Software · head to head
ARCore vs The Wild
The short version
- Only ARCore has a free tier, so it costs nothing to try first.
- Each has a real cost: ARCore aRCore limited to Android 7.0+, excluding older Android devices; The Wild shared VR/AR design sessions are limited to 8 simultaneous participants
- They diverge on capability: ARCore covers Motion tracking, The Wild covers Design review.
Where they differ
Only the attributes on which ARCore and The Wild actually diverge.
Identical on both: user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in ARCore
- Motion tracking
- Environmental understanding
- Light estimation
- Depth API
- Unreal
- Android Studio
- Android support
- Ios support
Only in The Wild
- Design review
- BIM integration
- Real-time collaboration
- Annotations
- Revit
- SketchUp
- Rhino
- Vr support
Both cover
- Unity
- Ar support
What people use each for
The jobs each tool is most often brought in to do.
ARCore
- VR Gamingnot The Wild
- AR Marketingnot The Wild
- Virtual Trainingnot The Wild
- 3D Visualizationnot The Wild
- Immersive Experiencesnot The Wild
The Wild
- Remote architecture and design team collaboration and design review in VR/AR, now under Autodesk ownershipnot ARCore
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
ARCore
- ARCore limited to Android 7.0+, excluding older Android devices
- Requires integration with game engines or frameworks for most applications
- Cloud anchors rely on internet connectivity for shared AR experiences
- Performance varies significantly across different Android device capabilities
The Wild
- Shared VR/AR design sessions are limited to 8 simultaneous participants
Pricing, plan by plan
ARCore
Free- FreeFree
- Full SDK
- Cloud Anchors
- Geospatial API
The Wild
$50/month- Professional$50/month
- Unlimited projects
- BIM integration
- Team features
Which should you pick?
Choose ARCore if
- You need motion tracking.
- You want to start without paying.
- You work on Android, iOS, Web.
- You also want environmental understanding.
Choose The Wild if
- You need design review.
- You work on Vr, Ar, Pc, Quest.
- You also want bim integration.
Questions people ask
- Is ARCore or The Wild better?
- Neither clearly leads. ARCore starts at Free and The Wild at $50/month, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, ARCore or The Wild?
- ARCore has a free tier; the other does not. Paid plans start at Free for ARCore and $50/month for The Wild.
- Does ARCore or The Wild run on more platforms?
- ARCore runs on Android, iOS, Web. The Wild runs on Vr, Ar, Pc, Quest.
- Can I use ARCore for free?
- Yes. ARCore has a free tier, so you can try it without paying. The Wild starts at $50/month.
- What is ARCore best used for?
- ARCore is most often used for vr gaming, ar marketing, virtual training, 3d visualization. Of those, vr gaming and ar marketing are not what The Wild is typically brought in for.
- What can ARCore do that The Wild cannot?
- ARCore covers Motion tracking, Environmental understanding, Light estimation, Depth API. The Wild covers Design review, BIM integration, Real-time collaboration, Annotations. Both handle Unity, Ar support.
Answered from the vendors’ own pages
ARCore: What platforms does ARCore support?
ARCore supports Android 7.0 (Nougat) and later on qualified Android phones. SDKs are also available for iOS, Unity, Unreal Engine, and Web (WebXR).
SourceARCore: What are the three core capabilities of ARCore?
ARCore provides motion tracking to monitor device position, environmental understanding to detect surfaces like floors and walls, and light estimation to analyze surrounding lighting conditions.
SourceARCore: Can developers build shared AR experiences with ARCore?
Yes, ARCore supports cloud anchors enabling multiple users to see the same virtual objects in the real world, enabling shared AR experiences.
SourceARCore: What programming languages does ARCore support?
ARCore supports Kotlin and Java for Android, C through Android NDK, and provides APIs for Unity, Unreal Engine, iOS, and Web platforms.
SourceRelated pages
Keep looking
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