AR VR · head to head
Mozilla Hubs vs Phaser

Phaser
Game Development
Fast, free, and fun open source framework for Canvas and WebGL
- From
- Free
- Rated
- -
The short version
- Each has a real cost: Mozilla Hubs the Internet Archive's capture of Mozilla Hubs' homepage on 31 December 2022 priced the Early Access Hub at $20 USD/month for unlimited spaces, 25 online guest capacity, and 2GB asset storage; the product's own support URL now redirects to a page titled 'end-support-mozilla-hubs', indicating the service has since been discontinued.; Phaser the Phaser framework is open source but Phaser Editor is a commercial product at $12 per month
- They diverge on capability: Mozilla Hubs covers Browser-based VR, Phaser covers Canvas and WebGL rendering.
- Prices and features above were last checked on 30 August 2026.
Where they differ
Only the attributes on which Mozilla Hubs and Phaser actually diverge.
| Attribute | Mozilla Hubs | Phaser |
|---|---|---|
| Platforms | Webvr, Web, Vr, Mobile | Web, Ios, Android |
| Category | AR VR | Game Development |
| Founded | 1998 | 2013 |
Identical on both: starting price (Free), pricing model (freemium), free tier (Yes), user rating (Not yet rated).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Mozilla Hubs
- Browser-based VR
- Room creation
- Avatar system
- Spatial audio
- Spoke editor
- Custom assets
- Webhooks
- Webvr support
Only in Phaser
- Canvas and WebGL rendering
- Physics engine (Arcade)
- Input handling
- Animation system
- Audio support
- Particle effects
- Tilemaps
- Event system
Both cover
- Web support
What people use each for
The jobs each tool is most often brought in to do.
Mozilla Hubs
- VR Gamingnot Phaser
- AR Marketingnot Phaser
- Virtual Trainingnot Phaser
- 3D Visualizationnot Phaser
- Immersive Experiencesnot Phaser
Phaser
- Game development with JavaScriptnot Mozilla Hubs
- Interactive creative tools for developersnot Mozilla Hubs
- Professional game engine for studiosnot Mozilla Hubs
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Mozilla Hubs
- The Internet Archive's capture of Mozilla Hubs' homepage on 31 December 2022 priced the Early Access Hub at $20 USD/month for unlimited spaces, 25 online guest capacity, and 2GB asset storage; the product's own support URL now redirects to a page titled 'end-support-mozilla-hubs', indicating the service has since been discontinued.
Phaser
- The Phaser framework is open source but Phaser Editor is a commercial product at $12 per month
- Phaser Editor stops working when the licence expires
- No free trial of Phaser Editor is offered
- AI tools in the free Phaser suite require purchasing credits
- SSO through Google Workspace, private support and Editor source code availability are Enterprise only, which is custom priced and requires contacting sales
- No educational discounts are offered
- Subscription cancellations are not refunded pro rata
Pricing, plan by plan
Mozilla Hubs
Free- FreeFree
- Public rooms
- Avatar customization
- Screen sharing
Phaser
Free- FreeFree
- 25+ creative & coding tools
- AI tools require credit purchases
- Phaser Editor$12/month
- professional development tools
- requires active subscription
Which should you pick?
Choose Mozilla Hubs if
- You need browser-based vr.
- You want to start without paying.
- You work on Webvr, Web, Vr, Mobile.
- You also want room creation.
Choose Phaser if
- You need canvas and webgl rendering.
- You want to start without paying.
- You work on Web, Ios, Android.
- You also want physics engine (arcade).
Questions people ask
- Is Mozilla Hubs or Phaser better?
- Neither clearly leads. Mozilla Hubs starts at Free and Phaser at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Mozilla Hubs or Phaser?
- Mozilla Hubs starts at Free and Phaser at Free.
- Does Mozilla Hubs or Phaser run on more platforms?
- Mozilla Hubs runs on Webvr, Web, Vr, Mobile. Phaser runs on Web, Ios, Android.
- Can I use Mozilla Hubs for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Mozilla Hubs best used for?
- Mozilla Hubs is most often used for vr gaming, ar marketing, virtual training, 3d visualization. Of those, vr gaming and ar marketing are not what Phaser is typically brought in for.
- What can Mozilla Hubs do that Phaser cannot?
- Mozilla Hubs covers Browser-based VR, Room creation, Avatar system, Spatial audio. Phaser covers Canvas and WebGL rendering, Physics engine (Arcade), Input handling, Animation system. Both handle Web support.
Answered from the vendors’ own pages
Phaser: How much does Phaser Editor cost?
$12 per month. Users must have an active subscription to use the editor.
SourcePhaser: Is there a free trial for Phaser Editor?
No, Phaser does not provide a free trial. Access begins immediately upon subscription.
SourcePhaser: Can I cancel my subscription and get a refund?
Subscriptions can be cancelled anytime. Access continues until the end of the billing period, but no pro-rata refunds are issued.
SourcePhaser: Can I transfer my Phaser license to someone else?
Yes, users can transfer an active license or subscription to another registered Phaser user completely free.
SourceRelated pages
More on Mozilla Hubs
Other head to heads
- Mozilla Hubs vs Meta Quest
- Mozilla Hubs vs ARCore
- Mozilla Hubs vs ARKit
- Mozilla Hubs vs Frame VR
- Mozilla Hubs vs AltspaceVR
- Mozilla Hubs vs VRChat
- Mozilla Hubs vs A-Frame
- Mozilla Hubs vs Spatial
- Mozilla Hubs vs Virbela
- Mozilla Hubs vs Bigscreen
- Mozilla Hubs vs Varjo
- Mozilla Hubs vs Virtual Desktop
- Mozilla Hubs vs vSpatial
- Mozilla Hubs vs WebXR Device API
- Mozilla Hubs vs Xreal Air
- Mozilla Hubs vs Horizon Worlds
- Mozilla Hubs vs Apple Vision Pro
- Mozilla Hubs vs DragonBones
- Mozilla Hubs vs Godot Engine
- Mozilla Hubs vs Unity
- Mozilla Hubs vs Aseprite
- Mozilla Hubs vs PlayCanvas
- Mozilla Hubs vs RPG Maker MV
- Mozilla Hubs vs libGDX
- Mozilla Hubs vs MonoGame
- Mozilla Hubs vs Raylib
- Mozilla Hubs vs Stencyl
- Mozilla Hubs vs Construct 3
- Mozilla Hubs vs PlayFab
- Mozilla Hubs vs Pygame
- Mozilla Hubs vs Quixel Mixer
- Mozilla Hubs vs Ren'Py
- Mozilla Hubs vs RPG Maker MZ
- Phaser vs Meta Quest
- Phaser vs ARCore
- Phaser vs ARKit
- Phaser vs Frame VR
- Phaser vs AltspaceVR
- Phaser vs VRChat
- Phaser vs A-Frame
- Phaser vs Spatial
- Phaser vs Virbela
- Phaser vs Bigscreen
- Phaser vs Varjo
- Phaser vs Virtual Desktop
- Phaser vs vSpatial
- Phaser vs WebXR Device API
- Phaser vs Xreal Air
- Phaser vs Horizon Worlds
- Phaser vs Apple Vision Pro
- Phaser vs DragonBones
- Phaser vs Godot Engine
- Phaser vs Unity
- Phaser vs Aseprite
- Phaser vs PlayCanvas
- Phaser vs RPG Maker MV
- Phaser vs libGDX
- Phaser vs MonoGame
- Phaser vs Raylib
- Phaser vs Stencyl
- Phaser vs Construct 3
- Phaser vs PlayFab
- Phaser vs Pygame
- Phaser vs Quixel Mixer
- Phaser vs Ren'Py
- Phaser vs RPG Maker MZ

