Software · head to head
Cocos2d-x vs Gamesparks
The short version
- Each has a real cost: Cocos2d-x cocos2d-x is MIT licensed with no commercial tier, and the vendor's own site directs users toward its newer engine, Cocos Creator, as the actively developed product, leaving Cocos2d-x without a first-party paid support or upgrade path.; Gamesparks aWS states "Starting October 1, 2022, access to the GameSparks console will no longer be available" and that all existing games and data needed to be migrated off the platform before that date
- They diverge on capability: Cocos2d-x covers 2D rendering, Gamesparks covers Real-time features.
Where they differ
Only the attributes on which Cocos2d-x and Gamesparks actually diverge.
| Attribute | Cocos2d-x | Gamesparks |
|---|---|---|
| Pricing model | free | usage-based |
| Platforms | Windows, Macos, Linux, Ios, Android | Cross-platform |
| Founded | 2010 | 2006 |
Identical on both: starting price (Free), free tier (Yes), user rating (Not yet rated), category (Unknown).
What each one covers
Drawn from each product's published feature list. An absence here means we hold no record of it - not that the product lacks it.
Only in Cocos2d-x
- 2D rendering
- Physics engine (Chipmunk)
- Particle effects
- Animation system
- Audio engine
- Touch input handling
- Tilemap support
- Sprite batching
Only in Gamesparks
- Real-time features
- Multiplayer support
- User authentication
- Data storage
- Matchmaking
- WebSocket support
- Cloud integration
- Analytics
What people use each for
The jobs each tool is most often brought in to do.
Cocos2d-x
- Mobile game developmentnot Gamesparks
- 2D gamesnot Gamesparks
- Lightweight gamesnot Gamesparks
- Cross-platform gamesnot Gamesparks
Gamesparks
- Multiplayer gamesnot Cocos2d-x
- Real-time gamesnot Cocos2d-x
- Cloud gamingnot Cocos2d-x
- Game analyticsnot Cocos2d-x
Where each one falls short
Documented limitations, not opinions. Every one is a constraint you would hit in normal use.
Cocos2d-x
- Cocos2d-x is MIT licensed with no commercial tier, and the vendor's own site directs users toward its newer engine, Cocos Creator, as the actively developed product, leaving Cocos2d-x without a first-party paid support or upgrade path.
Gamesparks
- AWS states "Starting October 1, 2022, access to the GameSparks console will no longer be available" and that all existing games and data needed to be migrated off the platform before that date
Pricing, plan by plan
Cocos2d-x
Free- FreeFree
- Full engine source
- MIT License
- Community support
Gamesparks
Free- Free TierFree
- 1M API requests
- 1M CloudWatch logs
- Free for first year
- Pay-as-you-go$0.01/request
- Unlimited API requests
- Real-time multiplayer
- CloudWatch integration
Which should you pick?
Choose Cocos2d-x if
- You need 2d rendering.
- You want to start without paying.
- You work on Windows, Macos, Linux, Ios, Android.
- You also want physics engine (chipmunk).
Choose Gamesparks if
- You need real-time features.
- You want to start without paying.
- You work on Cross-platform.
- You also want multiplayer support.
Questions people ask
- Is Cocos2d-x or Gamesparks better?
- Neither clearly leads. Cocos2d-x starts at Free and Gamesparks at Free, and user ratings are close enough to be indistinguishable. Choose on capability and platform support.
- Which is cheaper, Cocos2d-x or Gamesparks?
- Cocos2d-x starts at Free and Gamesparks at Free.
- Does Cocos2d-x or Gamesparks run on more platforms?
- Cocos2d-x runs on Windows, Macos, Linux, Ios, Android. Gamesparks runs on Cross-platform.
- Can I use Cocos2d-x for free?
- Both have a free tier, so you can try either at no cost before committing.
- What is Cocos2d-x best used for?
- Cocos2d-x is most often used for mobile game development, 2d games, lightweight games, cross-platform games. Of those, mobile game development and 2d games are not what Gamesparks is typically brought in for.
- What can Cocos2d-x do that Gamesparks cannot?
- Cocos2d-x covers 2D rendering, Physics engine (Chipmunk), Particle effects, Animation system. Gamesparks covers Real-time features, Multiplayer support, User authentication, Data storage.
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