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GameMaker Studio 2 vs Unreal Engine

GameMaker Studio 2 logo

GameMaker Studio 2

Software

The fastest way to create games. For everyone.

From
Free
Rated
-
Unreal Engine logo

Unreal Engine

Software

The world's most open and advanced real-time 3D creation tool

From
Free
Rated
-

The short version

  • Each has a real cost: GameMaker Studio 2 the free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99; Unreal Engine 5% royalty triggered on any project exceeding $1 million in gross revenue across all revenue sources
  • They diverge on capability: GameMaker Studio 2 covers Drag-and-drop interface, Unreal Engine covers Real-time ray tracing.

Where they differ

Only the attributes on which GameMaker Studio 2 and Unreal Engine actually diverge.

Attributes where GameMaker Studio 2 and Unreal Engine differ
AttributeGameMaker Studio 2Unreal Engine
Pricing modelfreemiumUnknown
PlatformsWindows, Macos, Linux, Ios, Android, Playstation, Xbox, SwitchPC, macOS, Linux, PlayStation, Xbox, Nintendo Switch, iOS, Android, VR, AR
Founded19991991

Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Unknown).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in GameMaker Studio 2

  • Drag-and-drop interface
  • GML programming language
  • Sprite editor
  • Animation frames
  • Sound editor
  • Room editor
  • Particle effects
  • Physics system

Only in Unreal Engine

  • Real-time ray tracing
  • Nanite geometry
  • Lumen global illumination
  • Blueprint visual scripting
  • C++ programming
  • World composition
  • Animation systems
  • Audio engine

Both cover

  • GitHub
  • Local deployment
  • Windows support

What people use each for

The jobs each tool is most often brought in to do.

GameMaker Studio 2

  • Building 2D games for desktop, web and mobilenot Unreal Engine
  • Indie game development with a drag and drop and GML scripting workflownot Unreal Engine
  • Publishing to consoles under an Enterprise subscriptionnot Unreal Engine

Unreal Engine

  • AAA game developmentnot GameMaker Studio 2
  • Indie game creationnot GameMaker Studio 2
  • Architectural visualizationnot GameMaker Studio 2
  • Film and TV productionnot GameMaker Studio 2
  • VR/AR experiencesnot GameMaker Studio 2

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

GameMaker Studio 2

  • The free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99
  • Console exports are available only on the Enterprise subscription, which is billed at $79.49 per month
  • Source code access is limited to the Enterprise tier
  • Older Creator and Indie subscriptions are no longer renewed when the licence expires
  • Owners of a permanent GameMaker Studio 2 licence get no discount toward current licences

Unreal Engine

  • 5% royalty triggered on any project exceeding $1 million in gross revenue across all revenue sources
  • Smaller mobile game ecosystem compared to Unity, with fewer optimized mobile libraries and live-ops services

Pricing, plan by plan

GameMaker Studio 2

Free
  • FreeFree
    • Desktop game creation
    • Community support
    • Standard export options
  • Pro$99/year
    • All Free features
    • Advanced export modules
    • Mobile platforms

Unreal Engine

Free
  • Game DevelopmentFree
    • Nanite geometry
    • Lumen global illumination
    • Blueprint visual scripting
  • Non-Game Commercial$1850/year
    • No royalties
    • Enterprise features

Which should you pick?

Choose GameMaker Studio 2 if

  • You need drag-and-drop interface.
  • You want to start without paying.
  • You work on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch.
  • You also want gml programming language.

Choose Unreal Engine if

  • You need real-time ray tracing.
  • You want to start without paying.
  • You work on PC, macOS, Linux, PlayStation, Xbox, Nintendo Switch, iOS, Android, VR, AR.
  • You also want nanite geometry.

Questions people ask

Is GameMaker Studio 2 or Unreal Engine better?
Neither clearly leads. GameMaker Studio 2 starts at Free and Unreal Engine at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, GameMaker Studio 2 or Unreal Engine?
GameMaker Studio 2 starts at Free and Unreal Engine at Free.
Does GameMaker Studio 2 or Unreal Engine run on more platforms?
GameMaker Studio 2 runs on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch. Unreal Engine runs on PC, macOS, Linux, PlayStation, Xbox, Nintendo Switch, iOS, Android, VR, AR.
Can I use GameMaker Studio 2 for free?
Both have a free tier, so you can try either at no cost before committing.
What is GameMaker Studio 2 best used for?
GameMaker Studio 2 is most often used for building 2d games for desktop, web and mobile, indie game development with a drag and drop and gml scripting workflow, publishing to consoles under an enterprise subscription. Of those, building 2d games for desktop, web and mobile and indie game development with a drag and drop and gml scripting workflow are not what Unreal Engine is typically brought in for.
What can GameMaker Studio 2 do that Unreal Engine cannot?
GameMaker Studio 2 covers Drag-and-drop interface, GML programming language, Sprite editor, Animation frames. Unreal Engine covers Real-time ray tracing, Nanite geometry, Lumen global illumination, Blueprint visual scripting. Both handle GitHub, Local deployment, Windows support.

Answered from the vendors’ own pages

Unreal Engine: What is Unreal Engine's royalty structure?

Unreal Engine is free upfront with a 5% royalty on gross revenue worldwide after a project exceeds $1 million in lifetime gross revenue. This includes in-app purchases, advertising, and direct sales but excludes indirect revenue.

Source
Unreal Engine: What platforms can Unreal Engine target?

Unreal Engine supports PC, VR, AR, gaming consoles, and mobile devices. The royalty fee applies across all platforms.

Source
Unreal Engine: What are Unreal Engine's graphics capabilities?

Unreal Engine 5 features Nanite virtualized geometry and Lumen global illumination, enabling photorealistic AAA workflows. Nanite replaces traditional LOD systems with 128-triangle clusters and software rasterization for superior visual fidelity.

Source
Unreal Engine: Do non-game developers pay royalties?

No. Non-game commercial teams pay $1,850 per seat per year instead of royalties. This covers enterprise use cases outside traditional game development.

Source

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