Software · head to head
Frame VR vs Mozilla Hubs
The short version
- They diverge on capability: Frame VR covers 3D presentations, Mozilla Hubs covers Room creation.
Where they differ
Only the attributes on which Frame VR and Mozilla Hubs actually diverge.
| Attribute | Frame VR | Mozilla Hubs |
|---|---|---|
| Founded | 2018 | 1998 |
Identical on both: starting price (Free), pricing model (freemium), free tier (Yes), platforms (Webvr, Web, Vr, Mobile), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Frame VR
- 3D presentations
- Collaboration
- Events
- 3D model import
- Screen sharing
- Streaming
Only in Mozilla Hubs
- Room creation
- Avatar system
- Spatial audio
- Spoke editor
- Custom assets
- Webhooks
Both cover
- Browser-based VR
- Webvr support
- Web support
- Vr support
- Mobile support
What people use each for
The jobs each tool is most often brought in to do.
Frame VR
- VR Gaming
- AR Marketing
- Virtual Training
- 3D Visualization
- Immersive Experiences
Mozilla Hubs
- VR Gaming
- AR Marketing
- Virtual Training
- 3D Visualization
- Immersive Experiences
Both are used for vr gaming, ar marketing, virtual training, 3d visualization, immersive experiences, on those jobs the choice comes down to price and fit rather than capability.
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Frame VR
Nothing recorded yet. See the Frame VR review.
Mozilla Hubs
- The Internet Archive's capture of Mozilla Hubs' homepage on 31 December 2022 priced the Early Access Hub at $20 USD/month for unlimited spaces, 25 online guest capacity, and 2GB asset storage; the product's own support URL now redirects to a page titled 'end-support-mozilla-hubs', indicating the service has since been discontinued.
Pricing, plan by plan
Frame VR
Free- FreeFree
- 1 frame
- 10 visitors
- Basic features
Mozilla Hubs
Free- FreeFree
- Public rooms
- Avatar customization
- Screen sharing
Which should you pick?
Choose Frame VR if
- You need 3d presentations.
- You want to start without paying.
- You work on Webvr, Web, Vr, Mobile.
- You also want collaboration.
Choose Mozilla Hubs if
- You need room creation.
- You want to start without paying.
- You work on Webvr, Web, Vr, Mobile.
- You also want avatar system.
Questions people ask
- Is Frame VR or Mozilla Hubs better?
- Neither clearly leads. Frame VR starts at Free and Mozilla Hubs at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Frame VR or Mozilla Hubs?
- Frame VR starts at Free and Mozilla Hubs at Free.
- Does Frame VR or Mozilla Hubs run on more platforms?
- Both run on Webvr, Web, Vr, Mobile, so platform support will not decide this one for you.
- Can I use Frame VR for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Frame VR best used for?
- Frame VR is most often used for vr gaming, ar marketing, virtual training, 3d visualization.
- What can Frame VR do that Mozilla Hubs cannot?
- Frame VR covers 3D presentations, Collaboration, Events, 3D model import. Mozilla Hubs covers Room creation, Avatar system, Spatial audio, Spoke editor. Both handle Browser-based VR, Webvr support, Web support, Vr support.


