AR VR · head to head
Mozilla Hubs vs Stride
The short version
- Each has a real cost: Mozilla Hubs the Internet Archive's capture of Mozilla Hubs' homepage on 31 December 2022 priced the Early Access Hub at $20 USD/month for unlimited spaces, 25 online guest capacity, and 2GB asset storage; the product's own support URL now redirects to a page titled 'end-support-mozilla-hubs', indicating the service has since been discontinued.; Stride free and open source under MIT license, editor and runtime fully open source with no commercial tier
- They diverge on capability: Mozilla Hubs covers Browser-based VR, Stride covers 3D graphics rendering.
- Prices and features above were last checked on 30 August 2026.
Where they differ
Only the attributes on which Mozilla Hubs and Stride actually diverge.
| Attribute | Mozilla Hubs | Stride |
|---|---|---|
| Pricing model | freemium | free |
| Platforms | Webvr, Web, Vr, Mobile | Windows, Linux, Playstation, Xbox |
| Category | AR VR | Game Development |
| Founded | 1998 | 2015 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Mozilla Hubs
- Browser-based VR
- Room creation
- Avatar system
- Spatial audio
- Spoke editor
- Custom assets
- Webhooks
- Webvr support
Only in Stride
- 3D graphics rendering
- Physics engine (Bullet)
- Audio system
- Scene editor
- Material system
- Lighting and shadows
- Skeletal animation
- Particle effects
What people use each for
The jobs each tool is most often brought in to do.
Mozilla Hubs
- VR Gamingnot Stride
- AR Marketingnot Stride
- Virtual Trainingnot Stride
- 3D Visualizationnot Stride
- Immersive Experiencesnot Stride
Stride
- 3D game developmentnot Mozilla Hubs
- Console gamesnot Mozilla Hubs
- Desktop gamesnot Mozilla Hubs
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Mozilla Hubs
- The Internet Archive's capture of Mozilla Hubs' homepage on 31 December 2022 priced the Early Access Hub at $20 USD/month for unlimited spaces, 25 online guest capacity, and 2GB asset storage; the product's own support URL now redirects to a page titled 'end-support-mozilla-hubs', indicating the service has since been discontinued.
Stride
- Free and open source under MIT license, editor and runtime fully open source with no commercial tier
Pricing, plan by plan
Mozilla Hubs
Free- FreeFree
- Public rooms
- Avatar customization
- Screen sharing
Stride
Free- FreeFree
- Full engine
- C# scripting
- 3D graphics
Which should you pick?
Choose Mozilla Hubs if
- You need browser-based vr.
- You want to start without paying.
- You work on Webvr, Web, Vr, Mobile.
- You also want room creation.
Choose Stride if
- You need 3d graphics rendering.
- You want to start without paying.
- You work on Windows, Linux, Playstation, Xbox.
- You also want physics engine (bullet).
Questions people ask
- Is Mozilla Hubs or Stride better?
- Neither clearly leads. Mozilla Hubs starts at Free and Stride at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Mozilla Hubs or Stride?
- Mozilla Hubs starts at Free and Stride at Free.
- Does Mozilla Hubs or Stride run on more platforms?
- Mozilla Hubs runs on Webvr, Web, Vr, Mobile. Stride runs on Windows, Linux, Playstation, Xbox.
- Can I use Mozilla Hubs for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Mozilla Hubs best used for?
- Mozilla Hubs is most often used for vr gaming, ar marketing, virtual training, 3d visualization. Of those, vr gaming and ar marketing are not what Stride is typically brought in for.
- What can Mozilla Hubs do that Stride cannot?
- Mozilla Hubs covers Browser-based VR, Room creation, Avatar system, Spatial audio. Stride covers 3D graphics rendering, Physics engine (Bullet), Audio system, Scene editor.
Answered from the vendors’ own pages
Stride: How much does Stride cost?
Stride is completely free. The C# game engine is available for download at no cost with no subscription fees, trials, or paywalls.
SourceStride: What license does Stride use?
Stride is open source under the MIT license, which allows free use for commercial projects with minimal restrictions.
SourceStride: Can I use Stride for commercial games?
Yes. The MIT license permits free commercial use. The source code is fully open source on GitHub with no licensing fees required.
SourceStride: Is there a way to support Stride development?
The project accepts voluntary sponsorship through Open Collective to support development, but sponsorship is entirely optional and not required to use the engine.
SourceRelated pages
More on Mozilla Hubs
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- Stride vs Meta Quest
- Stride vs ARCore
- Stride vs ARKit
- Stride vs Frame VR
- Stride vs AltspaceVR
- Stride vs VRChat
- Stride vs A-Frame
- Stride vs Spatial
- Stride vs Virbela
- Stride vs Bigscreen
- Stride vs Varjo
- Stride vs Virtual Desktop
- Stride vs vSpatial
- Stride vs WebXR Device API
- Stride vs Xreal Air
- Stride vs Horizon Worlds
- Stride vs Apple Vision Pro
- Stride vs Godot Engine
- Stride vs Aseprite
- Stride vs DragonBones
- Stride vs Flax Engine
- Stride vs Fyrox
- Stride vs jMonkeyEngine
- Stride vs O3DE
- Stride vs Cascadeur
- Stride vs Mixamo
- Stride vs Armory3D
- Stride vs Cocos Creator
- Stride vs CryEngine
- Stride vs RPG Maker MV
- Stride vs Spine
- Stride vs Stencyl
- Stride vs Tiled
- Stride vs Wwise
- Stride vs RPG Maker MZ


