Software · head to head
GameMaker Studio 2 vs Panda3D

GameMaker Studio 2
Software
The fastest way to create games. For everyone.
- From
- Free
- Rated
- -
The short version
- Each has a real cost: GameMaker Studio 2 the free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99; Panda3D completely free to use including for commercial projects, with source code available under the permissive BSD license, no paid tier
- They diverge on capability: GameMaker Studio 2 covers Drag-and-drop interface, Panda3D covers 3D graphics rendering.
Where they differ
Only the attributes on which GameMaker Studio 2 and Panda3D actually diverge.
| Attribute | GameMaker Studio 2 | Panda3D |
|---|---|---|
| Pricing model | freemium | free |
| Platforms | Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch | Windows, Macos, Linux |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Unknown), founded (1999).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in GameMaker Studio 2
- Drag-and-drop interface
- GML programming language
- Sprite editor
- Animation frames
- Sound editor
- Room editor
- Physics system
- GitHub
Only in Panda3D
- 3D graphics rendering
- Physics engine (Bullet)
- Audio system
- Input handling
- Skeletal animation
- Shading
- Scene management
- Python
Both cover
- Particle effects
- Local deployment
- Windows support
- Macos support
- Linux support
What people use each for
The jobs each tool is most often brought in to do.
GameMaker Studio 2
- Building 2D games for desktop, web and mobilenot Panda3D
- Indie game development with a drag and drop and GML scripting workflownot Panda3D
- Publishing to consoles under an Enterprise subscriptionnot Panda3D
Panda3D
- 3D game developmentnot GameMaker Studio 2
- 3D applicationsnot GameMaker Studio 2
- Game prototypingnot GameMaker Studio 2
- Visualizationnot GameMaker Studio 2
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
GameMaker Studio 2
- The free tier is a non-commercial licence; selling a game requires the Professional licence at $99.99
- Console exports are available only on the Enterprise subscription, which is billed at $79.49 per month
- Source code access is limited to the Enterprise tier
- Older Creator and Indie subscriptions are no longer renewed when the licence expires
- Owners of a permanent GameMaker Studio 2 licence get no discount toward current licences
Panda3D
- Completely free to use including for commercial projects, with source code available under the permissive BSD license, no paid tier
Pricing, plan by plan
GameMaker Studio 2
Free- FreeFree
- Desktop game creation
- Community support
- Standard export options
- Pro$99/year
- All Free features
- Advanced export modules
- Mobile platforms
Panda3D
Free- FreeFree
- Full engine
- Python and C++
- 3D graphics
Which should you pick?
Choose GameMaker Studio 2 if
- You need drag-and-drop interface.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch.
- You also want gml programming language.
Choose Panda3D if
- You need 3d graphics rendering.
- You want to start without paying.
- You work on Windows, Macos, Linux.
- You also want physics engine (bullet).
Questions people ask
- Is GameMaker Studio 2 or Panda3D better?
- Neither clearly leads. GameMaker Studio 2 starts at Free and Panda3D at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, GameMaker Studio 2 or Panda3D?
- GameMaker Studio 2 starts at Free and Panda3D at Free.
- Does GameMaker Studio 2 or Panda3D run on more platforms?
- GameMaker Studio 2 runs on Windows, Macos, Linux, Ios, Android, Playstation, Xbox, Switch. Panda3D runs on Windows, Macos, Linux.
- Can I use GameMaker Studio 2 for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is GameMaker Studio 2 best used for?
- GameMaker Studio 2 is most often used for building 2d games for desktop, web and mobile, indie game development with a drag and drop and gml scripting workflow, publishing to consoles under an enterprise subscription. Of those, building 2d games for desktop, web and mobile and indie game development with a drag and drop and gml scripting workflow are not what Panda3D is typically brought in for.
- What can GameMaker Studio 2 do that Panda3D cannot?
- GameMaker Studio 2 covers Drag-and-drop interface, GML programming language, Sprite editor, Animation frames. Panda3D covers 3D graphics rendering, Physics engine (Bullet), Audio system, Input handling. Both handle Particle effects, Local deployment, Windows support, Macos support.
Related pages
More on GameMaker Studio 2
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