Softwr

AR/VR & Metaverse · head to head

Glue vs The Wild

Glue logo

Glue

AR/VR & Metaverse

VR collaboration platform for enterprise teams

From
$25/month
Rated
-
The Wild logo

The Wild

AR/VR & Metaverse

VR collaboration for architecture and design

From
$50/month
Rated
-

The short version

  • Each has a real cost: Glue glue has been acquired, and the pricing page carries a Glue Has Been Acquired notice; The Wild shared VR/AR design sessions are limited to 8 simultaneous participants
  • They diverge on capability: Glue covers VR meetings, The Wild covers Design review.

Where they differ

Only the attributes on which Glue and The Wild actually diverge.

Attributes where Glue and The Wild differ
AttributeGlueThe Wild
Starting price$25/month$50/month
PlatformsVr, Pc, QuestVr, Ar, Pc, Quest
Founded20172016

Identical on both: pricing model (subscription), free tier (No), user rating (Not yet rated), category (AR/VR & Metaverse).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in Glue

  • VR meetings
  • Realistic avatars
  • Spatial tools
  • 3D visualization
  • Microsoft 365
  • Slack
  • Enterprise SSO

Only in The Wild

  • Design review
  • BIM integration
  • Real-time collaboration
  • Annotations
  • Revit
  • SketchUp
  • Rhino
  • Unity

Both cover

  • Vr support
  • Pc support
  • Quest support

What people use each for

The jobs each tool is most often brought in to do.

Glue

  • Virtual reality team collaboration spaces for distributed teamsnot The Wild
  • Immersive training and workshops in shared 3D environmentsnot The Wild
  • Reviewing 3D content together in VRnot The Wild

The Wild

  • Remote architecture and design team collaboration and design review in VR/AR, now under Autodesk ownershipnot Glue

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

Glue

  • Glue has been acquired, and the pricing page carries a Glue Has Been Acquired notice
  • The free tier is limited to 10 team members, 10 team spaces, 30 minutes of session time per session and 2GB of team file storage
  • Professional is EUR 50 per user per month billed yearly and EUR 60 per user per month billed monthly
  • Single sign on, service level agreement, priority support and premium onboarding are Enterprise only
  • Branded and custom team spaces and custom hosting options are Enterprise only
  • Browser only sessions are an Enterprise feature
  • Enterprise pricing is not published and requires contacting sales

The Wild

  • Shared VR/AR design sessions are limited to 8 simultaneous participants

Pricing, plan by plan

Glue

$25/month
  • Team$25/month
    • VR meetings
    • Collaboration tools
    • 3D content

The Wild

$50/month
  • Professional$50/month
    • Unlimited projects
    • BIM integration
    • Team features

Which should you pick?

Choose Glue if

  • You need vr meetings.
  • You work on Vr, Pc, Quest.
  • You also want realistic avatars.

Choose The Wild if

  • You need design review.
  • You work on Vr, Ar, Pc, Quest.
  • You also want bim integration.

Questions people ask

Is Glue or The Wild better?
Neither clearly leads. Glue starts at $25/month and The Wild at $50/month, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, Glue or The Wild?
Glue starts at $25/month and The Wild at $50/month.
Does Glue or The Wild run on more platforms?
Glue runs on Vr, Pc, Quest. The Wild runs on Vr, Ar, Pc, Quest.
What is Glue best used for?
Glue is most often used for virtual reality team collaboration spaces for distributed teams, immersive training and workshops in shared 3d environments, reviewing 3d content together in vr. Of those, virtual reality team collaboration spaces for distributed teams and immersive training and workshops in shared 3d environments are not what The Wild is typically brought in for.
What can Glue do that The Wild cannot?
Glue covers VR meetings, Realistic avatars, Spatial tools, 3D visualization. The Wild covers Design review, BIM integration, Real-time collaboration, Annotations. Both handle Vr support, Pc support, Quest support.

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