Game Development · pricing
Gamesparks pricing
Gamesparks publishes 2 tiers. Below is each one, what it adds over the tier beneath it, and where the ladder stops being worth climbing for most people.
- Entry price
- Free
- Model
- Usage-based
- Tiers
- 2
- Free tier
- Yes
Gamesparks plans, side by side
Every published tier in ascending order of price, with the number of features each one lists. An absence here means the record does not itemise it, not that the tier lacks it.
| Plan | Price | Features listed | Step up from the tier below |
|---|---|---|---|
| Free Tier | Free | 3 | Entry tier |
| Pay-as-you-go | $0.01/request | 3 | +$0.01/request, 3 more features |
What each tier adds
The set difference between each tier's feature list and the one beneath it. Where a tier lists nothing new, the vendor has either stopped repeating the inherited list or the tier raises limits rather than adding capability, the record does not distinguish the two, so this page does not either.
Free Tier
FreeThe entry tier. It covers 1m api requests, 1m cloudwatch logs, free for first year.
Pay-as-you-go
$0.01/requestOver Free Tier, this tier adds:
- Unlimited API requests
- Real-time multiplayer
- CloudWatch integration
Where Gamesparks stops being free
Free Tier, Free
- 1M API requests
- 1M CloudWatch logs
- Free for first year
Pay-as-you-go, $0.01/request
The first thing you pay for:
- Unlimited API requests
- Real-time multiplayer
- CloudWatch integration
What the product covers
The full Gamesparks feature record, grouped as the catalogue groups it. This is the product as a whole; the record does not map every feature onto a specific tier.
Core
- Real-time features
- Multiplayer support
- User authentication
- Data storage
- Matchmaking
- WebSocket support
- Cloud integration
- Analytics
Integrations
- AWS services
- DynamoDB
- Lambda
- CloudWatch
- Cognito
Security
- AWS security
- IAM integration
- Encryption
Deployment
- Aws deployment
- Cloud deployment
Platform
- Cross-platform support
Localization
- REST API language support
- WebSocket language support
People bring Gamesparks in for multiplayer games, real-time games, cloud gaming, game analytics. If that is not the job you are buying for, the alternatives to Gamesparks are worth a look before you commit to a tier.
How that compares in Game Development
Too few game development tools in this directory publish a starting price to quote a meaningful median, so the table below is a like-for-like list rather than a ranking.
| Tool | Entry price | Model | Rated | Head to head |
|---|---|---|---|---|
| Gamesparks (this page) | Free | usage-based | - | |
| Clickteam Fusion | $99/one-time | subscription | - | vs Gamesparks |
| Bevy | Free | free | - | vs Gamesparks |
| AppGameKit | Free | free | - | vs Gamesparks |
| Aseprite | $19.99/once | one-time | - | vs Gamesparks |
| Buildbox | Free | freemium | - | vs Gamesparks |
| Adventure Game Studio | Free | free | - | vs Gamesparks |
Ratings are aggregated from third-party sources and imported with each catalogue entry, they are not reviews hosted on Softwr. How each figure is used is set out on the Gamesparks badges page.
Before you pay for Gamesparks
Three things this page cannot tell you, and all three change the bill. The record carries a price and a billing period but not the unit - per-seat and flat-rate pricing are indistinguishable in this data, so a five-person team may be looking at five times the figure above. It carries no annual rate, so any discount for paying yearly is not something this page can quote. And it carries no trial length.
What it can tell you is the shape of the ladder: 2 tiers between Free and $0.01/request, with the jump itemised above. Because there is a free tier, the cheapest way to answer the rest is to use it before paying anything.
Gamesparks runs on cross-platform, and is published by Amazon Web Services of Seattle, WA. The full record is on the Gamesparks review, and the rest of the category is under best game development tools.
Gamesparks pricing questions
- How much does Gamesparks cost?
- Gamesparks publishes 2 tiers, from Free for Free Tier up to $0.01/request for Pay-as-you-go. The entry tier costs nothing.
- Does Gamesparks have a free plan?
- Yes. The Free Tier tier costs nothing and covers 1m api requests, 1m cloudwatch logs, free for first year. Paying starts at $0.01/request for Pay-as-you-go.
- What is the difference between Free Tier and Pay-as-you-go on Gamesparks?
- Pay-as-you-go costs $0.01/request against Free, and adds unlimited api requests, real-time multiplayer, cloudwatch integration.
- Which game development tools can I use without paying?
- 6 of the 8 game development tools listed alongside Gamesparks have a free tier: Bevy, AppGameKit, Buildbox, Adventure Game Studio, Armory3D.
- What am I actually paying for with Gamesparks?
- The record lists 21 features across 6 areas: core, integrations, security, deployment, platform, localization. In practice it is brought in for multiplayer games, real-time games, cloud gaming.
- Does Gamesparks charge per user?
- The record carries a price and a billing period for each of its 2 tiers, but not the unit that price is charged in. Per-seat and flat-rate billing look identical in this data, so check the vendor's page before budgeting for a team.
- Are these Gamesparks prices current?
- They are what the catalogue entry holds, refreshed when the entry is. Vendors change pricing without notice and nobody at Softwr re-verifies each tier by hand, so treat this as a structured summary and the vendor's own pricing page as the authority.
- What should I compare Gamesparks against before paying?
- The closest game development tools in this directory are Clickteam Fusion, Bevy, AppGameKit, Aseprite. Each has a side-by-side comparison with Gamesparks covering price, platforms and features.
