AR VR · head to head
A-Frame vs Glue
The short version
- Each has a real cost: A-Frame no commercial support or SLA agreements documented; Glue glue has been acquired, and the pricing page carries a Glue Has Been Acquired notice
- They diverge on capability: A-Frame covers Declarative HTML, Glue covers VR meetings.
- Prices and features above were last checked on 30 August 2026.
Where they differ
Only the attributes on which A-Frame and Glue actually diverge.
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (AR VR).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in A-Frame
- Declarative HTML
- Entity-component system
- WebXR support
- Cross-platform
- Three.js
- AR.js
- Physics engines
- Networking
Only in Glue
- VR meetings
- Realistic avatars
- Spatial tools
- 3D visualization
- Microsoft 365
- Slack
- Enterprise SSO
- Vr support
What people use each for
The jobs each tool is most often brought in to do.
A-Frame
- 3D and AR/VR web experiencesnot Glue
- WebVR applicationsnot Glue
- WebGPU implementationsnot Glue
- Hand-tracking interactive contentnot Glue
Glue
- Virtual reality team collaboration spaces for distributed teamsnot A-Frame
- Immersive training and workshops in shared 3D environmentsnot A-Frame
- Reviewing 3D content together in VRnot A-Frame
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
A-Frame
- No commercial support or SLA agreements documented
- No enterprise licensing options available
- Documentation and community support are primary resources
Glue
- Glue has been acquired, and the pricing page carries a Glue Has Been Acquired notice
- The free tier is limited to 10 team members, 10 team spaces, 30 minutes of session time per session and 2GB of team file storage
- Professional is EUR 50 per user per month billed yearly and EUR 60 per user per month billed monthly
- Single sign on, service level agreement, priority support and premium onboarding are Enterprise only
- Branded and custom team spaces and custom hosting options are Enterprise only
- Browser only sessions are an Enterprise feature
- Enterprise pricing is not published and requires contacting sales
Pricing, plan by plan
A-Frame
FreeNo published plan breakdown. See the A-Frame review.
Glue
Free- FreeFree
- 10 team members
- 10 team spaces
- 30-minute session limit per session
- Professional$50/month
- All free tier features
- Unlimited team spaces
- Unlimited session time
- Enterprise$null/custom
- All Professional features
- Branded and custom spaces
- Customized hosting
Which should you pick?
Choose A-Frame if
- You need declarative html.
- You want to start without paying.
- You work on Web (via WebXR), VR headsets, AR-capable mobile devices.
- You also want entity-component system.
Choose Glue if
- You need vr meetings.
- You want to start without paying.
- You work on Vr, Pc, Quest.
- You also want realistic avatars.
Questions people ask
- Is A-Frame or Glue better?
- Neither clearly leads. A-Frame starts at Free and Glue at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, A-Frame or Glue?
- A-Frame starts at Free and Glue at Free.
- Does A-Frame or Glue run on more platforms?
- A-Frame runs on Web (via WebXR), VR headsets, AR-capable mobile devices. Glue runs on Vr, Pc, Quest.
- Can I use A-Frame for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is A-Frame best used for?
- A-Frame is most often used for 3d and ar/vr web experiences, webvr applications, webgpu implementations, hand-tracking interactive content. Of those, 3d and ar/vr web experiences and webvr applications are not what Glue is typically brought in for.
- What can A-Frame do that Glue cannot?
- A-Frame covers Declarative HTML, Entity-component system, WebXR support, Cross-platform. Glue covers VR meetings, Realistic avatars, Spatial tools, 3D visualization.
Answered from the vendors’ own pages
A-Frame: Is A-Frame free to use?
A-Frame is a free, open-source web framework for building 3D, AR, and VR experiences. There are no licensing costs or subscription fees associated with using A-Frame.
SourceGlue: How much does Glue cost?
Glue Free plan is €0 per month. Professional plan is €50 per user per month when billed annually or €60 per user per month for monthly billing. Enterprise plan requires custom pricing.
SourceA-Frame: What platforms does A-Frame support?
A-Frame is cross-platform and works on VR headsets, mobile devices, and desktop computers. It supports WebVR, WebGPU, and hand tracking capabilities.
SourceGlue: Is Glue free for team collaboration?
Glue offers a free tier supporting 10 team members, 10 team spaces, and 2 GB storage with 30-minute session limits.
SourceA-Frame: What is the difference between A-Frame and traditional 3D development frameworks?
A-Frame uses HTML and Entity-Component architecture to simplify 3D creation. This makes building immersive experiences accessible to web developers without specialized 3D graphics expertise.
SourceGlue: What does the Professional plan include?
Professional plan at €50 per user per month (annual billing) includes unlimited team spaces, unlimited session time, and unlimited file storage.
SourceRelated pages
Other head to heads
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- A-Frame vs ARCore
- A-Frame vs ARKit
- A-Frame vs WebXR Device API
- A-Frame vs Meta Quest
- A-Frame vs Mozilla Hubs
- A-Frame vs Babylon.js
- A-Frame vs Niantic Lightship
- A-Frame vs Medium by Adobe
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- A-Frame vs Snapchat AR
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- A-Frame vs Apple Vision Pro
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- A-Frame vs Virbela
- A-Frame vs Immersed
- A-Frame vs vSpatial
- A-Frame vs Masterpiece VR
- A-Frame vs Gravity Sketch
- A-Frame vs Magic Leap 2
- A-Frame vs Quill
- A-Frame vs Instagram AR Effects
- Glue vs Three.js
- Glue vs ARCore
- Glue vs ARKit
- Glue vs WebXR Device API
- Glue vs Meta Quest
- Glue vs Mozilla Hubs
- Glue vs Babylon.js
- Glue vs Niantic Lightship
- Glue vs Medium by Adobe
- Glue vs ShapesXR
- Glue vs Snapchat AR
- Glue vs Spatial
- Glue vs SteamVR
- Glue vs The Wild
- Glue vs Tilt Brush
- Glue vs Apple Vision Pro
- Glue vs Spark AR Studio
- Glue vs AltspaceVR
- Glue vs MeetinVR
- Glue vs Frame VR
- Glue vs Virbela
- Glue vs Immersed
- Glue vs vSpatial
- Glue vs Masterpiece VR
- Glue vs Gravity Sketch
- Glue vs Magic Leap 2
- Glue vs Quill
- Glue vs Instagram AR Effects


