilla Hubs vs VRChat
- Mozilla Hubs vs A-Frame
- Mozilla Hubs vs Spatial
- Mozilla Hubs vs Virbela
- Mozilla Hubs vs Bigscreen
- Mozilla Hubs vs Varjo
- Mozilla Hubs vs Virtual Desktop
- Mozilla Hubs vs vSpatial
- Mozilla Hubs vs WebXR Device API
- Mozilla Hubs vs Xreal Air
- Mozilla Hubs vs Horizon Worlds
- Mozilla Hubs vs Apple Vision Pro
- Mozilla Hubs vs DragonBones
- Mozilla Hubs vs Aseprite
- Mozilla Hubs vs Godot Engine
- Mozilla Hubs vs Pygame
- Mozilla Hubs vs libGDX
- Mozilla Hubs vs MonoGame
- Mozilla Hubs vs CryEngine
- Mozilla Hubs vs Phaser
- Mozilla Hubs vs RPG Maker MZ
- Mozilla Hubs vs Bevy
- Mozilla Hubs vs Clickteam Fusion
- Mozilla Hubs vs FMOD
- Mozilla Hubs vs Spine
- Mozilla Hubs vs Stencyl
- Mozilla Hubs vs Stride
- Mozilla Hubs vs Tiled
- Mozilla Hubs vs Wwise
- Raylib vs Meta Quest
- Raylib vs ARCore
- Raylib vs ARKit
- Raylib vs Frame VR
- Raylib vs AltspaceVR
- Raylib vs VRChat
- Raylib vs A-Frame
- Raylib vs Spatial
- Raylib vs Virbela
- Raylib vs Bigscreen
- Raylib vs Varjo
- Raylib vs Virtual Desktop
- Raylib vs vSpatial
- Raylib vs WebXR Device API
- Raylib vs Xreal Air
- Raylib vs Horizon Worlds
- Raylib vs Apple Vision Pro
- Raylib vs DragonBones
- Raylib vs Aseprite
- Raylib vs Godot Engine
- Raylib vs Pygame
- Raylib vs libGDX
- Raylib vs MonoGame
- Raylib vs CryEngine
- Raylib vs Phaser
- Raylib vs RPG Maker MZ
- Raylib vs Bevy
- Raylib vs Clickteam Fusion
- Raylib vs FMOD
- Raylib vs Spine
- Raylib vs Stencyl
- Raylib vs Stride
- Raylib vs Tiled
- Raylib vs Wwise

