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AR VR · head to head

A-Frame vs Glue

A-Frame logo

A-Frame

AR VR

Web framework for building VR experiences

From
Free
Rated
-
Glue logo

Glue

AR VR

VR collaboration platform for enterprise teams

From
Free
Rated
-

The short version

  • Each has a real cost: A-Frame no commercial support or SLA agreements documented; Glue glue has been acquired, and the pricing page carries a Glue Has Been Acquired notice
  • They diverge on capability: A-Frame covers Declarative HTML, Glue covers VR meetings.
  • Prices and features above were last checked on 30 August 2026.

Where they differ

Only the attributes on which A-Frame and Glue actually diverge.

Attributes where A-Frame and Glue differ
AttributeA-FrameGlue
Pricing modelopen-sourcefreemium
PlatformsWeb (via WebXR), VR headsets, AR-capable mobile devicesVr, Pc, Quest
Founded20152017

Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (AR VR).

What each one covers

Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.

Only in A-Frame

  • Declarative HTML
  • Entity-component system
  • WebXR support
  • Cross-platform
  • Three.js
  • AR.js
  • Physics engines
  • Networking

Only in Glue

  • VR meetings
  • Realistic avatars
  • Spatial tools
  • 3D visualization
  • Microsoft 365
  • Slack
  • Enterprise SSO
  • Vr support

What people use each for

The jobs each tool is most often brought in to do.

A-Frame

  • 3D and AR/VR web experiencesnot Glue
  • WebVR applicationsnot Glue
  • WebGPU implementationsnot Glue
  • Hand-tracking interactive contentnot Glue

Glue

  • Virtual reality team collaboration spaces for distributed teamsnot A-Frame
  • Immersive training and workshops in shared 3D environmentsnot A-Frame
  • Reviewing 3D content together in VRnot A-Frame

Where each one falls short

Documented limitations, not opinions. Every one is a constraint you would hit in normal use.

A-Frame

  • No commercial support or SLA agreements documented
  • No enterprise licensing options available
  • Documentation and community support are primary resources

Glue

  • Glue has been acquired, and the pricing page carries a Glue Has Been Acquired notice
  • The free tier is limited to 10 team members, 10 team spaces, 30 minutes of session time per session and 2GB of team file storage
  • Professional is EUR 50 per user per month billed yearly and EUR 60 per user per month billed monthly
  • Single sign on, service level agreement, priority support and premium onboarding are Enterprise only
  • Branded and custom team spaces and custom hosting options are Enterprise only
  • Browser only sessions are an Enterprise feature
  • Enterprise pricing is not published and requires contacting sales

Pricing, plan by plan

A-Frame

Free

No published plan breakdown. See the A-Frame review.

Glue

Free
  • FreeFree
    • 10 team members
    • 10 team spaces
    • 30-minute session limit per session
  • Professional$50/month
    • All free tier features
    • Unlimited team spaces
    • Unlimited session time
  • Enterprise$null/custom
    • All Professional features
    • Branded and custom spaces
    • Customized hosting

Which should you pick?

Choose A-Frame if

  • You need declarative html.
  • You want to start without paying.
  • You work on Web (via WebXR), VR headsets, AR-capable mobile devices.
  • You also want entity-component system.

Choose Glue if

  • You need vr meetings.
  • You want to start without paying.
  • You work on Vr, Pc, Quest.
  • You also want realistic avatars.

Questions people ask

Is A-Frame or Glue better?
Neither clearly leads. A-Frame starts at Free and Glue at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
Which is cheaper, A-Frame or Glue?
A-Frame starts at Free and Glue at Free.
Does A-Frame or Glue run on more platforms?
A-Frame runs on Web (via WebXR), VR headsets, AR-capable mobile devices. Glue runs on Vr, Pc, Quest.
Can I use A-Frame for free?
Both have a free tier, so you can try either at no cost before committing.
What is A-Frame best used for?
A-Frame is most often used for 3d and ar/vr web experiences, webvr applications, webgpu implementations, hand-tracking interactive content. Of those, 3d and ar/vr web experiences and webvr applications are not what Glue is typically brought in for.
What can A-Frame do that Glue cannot?
A-Frame covers Declarative HTML, Entity-component system, WebXR support, Cross-platform. Glue covers VR meetings, Realistic avatars, Spatial tools, 3D visualization.

Answered from the vendors’ own pages

A-Frame: Is A-Frame free to use?

A-Frame is a free, open-source web framework for building 3D, AR, and VR experiences. There are no licensing costs or subscription fees associated with using A-Frame.

Source
Glue: How much does Glue cost?

Glue Free plan is €0 per month. Professional plan is €50 per user per month when billed annually or €60 per user per month for monthly billing. Enterprise plan requires custom pricing.

Source
A-Frame: What platforms does A-Frame support?

A-Frame is cross-platform and works on VR headsets, mobile devices, and desktop computers. It supports WebVR, WebGPU, and hand tracking capabilities.

Source
Glue: Is Glue free for team collaboration?

Glue offers a free tier supporting 10 team members, 10 team spaces, and 2 GB storage with 30-minute session limits.

Source
A-Frame: What is the difference between A-Frame and traditional 3D development frameworks?

A-Frame uses HTML and Entity-Component architecture to simplify 3D creation. This makes building immersive experiences accessible to web developers without specialized 3D graphics expertise.

Source
Glue: What does the Professional plan include?

Professional plan at €50 per user per month (annual billing) includes unlimited team spaces, unlimited session time, and unlimited file storage.

Source
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