Softwr

AR/VR & Metaverse · head to head

A-Frame vs The Wild

A-Frame logo

A-Frame

AR/VR & Metaverse

Web framework for building VR experiences

From
Free
Rated
-
The Wild logo

The Wild

AR/VR & Metaverse

VR collaboration for architecture and design

From
$50/month
Rated
-

The short version

  • Only A-Frame has a free tier, so it costs nothing to try first.
  • Each has a real cost: A-Frame requires WebXR-capable browser; not supported on older browsers or devices without WebXR implementation; The Wild shared VR/AR design sessions are limited to 8 simultaneous participants
  • They diverge on capability: A-Frame covers Declarative HTML, The Wild covers Design review.

Where they differ

Only the attributes on which A-Frame and The Wild actually diverge.

Attributes where A-Frame and The Wild differ
AttributeA-FrameThe Wild
Starting priceFree$50/month
Pricing modelopen-sourcesubscription
Free tierYesNo
PlatformsWeb (via WebXR), VR headsets, AR-capable mobile devicesVr, Ar, Pc, Quest
Founded20152016

Identical on both: user rating (Not yet rated), category (AR/VR & Metaverse).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in A-Frame

  • Declarative HTML
  • Entity-component system
  • WebXR support
  • Cross-platform
  • Three.js
  • AR.js
  • Physics engines
  • Networking

Only in The Wild

  • Design review
  • BIM integration
  • Real-time collaboration
  • Annotations
  • Revit
  • SketchUp
  • Rhino
  • Unity

What people use each for

The jobs each tool is most often brought in to do.

A-Frame

  • Virtual reality web experiencesnot The Wild
  • Augmented reality applicationsnot The Wild
  • 3D web visualisationsnot The Wild
  • Interactive 3D content for web browsersnot The Wild

The Wild

  • Remote architecture and design team collaboration and design review in VR/AR, now under Autodesk ownershipnot A-Frame

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

A-Frame

  • Requires WebXR-capable browser; not supported on older browsers or devices without WebXR implementation

The Wild

  • Shared VR/AR design sessions are limited to 8 simultaneous participants

Pricing, plan by plan

A-Frame

Free

No published plan breakdown. See the A-Frame review.

The Wild

$50/month
  • Professional$50/month
    • Unlimited projects
    • BIM integration
    • Team features

Which should you pick?

Choose A-Frame if

  • You need declarative html.
  • You want to start without paying.
  • You work on Web (via WebXR), VR headsets, AR-capable mobile devices.
  • You also want entity-component system.

Choose The Wild if

  • You need design review.
  • You work on Vr, Ar, Pc, Quest.
  • You also want bim integration.

Questions people ask

Is A-Frame or The Wild better?
Neither clearly leads. A-Frame starts at Free and The Wild at $50/month, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, A-Frame or The Wild?
A-Frame has a free tier; the other does not. Paid plans start at Free for A-Frame and $50/month for The Wild.
Does A-Frame or The Wild run on more platforms?
A-Frame runs on Web (via WebXR), VR headsets, AR-capable mobile devices. The Wild runs on Vr, Ar, Pc, Quest.
Can I use A-Frame for free?
Yes. A-Frame has a free tier, so you can try it without paying. The Wild starts at $50/month.
What is A-Frame best used for?
A-Frame is most often used for virtual reality web experiences, augmented reality applications, 3d web visualisations, interactive 3d content for web browsers. Of those, virtual reality web experiences and augmented reality applications are not what The Wild is typically brought in for.
What can A-Frame do that The Wild cannot?
A-Frame covers Declarative HTML, Entity-component system, WebXR support, Cross-platform. The Wild covers Design review, BIM integration, Real-time collaboration, Annotations.

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