AR VR · head to head
A-Frame vs Mozilla Hubs
The short version
- Each has a real cost: A-Frame no commercial support or SLA agreements documented; Mozilla Hubs the Internet Archive's capture of Mozilla Hubs' homepage on 31 December 2022 priced the Early Access Hub at $20 USD/month for unlimited spaces, 25 online guest capacity, and 2GB asset storage; the product's own support URL now redirects to a page titled 'end-support-mozilla-hubs', indicating the service has since been discontinued.
- They diverge on capability: A-Frame covers Declarative HTML, Mozilla Hubs covers Browser-based VR.
- Prices and features above were last checked on 30 August 2026.
Where they differ
Only the attributes on which A-Frame and Mozilla Hubs actually diverge.
| Attribute | A-Frame | Mozilla Hubs |
|---|---|---|
| Pricing model | open-source | freemium |
| Platforms | Web (via WebXR), VR headsets, AR-capable mobile devices | Webvr, Web, Vr, Mobile |
| Founded | 2015 | 1998 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (AR VR).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in A-Frame
- Declarative HTML
- Entity-component system
- WebXR support
- Cross-platform
- Three.js
- AR.js
- Physics engines
- Networking
Only in Mozilla Hubs
- Browser-based VR
- Room creation
- Avatar system
- Spatial audio
- Spoke editor
- Custom assets
- Webhooks
- Vr support
Both cover
- Webvr support
- Web support
What people use each for
The jobs each tool is most often brought in to do.
A-Frame
- 3D and AR/VR web experiencesnot Mozilla Hubs
- WebVR applicationsnot Mozilla Hubs
- WebGPU implementationsnot Mozilla Hubs
- Hand-tracking interactive contentnot Mozilla Hubs
Mozilla Hubs
- VR Gamingnot A-Frame
- AR Marketingnot A-Frame
- Virtual Trainingnot A-Frame
- 3D Visualizationnot A-Frame
- Immersive Experiencesnot A-Frame
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
A-Frame
- No commercial support or SLA agreements documented
- No enterprise licensing options available
- Documentation and community support are primary resources
Mozilla Hubs
- The Internet Archive's capture of Mozilla Hubs' homepage on 31 December 2022 priced the Early Access Hub at $20 USD/month for unlimited spaces, 25 online guest capacity, and 2GB asset storage; the product's own support URL now redirects to a page titled 'end-support-mozilla-hubs', indicating the service has since been discontinued.
Pricing, plan by plan
A-Frame
FreeNo published plan breakdown. See the A-Frame review.
Mozilla Hubs
Free- FreeFree
- Public rooms
- Avatar customization
- Screen sharing
Which should you pick?
Choose A-Frame if
- You need declarative html.
- You want to start without paying.
- You work on Web (via WebXR), VR headsets, AR-capable mobile devices.
- You also want entity-component system.
Choose Mozilla Hubs if
- You need browser-based vr.
- You want to start without paying.
- You work on Webvr, Web, Vr, Mobile.
- You also want room creation.
Questions people ask
- Is A-Frame or Mozilla Hubs better?
- Neither clearly leads. A-Frame starts at Free and Mozilla Hubs at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, A-Frame or Mozilla Hubs?
- A-Frame starts at Free and Mozilla Hubs at Free.
- Does A-Frame or Mozilla Hubs run on more platforms?
- A-Frame runs on Web (via WebXR), VR headsets, AR-capable mobile devices. Mozilla Hubs runs on Webvr, Web, Vr, Mobile.
- Can I use A-Frame for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is A-Frame best used for?
- A-Frame is most often used for 3d and ar/vr web experiences, webvr applications, webgpu implementations, hand-tracking interactive content. Of those, 3d and ar/vr web experiences and webvr applications are not what Mozilla Hubs is typically brought in for.
- What can A-Frame do that Mozilla Hubs cannot?
- A-Frame covers Declarative HTML, Entity-component system, WebXR support, Cross-platform. Mozilla Hubs covers Browser-based VR, Room creation, Avatar system, Spatial audio. Both handle Webvr support, Web support.
Answered from the vendors’ own pages
A-Frame: Is A-Frame free to use?
A-Frame is a free, open-source web framework for building 3D, AR, and VR experiences. There are no licensing costs or subscription fees associated with using A-Frame.
SourceA-Frame: What platforms does A-Frame support?
A-Frame is cross-platform and works on VR headsets, mobile devices, and desktop computers. It supports WebVR, WebGPU, and hand tracking capabilities.
SourceA-Frame: What is the difference between A-Frame and traditional 3D development frameworks?
A-Frame uses HTML and Entity-Component architecture to simplify 3D creation. This makes building immersive experiences accessible to web developers without specialized 3D graphics expertise.
SourceRelated pages
More on Mozilla Hubs
Other head to heads
- A-Frame vs Three.js
- A-Frame vs ARCore
- A-Frame vs ARKit
- A-Frame vs WebXR Device API
- A-Frame vs Meta Quest
- A-Frame vs Babylon.js
- A-Frame vs Niantic Lightship
- A-Frame vs Medium by Adobe
- A-Frame vs ShapesXR
- A-Frame vs Snapchat AR
- A-Frame vs Spatial
- A-Frame vs SteamVR
- A-Frame vs The Wild
- A-Frame vs Tilt Brush
- A-Frame vs Apple Vision Pro
- A-Frame vs Spark AR Studio
- A-Frame vs AltspaceVR
- A-Frame vs Frame VR
- A-Frame vs VRChat
- A-Frame vs Virbela
- A-Frame vs Bigscreen
- A-Frame vs Varjo
- A-Frame vs Virtual Desktop
- A-Frame vs vSpatial
- A-Frame vs Xreal Air
- A-Frame vs Horizon Worlds
- Mozilla Hubs vs Three.js
- Mozilla Hubs vs ARCore
- Mozilla Hubs vs ARKit
- Mozilla Hubs vs WebXR Device API
- Mozilla Hubs vs Meta Quest
- Mozilla Hubs vs Babylon.js
- Mozilla Hubs vs Niantic Lightship
- Mozilla Hubs vs Medium by Adobe
- Mozilla Hubs vs ShapesXR
- Mozilla Hubs vs Snapchat AR
- Mozilla Hubs vs Spatial
- Mozilla Hubs vs SteamVR
- Mozilla Hubs vs The Wild
- Mozilla Hubs vs Tilt Brush
- Mozilla Hubs vs Apple Vision Pro
- Mozilla Hubs vs Spark AR Studio
- Mozilla Hubs vs AltspaceVR
- Mozilla Hubs vs Frame VR
- Mozilla Hubs vs VRChat
- Mozilla Hubs vs Virbela
- Mozilla Hubs vs Bigscreen
- Mozilla Hubs vs Varjo
- Mozilla Hubs vs Virtual Desktop
- Mozilla Hubs vs vSpatial
- Mozilla Hubs vs Xreal Air
- Mozilla Hubs vs Horizon Worlds


