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AR VR · head to head

Mozilla Hubs vs Raylib

Mozilla Hubs logo

Mozilla Hubs

AR VR

Open-source social VR platform for the web

From
Free
Rated
-
Raylib logo

Raylib

Game Development

A simple and easy-to-use library for game development

From
Free
Rated
-

The short version

  • Each has a real cost: Mozilla Hubs the Internet Archive's capture of Mozilla Hubs' homepage on 31 December 2022 priced the Early Access Hub at $20 USD/month for unlimited spaces, 25 online guest capacity, and 2GB asset storage; the product's own support URL now redirects to a page titled 'end-support-mozilla-hubs', indicating the service has since been discontinued.; Raylib raylib is entirely free and open source with no commercial support offered. Donations are encouraged but completely optional.
  • They diverge on capability: Mozilla Hubs covers Browser-based VR, Raylib covers Graphics rendering.
  • Prices and features above were last checked on 30 August 2026.

Where they differ

Only the attributes on which Mozilla Hubs and Raylib actually diverge.

Attributes where Mozilla Hubs and Raylib differ
AttributeMozilla HubsRaylib
Pricing modelfreemiumfree
PlatformsWebvr, Web, Vr, MobileWindows, Macos, Linux, Android, Web
CategoryAR VRGame Development
Founded19982013

Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Mozilla Hubs

  • Browser-based VR
  • Room creation
  • Avatar system
  • Spatial audio
  • Spoke editor
  • Custom assets
  • Webhooks
  • Webvr support

Only in Raylib

  • Graphics rendering
  • Audio system
  • Input handling
  • Shapes drawing
  • Sprite management
  • Collision detection
  • Font rendering
  • Text input

Both cover

  • Web support

What people use each for

The jobs each tool is most often brought in to do.

Mozilla Hubs

  • VR Gamingnot Raylib
  • AR Marketingnot Raylib
  • Virtual Trainingnot Raylib
  • 3D Visualizationnot Raylib
  • Immersive Experiencesnot Raylib

Raylib

  • Simple 2D gamesnot Mozilla Hubs
  • Game prototypingnot Mozilla Hubs
  • Educational gamesnot Mozilla Hubs
  • Learning game developmentnot Mozilla Hubs

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Mozilla Hubs

  • The Internet Archive's capture of Mozilla Hubs' homepage on 31 December 2022 priced the Early Access Hub at $20 USD/month for unlimited spaces, 25 online guest capacity, and 2GB asset storage; the product's own support URL now redirects to a page titled 'end-support-mozilla-hubs', indicating the service has since been discontinued.

Raylib

  • Raylib is entirely free and open source with no commercial support offered. Donations are encouraged but completely optional.

Pricing, plan by plan

Mozilla Hubs

Free
  • FreeFree
    • Public rooms
    • Avatar customization
    • Screen sharing

Raylib

Free
  • FreeFree
    • Full library
    • C/C++ support
    • Graphics rendering

Which should you pick?

Choose Mozilla Hubs if

  • You need browser-based vr.
  • You want to start without paying.
  • You work on Webvr, Web, Vr, Mobile.
  • You also want room creation.

Choose Raylib if

  • You need graphics rendering.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Android, Web.
  • You also want audio system.

Questions people ask

Is Mozilla Hubs or Raylib better?
Neither clearly leads. Mozilla Hubs starts at Free and Raylib at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Mozilla Hubs or Raylib?
Mozilla Hubs starts at Free and Raylib at Free.
Does Mozilla Hubs or Raylib run on more platforms?
Mozilla Hubs runs on Webvr, Web, Vr, Mobile. Raylib runs on Windows, Macos, Linux, Android, Web.
Can I use Mozilla Hubs for free?
Both have a free tier, so you can try either at no cost before committing.
What is Mozilla Hubs best used for?
Mozilla Hubs is most often used for vr gaming, ar marketing, virtual training, 3d visualization. Of those, vr gaming and ar marketing are not what Raylib is typically brought in for.
What can Mozilla Hubs do that Raylib cannot?
Mozilla Hubs covers Browser-based VR, Room creation, Avatar system, Spatial audio. Raylib covers Graphics rendering, Audio system, Input handling, Shapes drawing. Both handle Web support.

Answered from the vendors’ own pages

Raylib: Is Raylib free?

Yes. Raylib is completely free and open source. The project is licensed under a permissive license with no fees or costs to download, use, or modify.

Source
Raylib: Does Raylib require a paid license?

No. Raylib requires no paid license. Users can freely use it for personal, educational, and commercial projects without any licensing fees.

Source
Raylib: Does Raylib accept donations?

Yes. Raylib accepts voluntary donations through GitHub Sponsors, Patreon, Ko-fi, PayPal, and other platforms to support ongoing development. Donations are entirely optional.

Source
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